The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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[Rep] Sacred Dreams Act I
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61.652 MB
Feb 17, 2024 @ 9:14am
Dec 6, 2024 @ 8:51am
25 Change Notes ( view )
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[Rep] Sacred Dreams Act I

Description
Prepare to delve into Isaac's dreams in this unofficial (duh) prequel to the original game:



  • A new Character!
  • Unlockable achievements!
  • 20+ items!
  • New trinkets!
  • New pickups!
  • New music!
  • And more...



The Dream Guard starts with a pocket active item: Sand Pouch
Use it to apply a new status effect somnolence to enemies.
Killing enemies with somnolence will replenish your special sand meter.
Filling up this meter will give you a point that you can spend to enhance sand pouch with unique abilities that can empower it or change the way it works!
Different abilities can synergise with each other.

The Dream Guard has over 20 unique Sand Pouch abilities.

This mod is compatible with:
- Encyclopedia
- External Item Descriptions
- The Future

Sacred Dreams also has a page on IsaacGuru's Item Lab![isaacguru.com]

To see all possible cheat commands use:
sd_help


Rack Jet - Playtesting, feedback;
Jixty - Cover art;
Azzie_S - Additional designs, d e m o n s;
Sidi - Additional sprites and effects;

IMPORTANT
The Dream Guard DOES NOT have a tainted version at the moment. It will be added in the future updates.
ALSO:

The mod SHOULD be compatible with Repentance+. The last patch made for ACT 1 was aimed to fix all the issues Repentance+ brought to the modding API, although I can't say for sure that it's completely bug-free.

Please DO NOT report bugs in the comments down below (I'll most likely delete them).
There's a seperate page for bug reports on GitHub issues[github.com].
Make sure to leave them there.

Join our discord server!
Here you can chat, post your feedback and bug reports and sleep as we post there teasers for the future updates!
https://discord.gg/SWZZEr73Xq

Hope you enjoy, see you in the Act II.
Good night!


Popular Discussions View All (3)
108
Feb 8 @ 2:00pm
PINNED: Bug Reports
Alheta
8
Nov 16, 2024 @ 5:46am
Submit your ideas
Radwave
6
Mar 13, 2024 @ 12:28am
how to upgrade
Moon Man
162 Comments
Arc Mar 11 @ 5:53am 
Neat concept, completely broken character. Got DoT effect and "spawn homing projectiles on shooting enemies with sand", so I sand 1 guy, shoot, he makes balls, sand the entire screen and those balls make more projectiles, killing every single room and boss within 1 second with barely any attack upgrades.
Hell just taking the dash upgrade and no other changes to charge speed at all makes you near 100% invincible. It recovers almost the instant it runs out.
Vexx66 Feb 28 @ 2:31pm 
There a lil bug with the dream orb that makes it when u use it, it craashes the game completely
:(
Knave of Chalices Feb 13 @ 5:22am 
Oh right, I’m curious, who is Zipper?
Knave of Chalices Feb 12 @ 4:57am 
So excited for eventual act 2 :)
Diskon Feb 8 @ 11:24pm 
waiting for the act 2 wildly
Netho Warrior Jan 31 @ 8:45pm 
Just looking at the page, what makes this a "prequel" necessarily? It just looks to be a character mod?
ソボル Jan 30 @ 12:28pm 
There's an annoying bug where, when you complete th greed, achievments pops up multiple times at the end of the run, and you can't do anything about it. is there any way to fix this?
im stinky and i have paws Jan 17 @ 10:50am 
Oh no please, its all fine! I'm happily fine with waiting for the act 2.
Alheta  [author] Jan 17 @ 10:21am 
This can happen. The only thing I can recommend is to remove all custom mod data and disable most of the mods (It's most likely that the issue occurs because of some sort of incompatibility, which I don't know how to fix).
OR you can wait for ACT 2 to come out. I basically rewrote the whole thing from the ground up, which improved mod compatibility and optimization BY A LOT.
Sorry for inconveniences :(
im stinky and i have paws Jan 17 @ 8:41am 
nvm even when i turn off REP+ it wont work :/