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Mods: Worldgen
Compatibility: Spaced Out!
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761.659 KB
2024 年 1 月 21 日 下午 2:57
2024 年 4 月 2 日 下午 3:57
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描述


A custom take on the Classic Asteroid Rime experience with a colder starting Biome, so the race is on to insulate and produce heat to keep food growing. The Teleport world is slightly larger than normal with a mix of Swamp, Hot Forest and Barren Oasis. The Cluster is designed for easier space travel than usual with Asteroids located abit closer to the middle and with the starting and teleport Asteroids containing a plethora of Volcanoes, Geysers and Vents to conquer on both. Lots to discover with new challenges to take you through to the end game.

[v1.0.0] After Beta testing; Added Dasha Saltvine to the starting world which is missing on the classic rime experience, Major overhaul of the Regolith Asteroid, with close access to late game Volcanos. Improved space poi placements and artefacts
[v0.9.9] Initial release.

[Tips for Customisation]
Excluding the curated geyers rules I also include a rule for Generic geyers to spawn. on the Starting world this is set to 12 and on the Teleport world is set to 6. Geoactive trait by comparison adds 5.
if you wish to try your hand on changing these values, copy the contents as follows:

%USER%\Documents\Klei\OxygenNotIncluded\mods\Steam\<MODSTEAMID> to
%USER%\Documents\Klei\OxygenNotIncluded\mods\dev\morevents\

Then go to
%USER%\Documents\Klei\OxygenNotIncluded\mods\dev\morevents\dlc\expansion1\worldgen\worlds and edit the Yaml files there for both custom worlds.

change the following lines:
# Generic Geysers
- names:
- geysers/generic
listRule: TryOne
times: 12 <---- change this number
热门讨论 查看全部(1)
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2024 年 4 月 27 日 下午 1:05
Avoid using this mod in parallel with my earlier mod Baator
Bummins
9 条留言
Hefer 5 月 17 日 上午 3:18 
is there a possibility to make this mod or maybe someone knows same mod of this type but only for Frozen world from the DLC?
Bummins  [作者] 2 月 15 日 上午 11:41 
@Arkano the game introduced a number of ways to add geysers sometimes they are part of the asteroid settings and can also be in the biome itself. its always best to comment out all other biomes until your testing is complete with each one.
ArKano 2 月 12 日 上午 9:54 
Hi @Bummins, I am trying to modify the starting planetoid to always have 2 brine geysers, but so far no luck...

I am modifying yaml files on \mods\Steam\3144715617\dlc\expansion1\worldgen but nothing of what I do seems to impact ths starting planetoid...

could you give me any tip?

thanks!
Ellestar.TheElflord 2024 年 12 月 17 日 上午 12:46 
I think you meant %USERPROFILE%, not %USER%
Also, mods\Local\, i think, not mods\dev\
schneiderkid8 2024 年 6 月 30 日 下午 11:18 
how to fix FileNotFoundException: Could not find file "C:\Program Files (x86)\Steam\steamapps\workshop\content\457140\2051059692\1824545336699811453_legacy.bin
Bummins  [作者] 2024 年 4 月 2 日 下午 3:51 
@Kobold Lord
I don't have an issue like that, can you share your player.log
Kobold Lord 2024 年 3 月 6 日 下午 2:46 
Cant start a new game anymore with this mod. Crashes out.
Bummins  [作者] 2024 年 2 月 11 日 上午 3:48 
?
淮南牛肉汤 2024 年 2 月 6 日 下午 9:33 
地图太大了,有小地图吗?