The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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Usable Dark Prince's Crown
   
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11.738 KB
Feb 22, 2024 @ 9:20pm
Jul 8, 2024 @ 5:35pm
4 Change Notes ( view )
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Usable Dark Prince's Crown

Description
Now, upon collecting Dark Prince's Crown it gives you 4* broken hearts.
New conditions to get crown's bonus, are:
1) have atleast 1 broken heart;
2) number of your non-black hearts (red, rotten, soul and eternal aka white-half-heart) must be equal or less than number of your broken hearts.

Works with mods that change crown visuals (e.g. Fancy Crowns, Better Crown Graphics, e.t.c.); The only exception is Crowns am is purple, in which case only Crown of Light will be seen, while Dark Prince's crown will be totally invisible.

Has it's own version of Dark Prince's Crown Shoots Diamonds, and as well as original one, it is compatible with animated diamond tears from Better Crown Graphics. But this mod's version should work better with colors from tearflags (burn, poison e.t.c.). Can be turned off in Mod Config Menu.

*In case of Forgotten, splits 2 to body 2 to soul; lessened up to 1 broken heart, if character has lower heart limit.
8 Comments
Roary  [author] Jul 6, 2024 @ 3:40pm 
Sorry for taking so much time with update. I was experimenting with creating more optimized version for Rgon, but since there still is no fully satisfying callback for player gaining health, I decided to undo that
† lovely ღ Jul 5, 2024 @ 11:00am 
okay cool, thats kinda amazing if the crown work on lost
Roary  [author] Jul 4, 2024 @ 2:34pm 
@† lovely ღ, Yeah it works
Not fully as intended (it didn't give broken hearts), but it gave effect
Will fix that today, hopefully
† lovely ღ Jul 4, 2024 @ 11:15am 
work on Lost and T-Lost?
Capt.Cheese Jul 4, 2024 @ 7:53am 
o7
Mej May 15, 2024 @ 9:25pm 
Would be nice if this mod could be compatible with EID
Roary  [author] Feb 23, 2024 @ 8:07pm 
Oh sorry, I'll upload fix.
Thanks @Kotry
Kotry Feb 23, 2024 @ 3:12pm 
Hello, your mod is broken rn but is easy to fix, you forgot to add the "game" variable
Just add "local game = Game()" below your mod register line and should be done