Transport Fever 2

Transport Fever 2

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Art Deco Retaining Walls
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Track/Street: Bridge
File Size
Posted
Updated
111.774 MB
Feb 25, 2024 @ 1:05pm
Mar 9 @ 12:26pm
3 Change Notes ( view )

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Art Deco Retaining Walls

Description
A new system for making retaining walls.
Designed with elevated railways in mind, and very popular in the later end of the steam era. Watch the video below to see how to make your own railways.
[postimages.org]

Some Notes:
  • Walls are tracks, eliminating the concern for bridge heights
  • "Retaining Wall Ready" tracks have insane slope cutoffs, and are designed to have the ground hidden by the walls.
  • Because of the need to hide the ground, that's why the walls have a track width of 1.25m and stick out a bit farther than the tracks.
  • Preset bridges will be made, as a separate mod with this and NAB as a dependency. They'll be track construction files with variable track count and bridge width.
  • This mod works excellently with Enzojz's parallel track mod. I encourage you to grab that. Otherwise it can be difficult to line up the abutments.
    https://steamcommunity.com/sharedfiles/filedetails/?id=2138212041

Lowering the Minimum Bridge Height and Tunnel Depth
UG snuck in some time ago a beta feature to lower and raise the heights/depths of the bridges/tunnels. It's not something that can be enabled in the settings menu and needs to be manually adjusted from "false" to "true" in the "settings.lua" file.

Depending on your OS, its located below.
Userdata folder: Windows: C:\Program Files (x86)\Steam\userdata\<user-number>\1066780\local Linux: ~/.local/share/Steam/userdata/<user-number>/1066780/local or: ~/.steam/steam/userdata/<user-number>/1066780/local MacOS: /Users/<username>/Library/Application Support/Steam/userdata/<user-number>/1066780/local

Search for this line:
experimentalTunnelAndBridgeMinHeight = false,
and change false to true.
experimentalTunnelAndBridgeMinHeight = true,

To do list:
  • Add pre-assembled bridges
  • Add script to allow ends to be placed at once

To keep more up to date on what I'm working on, join the North American TpF Discord!
https://discord.gg/TzupDzAhKb

I truly hope you enjoy my mods! If you do, please consider making a contribution, as I am a family man and don't get a lot of free time!
[patreon.com]

If you wish to make a one time contribution, you can do that below, and thank you in advance!
[www.paypal.com]
Popular Discussions View All (1)
9
Mar 9 @ 5:59pm
Request end cap asset
GordonDry
17 Comments
deen_82 Mar 16 @ 3:59am 
MeatballHero - love the mod, but just a FYI, I've found that when using it with your North American Track mod, that the bumpers appear on the retaining walls for the pre-set bridges:

https://steamcommunity.com/sharedfiles/filedetails/?id=3445635090
themeatballhero  [author] Mar 9 @ 12:41pm 
Updated, added preset walls and added end cap assets / updated the abutment constructions!
simpel dimpel Jun 25, 2024 @ 10:16am 
idk if this is a bug or feature but the end/start track construction for the walls have a tiny slither of wooden track, limiting the speed to 120km/h
xTuffman Mar 1, 2024 @ 10:30pm 
Thank you!
themeatballhero  [author] Mar 1, 2024 @ 5:29pm 
that one is one of my other mods, North American Bridges
xTuffman Mar 1, 2024 @ 5:28pm 
What is the mod for those metallic barriers for the bridges?
themeatballhero  [author] Mar 1, 2024 @ 11:32am 
and thanks :D
themeatballhero  [author] Mar 1, 2024 @ 11:32am 
Yeah you can, but thats not always the best solution.
GA5MλSK Mar 1, 2024 @ 11:28am 
You can force bridges with the Zero Height mod. I can't remember who created the mod but it's available on the steam workshop.

Great looking mod! I'll be sure to use it on my old map.
themeatballhero  [author] Feb 27, 2024 @ 7:35am 
it lowers the minimum allowed clearance in game, and you have a slider in the UI where you can change it yourself