Total War: WARHAMMER III

Total War: WARHAMMER III

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Unlimited Herdstone Shards
   
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24 FEB 2024 a las 4:25 a. m.
24 FEB 2024 a las 6:04 a. m.
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Unlimited Herdstone Shards

En 1 colección creada por A Paper Clip
My Mod Collection
176 artículos
Descripción
Description
→ This mod gives unlimited herdstone shards to Beastmen factions. This means that AI Beastmen factions might have a chance to serve as a formidable foe rather than dying out very quickly like the vanilla game.
→ This change is primarily in service to AI Beastmen factions rather than players, as they are never a big problem as a result of only having a single herdstone active for the most part.
→ A reason why AI Beastmen factions die so often is that they only need to lose their army and their single herdstone base to be defeated. This mod may give them a backup herdstone for a second chance.

Optional Mods
Minor Beastmen Factions Can Now Recruit and Settle
Beastmen Factions Only Emerge Once and No Rogue Army Spawns
2 comentarios
slapda11as 3 JUL 2024 a las 6:35 p. m. 
i agree with Kharn the betrayer if the player could take multiple cities in the same blood ground that would be so epic and make the beastmen fill more like a playable fraction that could defend a whole area on the map with multiple cities and not a horde fraction would give a new dynamic to the game can this be down....
Skarn 30 JUN 2024 a las 2:37 a. m. 
Hello, question here, I see the AI beastmen conquer lots of cities even those in same blood-ground which is GREAT thing cause they rly without this mod die so fast.... The thing is as player you can 't take cities in the same blood-ground as the AI does. My question is can you do something around that so that the player can take cities that are included is the same Blood-ground?
And will that, if it works affect the "Ritual of Ruination" (beastmen mechanic)