Rusted Warfare - RTS

Rusted Warfare - RTS

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Virsenian Glory Remake BETA 0.7.7
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File Size
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63.775 MB
Mar 24, 2024 @ 10:58am
Apr 21 @ 11:37am
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Virsenian Glory Remake BETA 0.7.7

Description
The year is 1928.

Over the last few decades, the continent of Virsenia has been undergoing a new industrial revolution, fueled by a resource called frescite. This green-burning mineral has countless applications from military and scientific to more rudimentary uses.

As rivalries among multiple nations already stand, and as the demand for limited frescite resources increases, the air of Virsenia grows tense. The tank engines are roaring, the soldiers are marching, choose a nation and take the field!




At the moment the mod is in beta version and a lot has not been fully implemented! Stay with us and follow the news!



Setting
VIRSENIAN GLORY is a total conversion set in a fictional world, centered on the continent of Virsenia. The year is 1928, but technology resembles what was used during the 30's, 40's, and even the first half of the 50's.

Make your choice - take to arms for one of the great powers of Virsenia!

Factions

- Stand on the side of the KINGDOM OF RENNLAND, bringing down the might of the MOST LOYAL ARMY in all of Virsenia. Dominate the air using heavily armed ZEPPELINS, suitable for any combat mission, and break through the front lines with the pride of the Rennish tank tech - the latest LIRKA medium tank. And for especially difficult cases, Kingdom will have a BOS super-heavy multi-turret tank, as well as Unioin Of Kironica and Duchy Of Svaden forces.


- Join the ranks of the REPUBLIC OF VELIA, capture all of Virsenia with a blitzkrieg of MILU light tanks and universal VILK medium tanks. Strengthen your territories with heavy fortifications of various types and allied Stratotrapy Of Aristava and Gilded Republic forces, and also fight in the air using the latest technology from Velia - combat gyrocopters.


- The imperial army of the EMPIRE OF NOSTOVA, fielding mechanized infantry with remarkable firepower! Force your enemies to surrender under the pressure of PROPAGANDA, use KPT-26 medium tanks to support the offensive and deploy the UTT-26, the Beast of Nostova, a heavy tank with incredible Anti-Tank potential. Take back what belongs to the Empire using the giant TY.a bombers and the friendly Tsardom Of Moryavo, Principality Of Tiracon and Rahui Dinasty forces.


- The army of the GALLITIAN STATE, with overwhelming support from air and sea! Crush enemy resistance with the HARMBRINGER siege cannon, clear the way of mines and barricades with the GENDARME, and use the WYVERN universal carrier, suitable for any battlefield situation! Also, an assortment of amphibians will allow you rule the waves. The allies, Takinan Commonwealth, Vaulbin and Daraubia, located on the continent, are always ready to provide support on this difficult path to victory.


In the next update
- The defense force of the CONFEDERATION OF ENZIA, standing guard with their unique arsenal! Fortify the frontline with a gigantic assortment of deployable weapons and defenses!
- The forces of the PRINCIPALITY OF FRESKLAND, mastering defense in depth at home and overseas! Support your friendly armor and protect your homeland!
- The forces of the ENTENTE, that unite many small factions, creating the most diverse army in all of Virsenia, allowing them to dominate the battlefield in any situation.

- And more to come!




Credits
  • danich_da - editor-in-chief, spriter, coder, author of icons and other various corrections;
  • ctpahhnk - coder, author of all unique mechanics;
  • realmirro - coder, author of the Iron Side mod, which was used as a further base for editing;
  • SilverPlay - spriter, author of infantry and most of the icons;
  • Shade and Warp_hamster - spriter, authors of armored vehicles;
  • vector_bektop and wiser_mol - spriters, authors of all buildings and structures;
  • Weasel Mods team - creators of the universe.

Translation
  • danich_da - translation into English and Russian;
  • bochar_seonjoong - translation into Chinese.

Special thanks
  • Caropas - for help with Nostova infantry;
  • Aracnodes and dxfitz - for help with repainting animations;
  • teoshebo - for creating the maps and support;
  • maxentheweasel - for support in creation;
  • lemongardener - for original names for some Rennish units;
  • spoonnneedle and kinu - for constant advice in terms of lore during development, as well as the entire Weasel Mods team;
  • 10pt_ - for weapons, vehicles and all others concepts;
  • ferdinand2710 - for HUGE help of Nostova faction;
  • HumukuDefendeSystem - for sound processing;
  • Nikita Egoshin - for voicing phrases for Nostova faction;
  • As well as everyone who took part in testing the closed beta version and helped in every possible way!

Links

Maps



Or download the mappack manually from Google Drive: https://drive.google.com/drive/folders/1sn3xaeFB8_L_VZDxJGmfgfcd-fSti0dA?usp=sharing.



Additional Content



Virsenian Glory mod in other games


RW mods from our friends


[vk.com]

(Music from Valkyria Chronicles series by Sega)

Unless otherwise stated, Virsenian Glory and all of its related content is released under a Creative Commons Attribution-ShareAlike 4.0 License[creativecommons.org].
(This license excludes borrowed assets and music as listed.)


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Popular Discussions View All (2)
13
Apr 17 @ 12:02pm
Bugs/errors and ect.
danich
2
1
Feb 9 @ 2:35pm
FAQ
danich
372 Comments
danich  [author] Apr 28 @ 12:06am 
idk
richardbenson115 Apr 27 @ 2:30pm 
when the air units update will be relased?
Shakal Apr 24 @ 7:11am 
Понял, спасибо
danich  [author] Apr 24 @ 6:26am 
Ну это опять же проблемы РВ, но я такого не замечал.
Что то похожее (?) происходит когда указанная цель выходит из радиуса атаки, тогда юнит атакует уже по своему усмотрению те цели что есть в радиусе. Если указанная для атаки цель вернется в радиус, юнит переключится на нее если не был дан другой приказ. Еще такое может случиться у юнитов с несколькими турелями с разными радиусами атаки, одна достанет, а вторая будет стрелять уже по своему усмотрению
Shakal Apr 24 @ 5:52am 
по поводу первого пункта. У меня был момент, когда играл с другом и указал для атаки его юнитов мои войска атаковали преимущественно его захваченную шахту игнорируя приказ на атаку его солдат.
Shakal Apr 24 @ 5:49am 
Спасибо за ответ
danich  [author] Apr 24 @ 3:16am 
3 Реннланд еще не закончен, но да, РСЗО не планируется. Зато планируется (по ТТХ то есть) что то типа Ностовского Димитру С-22, но ввиде САУ.
danich  [author] Apr 24 @ 3:16am 
1. Юниты в первую очередь атакуют цели которые могут нанести им вред (если такие есть в радиусе и если не дать приказ на атаку конкретной цели).
2. Это проблемы самой игры, в РВ очень дерьмовый поиск путей, из за чего на больших расстояниях возникают трудности. Лучше управлять техникой "вручную", ставя вейпоинты перед ними и плавно поворачивая, благодаря чему скорость и маневренность не будут так сильно страдать.
Shakal Apr 24 @ 1:41am 
*атаки
Shakal Apr 24 @ 1:39am 
*(в пункте один) цель для отваки, не ответа.