Crusader Kings III

Crusader Kings III

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The Fallen Eagle in 867 and 1066
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28.315 MB
Feb 8, 2024 @ 2:43am
Jun 1, 2024 @ 10:59am
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The Fallen Eagle in 867 and 1066

Description
The Fallen Eagle 867 and 1066 Bookmark - allows you to play in 867/1066 with the Fallen Eagle features like Decisions, Laws, Governments, mechanics, etc. Early Startdates also work correctly.

That means also restoring mechanics like Restoring Roman Empire, Restoring diocese, Restoring the Empire of the Celts etc-

Also i add some new mechanics:

- Three more difficultys
- some Restoring Decisions for Eastern Roman Boarders
- Vanilla Title Names for 867/1066 Startdates and some coa changes

You need for playing this mod the Fallen Eagle Mod.

If there is something that dosnt work correktly let me know that, than i fix it.

Special thanks to: Wrench, Cybrxhkan, Marshal_NSC and the CK3 Mod Co-op Community for helping me with some issues inside the mod

Mod pickorder always:

The Fallen Eagle Main Mod
TFE Submod with Startdate 867
Popular Discussions View All (5)
12
Feb 14, 2024 @ 7:13am
Bugs
OSaftKiller
2
Feb 11 @ 11:43am
PINNED: TFE Startdates are important?
OSaftKiller
2
Apr 30, 2024 @ 11:25pm
Questions
OSaftKiller
124 Comments
OSaftKiller  [author] May 7 @ 12:10pm 
Maybe i try tomorrow to find time to update the mod. In theory i only need to kill everything inside the history folder, replace all empty history files with vanilla and adjust the de jure Territory a little to vanilla values like it is at the moment.
OSaftKiller  [author] May 7 @ 12:07pm 
I will, the problem is more that i play a lot Kingdom come deliverance 2 at the moment + I love to see the the X Files Series with a friend. Really timeconsuming at the moment.
Joaquin May 7 @ 12:03pm 
hey @OSaftKiller, are you planning to update this mod at some point or is it out of consideration for now? I think a lot of people would like to be able to use it.
Meant It Apr 22 @ 1:11am 
update plz:peace_hoi:
Swag Master Yoda Mar 19 @ 4:54pm 
when
OSaftKiller  [author] Feb 12 @ 9:41am 
The mod is not patched at the moment, i try it this weekend. Dont really take a close look on it, not enough time at the moment unfortunate.
GhedenOverlord Feb 12 @ 6:07am 
Glad to see all the starting dates available again, but unfortunately, the notification tab is stuck in the top left corner, making all notifications unreadable. On top of that, council tasks keep cycling rather than actually finishing and tribal holds held by civilized lords cannot be feudalized. Hopefully this will be fixed soon as well.
Joaquin Feb 12 @ 4:36am 
ETA for update? No pressure tho I just want to plan when to start my new campaign. As long as it comes out eventually I'm happy :)
smirkyshadow Feb 8 @ 8:49pm 
YOOOO :D
OSaftKiller  [author] Jan 24 @ 11:02am 
I think i try to finish the mod next week or this weekend but than with the double entry character bug. Its not gamebreaking, just wierd and adds a little bit error log spam