Left 4 Dead 2

Left 4 Dead 2

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[Solo Realism] Common Infected Only Mutations
   
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Infected: Common Infected
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Mar 27 @ 4:03pm
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[Solo Realism] Common Infected Only Mutations

In 1 collection by TommyCD1
Common Infected Only Mutations
5 items
Description
Common infected without the ♥♥♥♥♥♥♥♥.

So what's up with this?
This is a set of mutations that I have created for one simple purpose: to have gameplay featuring only common infected. So what's the ♥♥♥♥♥♥♥♥ you ask? Well, unlike every other "common infected only" mutation/mod I can find: this one features none of the following extra crap:
  • NO common infected buffs/nerfs
  • NO survivor buffs/nerfs
  • NO changes to weapons spawns/stats
  • NO mandatory Tanks or Witches
  • Gameplay changes do not leak into other gamemodes
That's right, this is completely vanilla gameplay, except with no special infected whatsoever. And that includes on custom events and finales. So no getting stuck at events because the Director is waiting for you to kill a Tank that never existed to begin with.

That all being said, this version provides the following modes...


Realism Lonely Horde Walker
Left 4 Dead 2 isn't scary enough? Realism rules are in effect. You are all alone without any survivor bots. There are no special infected. Nothing else has been changed from vanilla gameplay. Take it as slow as you need! Remember: this is a horror game after all...



Realism Lonely Horde Runner
Realism rules are in effect. You are all alone without any survivor bots. There are no special infected. As soon as you leave the safe zone, mobs will start attacking without breaks. Grab a grenade, a melee weapon, and don't ever look back!



Realism Lonely Horde Sprinter
Realism rules are in effect. ou are all alone without any survivor bots. There are no special infected. Common infected will begin rushing you the instant you leave the saferoom, will never stop spawning for any reason, and will prefer to spawn directly in your way. The ultimate challenge! Good luck brave souls who tread here...



For more variations, check out the Common Infected Only Mutations collection.



Known Issue:
  • VGUI graphics are temporary placeholders that I'll get to later.
  • If you begin a custom scripted finale or event (i.e. Swamp Fever's finale) while a currently running panic event is waiting to end, then the currently spawned infected will count toward's the finale's first panic wave, causing it to end prematurely. This currently only affects the Horde Sprinter mutation.
I know about this problem, but this is literally my first second time writing in Squirrel so if there's some fix to this I'm not bothered enough to figure it out.
4 Comments
Azalea-SpiRi Apr 28 @ 12:43am 
this is a solid gamemode. it gets lonely without the tank. is it possible to just have common only and have the usual tank spawns?
TommyCD1  [author] Apr 3 @ 12:02am 
Sorry, I do not understand.
manuelmss Apr 2 @ 11:22pm 
lo puse pero aun aparecen los demas personajes que hice mal ?
noddoff Mar 28 @ 11:19pm 
this is amazing, what ive been looking for in a zombie game