Left 4 Dead 2

Left 4 Dead 2

127 ratings
Fallen Spawner[Server Mod]
   
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Infected: Common Infected
Game Content: Campaigns, Scripts
File Size
Posted
Updated
37.815 KB
Jan 11, 2024 @ 8:13pm
Jan 11, 2024 @ 8:26pm
2 Change Notes ( view )

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Fallen Spawner[Server Mod]

Description
Fallen Spawner By Solved/Devlos! Aka "Timonenluca"
Commisioned by Henrietta.

Spawns Fallen Infected like the director on any campaign or custom campaign.

A Local/Dedicated Server Mod

Mod info

- Spawns A Fallen with actual equipment and weapons , based on the setting provided in the config file

CFG File = [ems/fallenspawn/Settings.cfg]


SpawnRadius: Radius to Spawn the Fallen.
Default[1000]
Min/Max[0 / infinite]

UnAllowedWeapons: Weapons Unallowed to spawn on the Fallen
Default[weapon_example , weapon_example] // add any weapon like weapon_katana , weapon_knife , weapon_rifle
Min/Max[add many as you like into the array]

SpawnChance : Chance to spawn
Default[100]
Min/Max[0 / 100]

Debug: Debugging
Default[false]
Min/Max[true / false]

MinSpawnFlow: Min flow to spawn
Default[0]
Min/Max[0 / 100]

MaxSpawnFlow: Max flow to spawn
Default[100]
Min/Max[0 / 100]

DirectorSpawn: Spawn like director next to common infected spawns or within a predetermined radius around a survivor.
Default[true]
Min/Max[true / false]

Health: health of the Fallen that spawns
Default[1000]
Min/Max[0 / infinite]
25 Comments
HaLiLiNYo Jan 1 @ 2:44am 
can u do riot shield zombie spawn pls :cool_seagull:
krazer Oct 8, 2024 @ 11:46pm 
rifle M60 spawner please
Aleksander Drako Aug 30, 2024 @ 4:22pm 
Suggestion 01: Chance to respawn on escape (since it seems like you will always have max 1 Z-Survivor a round)
- You killed it. No more this round.
- Escaped, 10% chance one more will be able to spawn in this round again.

Suggestion 02: Block on map_file_name (example: c1m1_hotel) - allowing one to prevent mod from working on specific maps where host might consider Z-Survivors unfitting for whatever reason
(for example: modded Z-Survivor that came with lovely Tier2 weapon on the first map of Dead Center)
Old Man Yaoi Jul 7, 2024 @ 7:59pm 
game crashes on dead air when I kill a fallen
withextradip May 30, 2024 @ 8:32pm 
Why do they spawn so rarely despite SpawnChance being set to 100?
樱涩舞 May 7, 2024 @ 4:32am 
One bug: When Fallen Spawner and Fallen Thief are subscribed at the same time, items dropped by Fallen Spawner when he dies cannot be picked up, and Fallen Thief can throws survivor's throws when he dies. I've often been burned by molotovs thrown by Fallen Thief. It's fun to leave unfixed though.
樱涩舞 May 5, 2024 @ 8:01am 
This is excellent mod. another interesting mod that deserves to be developed. Whenever I play L4D2 with my friends, they always "accidentally" shoot me and make me lose a lot of HP, which is very funny. I wonder if the "Shooter" special infected is very "popular" all over the world. Therefore, the Special Infected "Shooter" deserves to be designed and will receive a lot of attention. I noticed that chapter 6 of 《Baka 2 - 「纯粹的折磨地狱」》 has a Shooter Special Infected. This would reduce your workload a lot. Could you make a Shooter-like infected that kills survivors with a single shot, without the process of falling to the ground? Due to its very threatening nature, Shooter can be set behind doors that are not necessary to open. I play a lot with the official figure and I'm very much looking forward to your mod.
ray71739 May 5, 2024 @ 3:30am 
I found a bug, fallen survivor carried weird hunter's hands.
https://steamcommunity.com/sharedfiles/filedetails/?id=3239914992
Kamikaze Apr 16, 2024 @ 3:19pm 
Can be done?
Kamikaze Apr 16, 2024 @ 3:19pm 
And don't have conflicts with this Mod