Garry's Mod

Garry's Mod

504 ratings
EVAC (Fixed CO-OP Campaign with CSM support)
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Roleplay, Scenic
File Size
Posted
Updated
451.496 MB
Mar 30, 2024 @ 10:59am
Apr 5, 2024 @ 8:06pm
4 Change Notes ( view )

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EVAC (Fixed CO-OP Campaign with CSM support)

Description
coop_evac_fix
You can either play this by yourself, or with friends!
A big patching up of the fabulous original, with permission from the original author, perfect_buddy.
This version has a ton of bug fixes, additions, optimizations, and can now be played in Sandbox! There's too many changes to fit in the description.
Click here to view the list of changes.
TOO DIFFICULT / EASY?
Your first option is to adjust coop_evac_zombie_hp_multiplier. Set it to 0.5 to half all zombie health. For the masochists out there, you can also set this higher - try beating the campaign with health set to 2x!
If you'd rather make it GMod's default difficulty, type coop_evac_changes_enabled 0 into console. This'll remove ammo limits, reduce zombie health, and damage.
Warning, this WILL nerf the HL2 weapons back to default damage. Use custom SWEPs!
DEPENDS ON LUA_RUN!
This campaign uses lua_run to power map transitions. Don't override it or you'll break the campaign.


BRIEFING
There's zombies everywhere and you, with or without friends, need to get from Florida to Pennsylvania in under 24 hours for the last EVAC. You must travel across four different maps. Well over a thousand zombies stand and shamble between you and your goal... can you make it to Pennsylvania in time?


RECOMMENDED ADD-ONS
  • EVAC Zombie Sounds - How zombies sounded in the original add-on. Highly suggested install! WARNING: Overrides zombie sounds outside of this campaign!
  • Real CSM - The intended way to play this campaign is with Real CSM. Bright, sharp shadows that update in realtime, making this campaign loads easier to roleplay yourself into.
  • Headcrab Takeover - Gives zombies much more believable AI, and makes headcrabs far, far deadlier. (Turn down health threshold for headcrab takeovers to 50 HP for intended difficulty.)
  • Sabre-aN's Headcrab Zombie Mod - Adds plenty of zombie variety - you'll see citizens, rebels, and even metropolice as zombies, merging with the crowd.
  • Weapon: Setup, Transfer And Restore - Automatically transfer between maps with your weapons and ammo count. Works in multiplayer! Great with Weapon Editor & Replacer, if you want to use your own SWEPs!
  • Weapon Editor & Replacer - With this add-on, you can disable HL2 weapons from actually giving you the weapon, and instead give ammo. Perfect with Weapon: Setup, Transfer And Restore, if you want to use your own SWEPs!
  • [TFA] Killing Floor 2 - Off-Perk Weapons - This campaign was balanced around the KF2 TFA SWEPs. Try playing this using the 9mm Pistol!
  • [TFA] Killing Floor 2 - SWAT Weapons - This campaign was balanced around the KF2 TFA SWEPs. Try using the UMP later on!
  • [VManip] Manual Pickup - Stop yourself and your friends from vaccuming up all the weapons and ammo instantly, and instead work to collect your rightful ammunition. Requires VManip.
  • NPC Kill / Frag Counter (Scoreboard) - Track how many zombies you've killed with ease, by holding TAB and looking at the scoreboard.


CREDITS
  • perfect_buddy: The original author. Made EVAC in the first place, as well as voicing every survivor you run across. Without him, this add-on wouldn't have existed.
  • bepsy27: Remaking the original add-on's icon, used for this upload. Thanks!
ORIGINAL TESTERS
Popular Discussions View All (2)
7
Sep 18, 2024 @ 1:47pm
PINNED: Bug Reports
Global
123 Comments
Global  [author] May 7 @ 5:45am 
Then you have an add-on breaking it. I don't change how picking up items work, so this is an issue with your game.
墨黑 May 7 @ 2:18am 
@Global It's not an ammunition restriction, it's that you can't pick up any weapons or ammunition after entering the map. The issue cannot be resolved by using the command 'cooluevac_changes_enabled 0'
(并非弹药限制,是进入地图后无法拾取任何武器和弹药。使用指令coop_evac_changes_enabled 0也无法解决问题)
Global  [author] May 6 @ 8:41am 
There is an ammo limit. You can turn it off with coop_evac_changes_enabled 0
墨黑 May 6 @ 7:46am 
@Global Unable to pick up weapons and bullets in the map
(地图中无法拾取武器子弹)
Global  [author] Apr 25 @ 3:39pm 
I've currently no plans on fixing up the Abducted campaign. It requires quite a few edits, such as new dialog for the first map.
Enviyon Apr 25 @ 2:47pm 
can you do abducted campaign
Global  [author] Mar 30 @ 10:24pm 
coop_evac_changes_enabled 0
jakob Mar 30 @ 3:01pm 
shitty ammo cap, too many zombies, shitty ending. 10/10
Farbott Dec 10, 2024 @ 7:02am 
wait a second..... you dont mean..
FROST BYTE Dec 8, 2024 @ 10:56am 
ok now for a sequel where its reveled the guy who shot is a terrible shot and we travel across a nuclear wasteland U.S. and undo his living privileges. :steamthumbsup: