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UWE - Simple Cannibalism Patch
   
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Mar 8, 2024 @ 10:16am
Nov 11, 2024 @ 10:04am
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UWE - Simple Cannibalism Patch

In 1 collection by Dr. Igor Dolvich
Lore Friendly Role-Playing Experience v1.9.7.2.1 (2025)
462 items
Description
A small patch for Universal Wasteland Expansion Cannibals "Game Starts" to start with "Cannibal Traditions" from Simple Cannibalism.

Created this as it was pointed out in the "Comments" section by @ShdwKnght on the Roleplaying Collection. This should fix the "The Chosen Cannibal" game start to have "Cannibal Traditions" unlocked by default. That way you (hopefully) don't starve to death before learning how to eat people 😢

Credits to @Vozrima for the V2 Update for this mod, which corrects the various cannibals not being able to eat properly
Credits to @ShdwKnght for the suggestion!
Credits to Kjulo for their Simple Cannibalism mod!
Credits to TreadLightly77 for Universal Wasteland Expansion!

Place it below UWE and Simple Cannibalism to take affect.

Will more than likely require Importing Game to correct the missing research. If you already started a game with "The Chosen Cannibal", then you might need to manually research "Cannibal Traditions".

Let me know if I missed anything, or if you have any other suggestions.
21 Comments
Rebar May 17 @ 11:51pm 
@Dr. Igor Dolvich thanks man i know that the food storage stuff is really hard to work with ive seen other mod makers complain about it a bit. I appreciate you getting back to me about it.
Dr. Igor Dolvich  [author] May 17 @ 7:50am 
@Rebar

I can try to edit the Storage and see if that works. I'm not sure what caused it to break, but it could've been the Limb changes themselves to make them work as intended, which causes the Storage to stop working the way it did previously.

Thank you for letting me know this broke, I never play as Cannibals so I had no idea lol
Rebar May 15 @ 1:03am 
@Vozrima Is there any way you could adjust one thing about simple cannibalism? Just make the limb storage building for it act as a food storage. All the other food items in that mod are just a pain to make and i found that just eating the limbs only is the least micro-intensive that mod could get. I believe the limb storage is meant to function as a food storage but it doesnt work that way anymore. the AI ignores it.
Vozrima Nov 18, 2024 @ 4:06pm 
Great! Please comment here if there are any bugs.
Dr. Igor Dolvich  [author] Nov 11, 2024 @ 10:03am 
Thank you @Vozrima!!

I finally got around to updating this mod using your patch, thanks again for finally figuring this out! I never play the Cannibal races, so I never really knew *how* to fix them lol :2017stickycrab:
Dr. Igor Dolvich  [author] Jun 4, 2024 @ 9:33am 
Thank you for all of your notes :2017stickycrab:

Feel free to send the link, I accepted your friend request too. Although, if you want, you can make a mod too so you can get full credit and such as well :cactusrum: Up to you though :beeped:
Dr. Igor Dolvich  [author] Jun 4, 2024 @ 9:32am 
@Vozrima

If you are able to share the changes you made after testing and such, I'll merge it into this (or you can upload it to the workshop and I'll add it to the collection!)

Floating Bodies/Objects seems to be a thing with Kenshi's physics, since other things tend to float in the air if you disassemble XYZ that was holding the object. It might not be fixable, unless you can figure out RE_Kenshi's physics implementation (there's like 1 mod on the workshop that is an example by Cattrina ). You can probably reach out to them on the Community discord if you are particularly wanting to try and fix it lol.

There is also a Kaizo patch that is on the roleplay collection, but you can send it along too, since it's really mostly for Cannibal Hunting (my other mod)

https://steamcommunity.com/sharedfiles/filedetails/?id=3151959693
Vozrima Jun 3, 2024 @ 6:00pm 
I tried Indepth Cannibals: Freedom and liked it but I still prefer the vibe of Simple Cannibalism. So I took what I liked from Freedom and added it to this mod! Mainly, I made the Cooking Poles require no resources to build and are created instantly likes campfires. This makes it easier to delete and rebuild them whenever you have armless, floating corpses (which is also an issue in Freedom).

Also, I made all of the cooked Cannibal food edible to everyone. Now vanilla and custom races can eat the cooked cannibal food if you want to "convert" them to it.

Additionally, I forgot about Kaizo! Kaizo added a ton of cannibals and none of them were covered by Simple Cannibalism. So, I went ahead and made a patch for them, too.

This fixes the mod for me but it's almost a new experience! Would you like to take a look at it? I could also upload it as a UWE+Kaizo Simple Cannibalism patch and re-balance mod but I'm reluctant to do so since it still includes your original work.
Dr. Igor Dolvich  [author] Jun 3, 2024 @ 2:41am 
@Vozrima

No problem, thank you for the download link. I'll give it a look once I'm at a computer (in a few days or so). Let me know how the other mod goes as well. :2017stickycrab:
Vozrima Jun 1, 2024 @ 8:28am 
Actually having trouble finding you on Discord! So here's the mod file for anyone who wants it, or if you want to upload it here.

As a note, I did try to fix the floating corpse issue caused by the original mod and was unable to do so. You still have to dismantle the pole after it cooks someone then save and reload to cause the limbless body to stop floating in the air. It's really weird and kind of slows down cooking a bit too much for my tastes.

I'm going to look at Cannibals: Freedom and see how easy it would be to make a UWE Patch. If it's less buggy, I may end up using that instead.

https://drive.google.com/file/d/1_ty3LPIJMx0HCTNjMnIaILl0Iszx7bWd/view?usp=sharing