RimWorld

RimWorld

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Skyrim Daedric Weapons Pack
   
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24 feb, 2024 @ 16:41
28 jun @ 15:55
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Skyrim Daedric Weapons Pack

I 1 samling av Double C
The Elder Scrolls V: Skyrim Mods
9 artiklar
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All one-handed weapons (Sword, Waraxe, Mace, and Dagger) require smithing to be researched, while the two-handed weapons (Greatsword, Battleaxe, and Warhammer) require long blades to be researched.

The balancing is mostly based off Rimworld and it's similar weapons, however I did slightly alter them to align with Skyrim (Greatsword is fastest but lowest damage vs Warhammer which is slowest but highest damage). I will be balancing the weapons damage moving forward to more lore accurate to Skyrim.

All of these weapons are crafted of Uranium, but in lore they are actually crafted of ebony.

These weapons are a Huge step up from Ebony in terms of damage, and only is beat by dragon bone, not including unique weapons.




Is CE Compatible! Weapons are balanced toward existing weapons and damages in CE, so the Mace is closer to the Vanilla Mace and the Warhammer the same.


Check out the other Skyrim Weapons in the collection or on my profile!

Can be added mid-save!

Feel free to donate on Ko-fi below, have a lovely day!


[ko-fi.com]
Populära diskussioner Visa alla (1)
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19 sep, 2024 @ 7:16
russain translation
tzverg
16 kommentarer
Gerewoatle 23 apr @ 20:42 
That's probably why Pootis said IF you have Anomaly. FYI, a mod can have different content, crafting requirement, etc depending on whether or not the user has a certain DLC or additional mods.

So there's no reason to get defensive about it.
^Magik Spud^ 23 apr @ 18:43 
I agree with Zeus57007 I don't have DLC as well.
I have Rimworld way before it become a full-game and ofc before any of these DLC.
zeus57007 23 apr @ 14:06 
not everyone owns anomaly
The Lord Pootis 11 jun, 2024 @ 5:06 
I agree with FelipeGames2000's suggestion to have it require Bioferrite and a shard if you have Anomaly, I feel it's thematically more fitting and might also be slightly more balanced as I feel they're a lil bit too beefy in terms of how strong they are for just needing uranium to craft which isn't the hardest of material to get, at least in my personal experience, might not be exactly the same for others.
Double C  [skapare] 28 apr, 2024 @ 21:04 
@FelipeGames2000 Maybe? I try to keep it as vanilla as possible generally. Might think about it
FelipeGames2000 28 apr, 2024 @ 18:07 
With Anomaly's new materials, I think it's fitting to change the crafting to require Bioferrite (and MAYBE a shard to represent the daedra heart), don't you agree?

Obviously only if you have the DLC, else it defaults to uranium I guess
Ant1828 26 apr, 2024 @ 16:23 
Suggestion to add that the weapons need a heart to craft them
Double C  [skapare] 7 apr, 2024 @ 12:50 
@VOIDI8-GOD we will get there one day, don't worry :)
TapDancingYimmy 29 feb, 2024 @ 17:48 
Finally... they're all mine.
Morph_kun 27 feb, 2024 @ 12:51 
oh this is a nice one. clever idea using uranium as an expy for ebony...hmm given in skyrim you also need daedra hearts to make them i had half expected the need to use like, human flesh or a corpse in the crafting recipe. Lovely mod thank you for such wonderful work!