Stellaris

Stellaris

209 ratings
Designable Starbases
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Dec 29, 2023 @ 10:17am
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Designable Starbases

Description
Do you also wanted to build a strong defence, but your Starbases decided to use the worst weapons in the game?
Now you can design your Starbases yourself.
Sadly not perfect because of the limits of Stellaris Modding, but "it just works".

Features:
- All Starbase Sizes can be customized in the Ship Designer.
- Starbase Reactor with enough Energy to fuel all the Weapons of the Galaxy.

Limits of the Mod:
- All Starbases can change to there old design for like half a day on the beginning of each month, otherwise the game will break, but it doesn't really have impact on fights.
- All Weapon Slots of Starbases are unlocked from the beginning and the Weapon Modules only give Modifiers now.
- Only 1 Design should be created for each Starbase Size or it will swap the design of all Starbases randomly each day.
- Starbase Aura Components still need the Buildings and also be equipped in the Designer.
- Needs UI Overhaul Dynamic or comparable, otherwise the Slots in the Ship Designer will overlap.

Compatibility:
- Every new Starbase Upgrade from other Mods will not be designable, like the "Grand Citadel" from NSC3 etc.
- Modules with new Weapon Slots will not add Weapon Slots to Starbases.
- New Aura Buildings will not add a Aura to Starbases.

- Mods that add more Slots for Starbases are compatible.

Load Order:
- Doesn't matter, place it wherever you like.

Possible Features in the Future:
- Option to have stronger Starbases for Heavy Modded Games.

My Other Mods:
- Ai, Use Custom Shipsets!

Donations:
Want to thank me and support my work with a Donation?

[ko-fi.com]
84 Comments
Fakey Feb 18 @ 12:04am 
@VINTRO Load up the Stellaris launcher, go to "All Installed Mods" which is in the fourth row. On the bottom of the My Account tab in the top left, there should be a button called "Upload Mod"
VINTRO Feb 9 @ 6:37am 
I am thrilled to announce that based on this mod, I have successfully created an expansion mod that is compatible with the two additional star base types provided by [Starbase Extended 3.0]. I also compiled code for the ring habitat segment, though I'm not entirely sure if it functions properly. My current questions are: How should I upload this to the Steam Workshop? Perhaps I should ask someone to help upload this mod. Regardless, I want to express my sincere gratitude to the original mod creators. Additionally, I should mention that my work was developed based on [恒星基地设计] framework. Due to my limited English proficiency, I have localized the star base names into Chinese while leaving the original English version unmodified.
VINTRO Feb 8 @ 6:57pm 
First and foremost, I'd like to express my sincere gratitude to the creator for developing this mod. Regarding my experience with the [Starbase Extended 3.0] mod, I've encountered an issue where the two newly added starbase categories cannot be designed. I attempted to modify the mod's configuration files to make these new types designable, but this adjustment resulted in the new starbases' building slots being unable to construct shipyards and anchorages.Would you be able to release a patch to address this issue, or could you guide me on how to modify the mod to make it work properly?
dzy20041020 Jan 16 @ 2:40am 
Is there any other mod that can design starbases on my own? I notice that my starbases' weapons change in different types of star system.It troubles me for their disastrous performance.I'm a greenhand in mod community,expecting for any advice.
Ced Nov 22, 2024 @ 6:24pm 
Do you get ACOT reactors with this?
Pitlos Tails Oct 20, 2024 @ 1:36am 
an update would be nice
Argon Jun 26, 2024 @ 5:00am 
Works not correct.
The interface is shifted, so not all modules can be used.
It's a shame, that would be the ultimate mod for Stellaris.
I think many people have wanted that for years
Voidseeker Jun 16, 2024 @ 12:04am 
Why isn't that part of the Basegame xD
Mx Artemisia Jun 4, 2024 @ 1:40am 
Any chance to update to add additional weapon types? For example, a Star Fortress could have the option to have L slots, and a Citadel could additionally have X slots. I guess that all levels could have access to S slots, lest missiles feel left out! :steamhappy:
Caramel May 30, 2024 @ 3:42pm 
can you make Orbital Rings designable?