Left 4 Dead 2

Left 4 Dead 2

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Witches Stay Between Map 2-3 of Hard Rain
   
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Game Content: Scripts
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3.922 KB
Feb 25, 2024 @ 7:39am
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Witches Stay Between Map 2-3 of Hard Rain

Description
Ever found it weird how all the witches from map 2 of Hard Rain seem to disappear when map 3 starts? I have, and as such made this script.

Makes it so all witches from the second map of Hard Rain that weren't killed or alerted are still alive when map 3 starts in their same positions (now sitting).

Local/dedicated server only.
18 Comments
awesomecom Sep 24, 2024 @ 3:32pm 
thanks lxnarr
Unreliable Teleporter Aug 4, 2024 @ 8:40pm 
i don't know why but this mod completely breaks the whole campaign
lxnarr Jul 31, 2024 @ 2:23am 
what awesome said, man that guy is awesome
awesomecom Jun 27, 2024 @ 1:07pm 
i always just assumed they went somewhere not being hammered by rain
Legoshi's Boyfriend Jun 14, 2024 @ 8:53am 
Small oversight(?) but if you lose on map 3, they won't spawn again.
Zadkiel Apr 27, 2024 @ 7:26am 
@Aleksander Drako
Its sugar cane bro.
Aleksander Drako Apr 20, 2024 @ 2:49am 
I have a mix feeling about it, as much as it is fine for the most time, it feels to somehow consistently pull 2-3 witches unto the pipe in wheat field - which with poor visibility is quite a land mine.
Baitofqualitycooking Mar 2, 2024 @ 1:35am 
adds a level of strategy where you have to decide whether or not you should kill the witches if they will make our trip back troubelsome or risk it and leave them
ChimiChamo  [author] Mar 1, 2024 @ 10:05am 
@T626
i would imagine so, i dont know what part of this would break it
T626 Feb 29, 2024 @ 6:46pm 
@ChimiChamo I have just one serious question: will this work work compatibly alongside @Rise's https://steamcommunity.com/sharedfiles/filedetails/?id=2959197807&searchtext=witch+randomizer??? It's another script mod that I Love SM.