Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Boeing 777-200 KLM
   
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Vehicles: Vehicle, Air, Advanced
Marcadores: v1.10.2
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9.189 MB
4 fev. 2024 às 9:51
7 fev. 2024 às 12:46
2 notas de alterações ( ver )

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Boeing 777-200 KLM

Descrição
777-200 KLM

The Boeing 777, commonly referred to as the Triple Seven, is an American long-range wide-body airliner developed and manufactured by Boeing Commercial Airplanes. The 777 is the world's largest twinjet and the most-built wide-body airliner. It entered service with the launch operator United Airlines in June 1995. As of 2018, Emirates was the largest operator with a fleet of 163 aircraft. More 777s have been ordered and delivered than any other wide-body airliner, with 1,727 built so far.

KLM owns 15 of the -200ER variant which it primarily uses for long-haul flights. The fleet is currently being refurbished and will be replaced by A350s in the future.
-Wikipedia

This vehicle has General Electric GE90 model engines, while the other paint schemes feature Pratt & Whitney PW400s. Functionally all of the engines are the exact same in game. Some of the featured showcase images show no engine exhaust, but in game the engines do emit exhaust.

Comprehensive systems guide that goes more in-detail

Video by Pengu that does a great job of explaining how to use

I recommend flying with the highest physics setting and vehicle damage turned off. If you want to use the failure panel then turning on vehicle damage is fine.

Emirates 777-200 repaint
United Airlines 777-200 repaint
Air New Zealand 777-200 repaint



Startup Procedure
Cockpit Setup BATTERY - ON NAV LIGHTS - ON APU/APU GEN - ON L/R BUS TIES - ON L/R ENGINE GENERATORS - ON L/R BACKUP GENERATORS - ON PRIMARY FLIGHT COMPUTERS SWITCH - ON L/R HYD PUMPS, L/R ELEC HYD PUMPS, HYD DEMAND, and AIR HYD PUMPS - ALL ON L/R FUEL PUMPS - ON/SET ENGINE/APU BLEED AIR - ALL ON ISOLATION VALVES - ALL AUTO TRIM AIR - ON L/R PACKS - SET CABIN LIGHTS - SET ...once power is established...*** ADIRU - ON, ALIGN IN FMS THRUST ASYM COMP - ON CABIN/UTILITY - ON Engine Start BEACON LIGHT - ON L/R PACKS - OFF L ENGINE START - ON L FUEL CONTROL - ON R ENGINE START - ON R FUEL CONTROL - ON APU - OFF L/R PACKS - ON EXTERIOR LIGHTS - SET CABIN LIGHTS - SET ***Once the cockpit has power, this simple checklist can be substituted for the Electronic Checklist, which contains more comprehensive checklists for startup, flight, and shutdown, as well as abnormal situations. Instructions for using the ECL are included in the linked guide.



Important Notes

My navigation environment addon is needed for certain parts of the autopilot to work!

Anti-Ice
Icing is possible when temperatures are below 0 C and above -40 C, and precipitation or fog is present. To combat this the engine and wing anti-ice switches should be turned on in icing conditions. Not doing so results in increased drag over time, as well as a gradual loss of engine thrust and eventual failure.

Interesting Switches
Explanations of some less obvious switches
-Standby Power: connects the battery to main power, removing the need for a power source (APU GEN, ENGINE GEN, EXT POWER, etc.) for the avionics to start up. Also results in rapid drain of battery!
-Towing Power: Provides battery power to the captain's radio and turns on the navigation lights.
-Engine EEC ALT Mode: Removes engine power limitations in the engine control computer.
-Outflow Valve Auto/Open: Turning this on disables the heaters.
-Passenger Oxygen: Not simulated, but drops oxygen masks for the passengers in real life.

Specifications Top Speed: 170 knots Cost: $988,752 Mass: 59,239 Capacity: 178 Fuel: 176,209L jet



Credits
Infinite Generator by 赤风RED
Seven Segment Display by Niklas
Code stolen from jbaker96's Glass Cockpit and Multi-Function Display

Thanks to Gerunimo for testing

This vehicle can be spawned with a custom mission or edited workbench. Here is a guide on making a mission spawner.

If you have trouble finding any buttons, the last showcase image is a diagram of the locations of buttons on the overhead panel.
46 comentários
jimmeh 22 de mar. às 12:17 
extramly realistic compared to the real klm
Enzocats  [autor] 20 de mar. às 12:29 
1993 and you need to wait 30 seconds after inputting it
Jesse Pinkman 20 de mar. às 9:03 
What's the code for the cockpit?
Enzocats  [autor] 7 de mar. às 19:23 
Turn monitor quality up to max in the game settings
'MERICA 6 de mar. às 18:21 
reading the FMC is a pretty big problem becuase i cannot read it
Enzocats  [autor] 8 de fev. às 7:58 
It's an environment mod I made just for the screenshots
kristinefire 8 de fev. às 5:53 
What mod specifically airport did you use for the first shots of the plane landing? tired of the default airports and want something new and interesting
MrCaketrain 2 out. 2024 às 13:10 
so good they used it in a update thing
Enzocats  [autor] 4 set. 2024 às 18:00 
Yes I am working on a DC-10-30 right now
DieBanane2200 4 set. 2024 às 12:50 
So you are working on a new plane? That would be amazing !