Garry's Mod

Garry's Mod

369 ratings
HL2 MMOD Insurgency Edition (V1)
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Realism
File Size
Posted
398.586 MB
Feb 6 @ 7:27pm
1 Change Note ( view )

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HL2 MMOD Insurgency Edition (V1)

Description
I'd like to thank everyone sincerely! thank you all so much for the attention this is getting for only being my second post!


Its basically MTB's mmod reanimation but with more "realistic" models and sounds made by me for a mod im working on :P

the mp7 model and modded m590 i got from the workshop, the mp7 had to undergo changes such as: making the body shorter, making the 40rnd mag into a 20rnd, and adding an extra barrel to simulate the "grenade launcher". as for the shotgun, not much other than the pump needing to be wided
aside from physical changes, i also did a few technical changes too

this is my second mod so plzzz be frenly

CREDITS:

models/materials - E5150,HyperMetal,Noodum,Stultus and me (to an extent)
animations/code - mtb,Қatka,c4sual and the mmod team
sounds - mark winter,various stock sounds and meeeee




"sequel"
https://steamcommunity.com/sharedfiles/filedetails/?id=3157349463



if you wish to use my sounds please ask me!!!!!!!!!!!!!
Popular Discussions View All (1)
2
Feb 15 @ 7:22pm
ConVar Command For Ironsight/Bind
ITIS
184 Comments
Freaky Bob Jul 3 @ 7:39pm 
how im disable the muzzle particles im shoot my fps drops
Lt. Nazrin  [author] Jun 29 @ 8:53pm 
ooo yeessss
00Slevin Jun 29 @ 7:53pm 
If you brought this to real MMOD that would be fantastic!
OctDogDog Jun 18 @ 3:17am 
By the way, i love the Smg
OctDogDog Jun 8 @ 4:19am 
Sandstorm*
OctDogDog Jun 8 @ 3:05am 
Desert i think
Lt. Nazrin  [author] Jun 7 @ 4:40am 
which insurgency one
OctDogDog Jun 7 @ 4:25am 
Just asking, you could replace the revolver with the Insurgency one. are you gonna possibly do that?
Lt. Nazrin  [author] Jun 6 @ 10:00am 
i dont think so, i didnt make the original framework and gmod lua is different from luaU
sorry!!
baller May 26 @ 7:30pm 
is there a way to disable the custom swaying? trying to use this with tacmove and the viewmodel is bugged