RimWorld
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Biocoder & Biodecoder
   
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Mod, 1.4, 1.5
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31 déc. 2023 à 0h12
15 mars 2024 à 2h44
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Biocoder & Biodecoder

Description
Add biocoder & biodecoder.

- biocoder: add user's biocode to the item (cannot use on items which can be bonded, i.e. persona weapons, or have a biocode already).
- biodecoder: erase biocode or bond from the item.

Settings:
1. add biocodability to all weapons/apparels (default: disabled).
2. quality + 1 after biocoding, -1 after biodecoding (default: disabled).

The combat supplier sells biocoders, and the exotic goods trader sells both of them.

Source[github.com]
18 commentaires
Matiamo 2 aout à 18h39 
anyone confirm this working in 1.6?
[ARMCO] Fyrebird721 22 avr. à 14h33 
@danzloblaha13 the BioDEcoder Removes biocoding, you need the Biocoder to add a new biocode to a weapon after decoding
danzloblaha13 8 janv. à 11h40 
bought biodecoder from trader and tried to use it on weapon dropped by raider .. assault rifle, would be my 1st one ... other than that got only pistols, one machine gun and some bolt rifles ... lmao but it does nothing then i attempt to use decoder on that rifle .. poggers
Eric 3 janv. à 7h24 
good for prison breaks
No Mic Tweetus 3 déc. 2024 à 21h01 
How do you use the biocoders? I try using it on dropped items and the screen UI just goes away.
clayton 8 juil. 2024 à 15h33 
Mine won't decode anything higher than poor quality.
Wild Dog 8 juil. 2024 à 7h08 
Tried it on a doomsday rocket launcher and it did not work. Running the latest version of 1.4
LambdaFan 19 juin 2024 à 23h59 
Will there be an option to select which items can be biocodable in the future?
1780626501 15 juin 2024 à 9h20 
对于人工种族武器好像不能编码
_baseplate 8 avr. 2024 à 4h08 
aw alright then, thanks for the quick reply!