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I was thinking, the script issue preventing bodyguard units from being deployed. The only mod I know of which impliments something similar, or identical really, is the 'Fierce War' mod.
for (n = 1; n <= 8; n++)
{
if((object_type_selected(n, "Namer IFV")))
{
a = find_selected_id(n);
if(has_cast_order(n, a))
{
set_timer("Deploy_Mechanized_Infantry",1);
}
if(timer_expired("Deploy_Mechanized_Infantry"))
{
create_unit_in_group(n,object_position_x(n,a),object_position_y(n,a),"IDF Rifle Infantry", 3);
print_game_msg("Mechanized Infantry Deployed");
}
}
}
Could the 'Namer IFV' simply be replaced with the corresponding unit-name for the applicable units, the government leaders if I recall? I've never modded the game before, or done scripting, so apologies if the answer is obviously no, and I don't really know where to find the name of the applicable units to test it out myself.
Thanks.