Stellaris
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Cirdiness Species
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2024년 1월 3일 오전 4시 35분
2024년 12월 23일 오전 5시 25분
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Cirdiness Species

karokaro3님의 1 모음집
karokaro3's portrait mods
아이템 3개
설명
(This text is machine-translated.)



Description
  • Add 120 static portraits of Cirdiness, a species with a third eye in forehead.
    By the way, only female.
    Inspired by the "Salah" race from the old PC space strategy game "Frontier Universe" (BPS, 1993).
  • Add name lists. (It is available in all officially supported languages but, except Japanese which is an English copy)
  • Add exclusive species trait.
  • Add exclusive Tradition Tree and Civic.
  • Add exclusive Origin.
  • Add 40 static portraits of Cirdiness Machine. There is a third eye on the forehead when it comes to the machine.

  • This mod alone does not allow this species to appear as a randomly generated empire, except for player empires and custom empires that are set to appear.
    If you want it to spawn randomly, please use the following patches together:
    Cirdiness Species random spawn patch

Detailed Description

Origin "Searching for Unknown Origins"
  • There is only one empire in the galaxy that adopts this origin.
  • If this origin is adopted, the galaxy generation is set up to create a star system with definite reserves of some type of strategic resource.
The following items are exclusive to the player empire.
  • Blockers will be added to the capital planet, but removing the blockers will trigger several events, one of which will lead to a light event chain that will eventually lead to the acquisition of a Gaia Planet around the capital system and the chance to hire a Legendary Leader. However, this feature is limited to the player's empire.
  • However, if you do not have the Galactic Paragons DLC installed, you will get a Permanent Empire modifier instead of a leader.
  • If you have the Grand Archives DLC active, you can get specimens within this origin feature. (New!!)

Species trait "Tri-eyed Species"
  • This trait can only be added at empire creation and cannot be added or removed after the game starts.
    Gives a bonus to research output, and adds traits to scientists that give bonuses to research speed and system exploration speed, but there is a large penalty to habitability and a penalty to growth speed.
  • Opinion from other empires that can be negotiated will give you a positive modifier, but empires that allow slavery in their policies (except for gestalts), more negative modifier is added.
  • Please also refer to the screenshots.(#2,#3)

Civic "Curiosity and Knowledge-sharing"
  • This civic adds an envoy and gives a bonus to Codebreaking but a penalty to Encryption.
    The councilors Head of the Intelligence Bureau added in this civic will receive bonuses to Infiltration Speed, Base Intel level and Research Sharing from Agreements depending on councilor level.

Tradition Tree "Cirdiness"
  • To adopt this tradition, the following conditions must be satisfied.
    A. For BIOLOGICAL
    1. The founder species of the empire must be the Cirdines
    2. To adopt either Species trait "Tri-eyed Species" or Civic "Curiosity and Knowledge-sharing" or Origin "Searching for Unknown Origins
    B. For MACHINE
    1. The founder species of the empire must be the Cirdines (Machine)
    2. To adopt Species trait "Tri-eyed Research Machine"
  • Adopting this tradition tree basically strengthens the research, scientist and governance aspects.The policy Academic Research Enhancement, which is unlocked when you adopt a tradition, will give you a research speed bonus and will give you further research speed increases if you complete the policy.
  • If the "Forerunner - A Traditions Overhaul" mod is enabled when galaxy generation, the tradition tree will be a Forerunner type tree with 18 traditions, including how to earn Ascension Park slots.

Compatibility
There are parts where the contents of vanilla files are changed.
  • common\defines\00_defines.txt
    HOMEWORLD_HABITABILITY

Translation

Future Plans
  • TBD.

Caution
  • Portraits in this mod don't animate.
  • This mod does not compatible achievement.
  • I don't think much about balancing civic and traditions. So are traits.

  • All images used in this mod are generated by a generative AI (Stable Diffusion),
    Some images have been retouched.
댓글 32
karokaro3  [작성자] 2024년 12월 1일 오전 3시 48분 
@MyoyoShinnyo フロンティアユニヴァースに脳を焼かれたのでわかります。伝説のリーダーの方が確かによりサラーらしくできました。サーディネス種が纏ってるのは エロ ファンタジックなトーガですしね…あとは頭環と言うか冠がね…現時点では無理でね…
MyoyoShinnyo 2024년 11월 30일 오전 4시 12분 
Stellarisはフロンティアユニヴァースっぽいと思ってましたが……あと、伝説のリーダーの容貌がサラー人に寄せていて楽しいです。
karokaro3  [작성자] 2024년 9월 19일 오전 7시 23분 
I've made some changes to Special Project rewards, so if you've started a game since the Vela update you can update to the latest version by checking the update log.
スペシャルプロジェクトの報酬について変更を行ないました。Velaアップデート以降に開始したゲームであれば最新の状態に更新できるので、更新履歴の方を確認してください。
karokaro3  [작성자] 2024년 8월 14일 오전 2시 30분 
@cfxpd288 なつかしいですよね…サラー星人的要素は三つ目なことと種族特性の一部にしかない(と思われる)のですがぜひお試しくださいませ
cfxpd288 2024년 8월 13일 오전 4시 08분 
フロンティアユニヴァース、懐かしい^^
ありがとうございます!
karokaro3  [작성자] 2024년 8월 5일 오후 4시 29분 
@catlinna Wow, thanks for letting me know! I'll check it out when I get home and update the text.
catlinna 2024년 8월 5일 오전 5시 58분 
karokaro3  [작성자] 2024년 7월 1일 오전 6시 01분 
@Red Fang Thank you for your interest. Now that I think about it, it might be a good idea to support the random appearance of user-created empires. I'll think about it a bit more...
Red Fang 2024년 6월 30일 오전 7시 57분 
Ah sorry about that, my bad... (I read it again just now, I am so dumb). It would be a great AI species though, specially a neighbor one.
Red Fang 2024년 6월 30일 오전 7시 52분 
I tried to make a species with this for an AI... but when the galaxy loaded, I cant find them? Cant AI use this portrait, civic and etc?