RimWorld
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Biocoder & Biodecoder
   
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Mod, 1.4, 1.5
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370.028 KB
31 dec 2023 om 0:12
15 mrt 2024 om 2:44
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Biocoder & Biodecoder

Omschrijving
Add biocoder & biodecoder.

- biocoder: add user's biocode to the item (cannot use on items which can be bonded, i.e. persona weapons, or have a biocode already).
- biodecoder: erase biocode or bond from the item.

Settings:
1. add biocodability to all weapons/apparels (default: disabled).
2. quality + 1 after biocoding, -1 after biodecoding (default: disabled).

The combat supplier sells biocoders, and the exotic goods trader sells both of them.

Source[github.com]
18 opmerkingen
Matiamo 2 aug om 18:39 
anyone confirm this working in 1.6?
[ARMCO] Fyrebird721 22 apr om 14:33 
@danzloblaha13 the BioDEcoder Removes biocoding, you need the Biocoder to add a new biocode to a weapon after decoding
danzloblaha13 8 jan om 11:40 
bought biodecoder from trader and tried to use it on weapon dropped by raider .. assault rifle, would be my 1st one ... other than that got only pistols, one machine gun and some bolt rifles ... lmao but it does nothing then i attempt to use decoder on that rifle .. poggers
Eric 3 jan om 7:24 
good for prison breaks
No Mic Tweetus 3 dec 2024 om 21:01 
How do you use the biocoders? I try using it on dropped items and the screen UI just goes away.
clayton 8 jul 2024 om 15:33 
Mine won't decode anything higher than poor quality.
Wild Dog 8 jul 2024 om 7:08 
Tried it on a doomsday rocket launcher and it did not work. Running the latest version of 1.4
LambdaFan 19 jun 2024 om 23:59 
Will there be an option to select which items can be biocodable in the future?
1780626501 15 jun 2024 om 9:20 
对于人工种族武器好像不能编码
_baseplate 8 apr 2024 om 4:08 
aw alright then, thanks for the quick reply!