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翻訳の問題を報告
I did notice satellite doing damage way back then but looking at it from a wave clear perspective where levels are crucial at the start, I value directional damage to escape getting surrounded which the satellite doesn't provide. Even in the tier list it's mentioned to take findings with a grain of salt and may not be in line with effectiveness in real runs. Have to think holistically rather than a vacuum. At that point of investment, other weapons may fill the niche better for less.
HP doesn't matter since getting hit invalidates an achievement run anyways. AFAIK your total hp can be reduced down to 1 and still grab drill upgradess. Don't quote me on that since its been months since I've played. Even then you can just bomb once or twice to completely ignore the difficulty for bosses. If you're going for endless you should probably use another build to go far but the intent of the build is ease of use for the latter 2 achievements.
Good note about the shooting enemies though, I didn't think about that before. You still need HP for the crit levels though.
On IV/Halos the point is to outdamage everything before coming close. As I mentioned in the Flawless section, whenever picking a new zone you don't want to pick a zone with the bullet enemy type so they don't spawn. Choose correctly and the only enemies that'll shoot bullets are bosses. Building for endless is another story. Like I mentioned thought usually halfway to the 2nd boss is where I can start full afking the trash mobs until boss.