Stellaris

Stellaris

32 ratings
Flagships 2.0
   
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1.682 MB
Feb 22, 2024 @ 6:52pm
Nov 6, 2024 @ 9:27pm
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Flagships 2.0

Description
A mod which adds brand new ships to your fleets; Flagships! Take pride in showing your new vessels full of pride! Due to the lengthy nature of the construction of the vessel as well as the pure cost of it, only one Flagship may exist at a time.

This mod adds a flagship for each base class of vessel, going from Corvette to Titan. Though significantly more expensive than a base ship, they make up for it with their firepower, armor, and the addition of strong auras to buff and augment the fleet. Use the ship wisely though, as if it dies, your empire will be demoralized!

I plan to keep this updated and add more content for the foreseeable future. While I've bugged tested what I can, I may have missed something either graphically or in terms of localization. If you find any bugs, feel free to comment, message me on Steam, or shoot me a message on Discord! (tekkitbeasting).
26 Comments
butter127  [author] Dec 27, 2024 @ 8:15am 
That may be a new thing actually, I've been working on updating it for the newest version of the game. I'll check it out!
SatLink (Server) Dec 26, 2024 @ 2:44pm 
Bug report:

[15:33:49][localization_reader.cpp:83]: Missing UTF8 BOM in localisation/english/flagship_ship_parts_l_english.yml
Himolainy Aug 9, 2024 @ 8:49pm 
I just wish the flagships- especially the smaller classes could cloak.
butter127  [author] May 20, 2024 @ 5:00pm 
I've looked into it and it is an option. I'd probably add it in as an additional option if I were to add it.
asmallauthor1996 May 19, 2024 @ 11:59am 
So long as you don’t mind a suggestion for other forms that a Flagship may take, have you ever thought about using the Automated Dreadnought as a “base” for it?
butter127  [author] May 7, 2024 @ 10:20am 
Hey all!

Working on an update to get this to fully work with the new DLC! It shouuuuuld work, but there will be some bugs, so please bare with me while I iron them out!
butter127  [author] Mar 20, 2024 @ 5:32pm 
Yup, it's fully functional! I've got an update in the works, should be out soon!
Flagellum Dei Mar 20, 2024 @ 2:15pm 
@Lupine this literally works with the latest builds
Bloody_Odin Mar 20, 2024 @ 1:50pm 
Please Update to new game version!
butter127  [author] Feb 29, 2024 @ 3:14pm 
Unfortunately, that is a known bug! I honestly don't know how I can fix it besides completely overhauling the mod. I have a way, but it would not be fun.