Stellaris

Stellaris

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Better Crystal Plating
   
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Mar 17, 2024 @ 2:28am
May 18, 2024 @ 7:41am
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Better Crystal Plating

In 1 collection by Felalot
Better Mods Collection
7 items
Description
This mod changes how Crystal Plating works. Instead of being a utility slot it now works as an aux slot which apllies Crystal Infusion/Forging to armor, giving the ship extra hull points for each armor component present on the ship. For example, corvette with 3 armor components and crystal infused plating (which gives 75 hull for each armor component) will give 225 additional hull to the ship. The hull increase from crystal plating scales with the size of armor, so, for example on cruisers with medium slots armor it will give 150 hull per armor component. IMPORTANT: It will not show the added hull hp in ship designer, but it will be added once you construct the ship.
Also Crystal Infused/Forged Plating is now researchable even without Crystaline Entities. Crystal Plating is a tier 2 technology available after researching any rare crystal production technology, Crystal Forging is a tier 4 rare technology which can be researched after researching Crystal Plating.
Armor values have been rounded up for easier counting, armor upkeep now is purely in alloys not energy&alloys (in vanilla it actually has more energy upkeep than shields). Added tooltips showing armor upkeep of each armor component. Dragon armor has the same alloy cost as Neutronium armor but has additional small living metal cost (comparable to psi shields zro cost).

Hull increase per S, M and L armor component:
Crystal Infusion: 75, 150, 300
Crystal Forging: 150, 300, 600

#Compatibility
Will not work with new types of armor or ship types from different mods (by not working I mean what crystal plating will not show up on new ship types as an option, and you will not get extra hull points from new armor types)
Compatible with other Better mods
Version for NSC3: https://steamcommunity.com/sharedfiles/filedetails/?id=3236989502

#Contacts
You can always find me on Xenonion discord: https://discord.gg/xenonion

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23 Comments
Felalot  [author] Nov 20, 2024 @ 1:12pm 
Thanks! Sure, for which language?
Exc Nov 20, 2024 @ 11:45am 
hi, I played with your mods for components and everything is cool, can you add translations?:steamthumbsup:
Felalot  [author] May 25, 2024 @ 8:29am 
It took a while, but I have updated the Improved Hulls and Reactor Boosters. I might update NSC3 versions on next week though no guarantees, its a lot of stuff to fix and add
Niefar May 21, 2024 @ 1:43am 
Thank for updated! appreciate to your work
Felalot  [author] May 18, 2024 @ 7:46am 
The update for Better Crystal Plating and BCP for NSC3 is here, now the crystal plating will be working on Cosmogenesis ships as well. As for reactor boosters and improved hulls, I need to polish them a bit more tommorow, and they would be good to go.
Felalot  [author] May 17, 2024 @ 8:06am 
If I have the time I will update the NSC3 ones as well
Felalot  [author] May 17, 2024 @ 8:04am 
I know about new ship types. The update for them should come out on this weekend, possibly at the end of Saturday
Niefar May 17, 2024 @ 6:27am 
hello love all three of your components mod.

but in new crisis mechanic of cosmogenesis that add new tech of ship type - the escort, battlecruiser and titan sector doesn't have the addition slot to add another reactor and hull.

is that any possible that you can make one or teach me how to modifier?
KaneDraco May 5, 2024 @ 1:17pm 
My bad. It didn't show any changes in the shipbuilder but I see it in the fleet view
Felalot  [author] May 5, 2024 @ 1:04pm 
@KaneDraco it already is, archaeotech armor does work with crystal plating