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回報翻譯問題
For example, maybe you want a curvy(?) female with muscles, but want to keep a curvy female body without muscles. Is there a way in that case to make it be labeled as "hulk" to replace the hulk body type, while making all the assets treat it as another curvy female body type without having to go through change/rename every file of vanilla and mods to do it?
Could you hypothetically, through this process, use more or less than 8 body types at any given time?
I did this so that I could use Erin's texture for most pawns and then use Beautiful bodies for "Perfect Body" gene on highmates. I don't really feel like going through the effort of actually submitting a mod, but I thought you or someone else might be interested? By itself it does nothing though. It requires a gene to have that exclusion tag.
But several people including modders reached me about this so I assume it's not possible with xml modding which is easier, so it would probably require a harmony mod and changing one or more methods in the game. This mod is a harmony mod and changes one method.
For example the T-Shirt apparel having different graphics depending if it's a Female or Male Hulk body, etc.
you need visual studio to compile it, so you would modify this file
https://github.com/purpleorangegames/FemaleBodyVariants/blob/main/Source/FemaleBodyVariants/GetFloatMenuPatch.cs
this is the code in question, notice the if has conditions
can't be male
can't be null
can't contain the name _Female (which is already a female body)
and then needs to contain one of these
either it is _Thin, _Fat or _Hulk
if (pawn.gender != Gender.Male && graphicPath != null && !graphicPath.Contains("_Female") && (graphicPath.Contains("_Thin") || graphicPath.Contains("_Fat") || graphicPath.Contains("_Hulk")))
...
What you would need is a way to identify if is one of the races you want to exclude and include the exception in the if clause, but I have no idea how to do this as I have never made a mod about HAR
So do you mind providing help for me to learn how to make exceptions to mods with harmony? I couldn't find much through google searches.
Admittingly, the last HAR races I have (because I used to have way, way, way more to the point it was a problem) are some of Yanziko's mods. I like some the features they add, like textures disappearing with certain injuries.
I'm willing to make a fix myself since I doubt many would care about fixing that, and I don't make you do work for one person. I'm just not sure how to do it.
it's a very simple if so you could include some exceptions to it if you can identify those you want unchanged from har
I don't mind doing it myself if its just a very simple patch operation, but I'm not an actual modder just kinda have a very base understand what the XML code is sometimes talking about, so I'd just need some simple instructions/knowledge of any essential code to figure it out on my own.