Stellaris

Stellaris

38 ratings
Repeatable Mastery of Nature Decision
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
102.044 KB
Dec 27, 2023 @ 6:48pm
Nov 6, 2024 @ 2:16am
2 Change Notes ( view )

Subscribe to download
Repeatable Mastery of Nature Decision

Description
Things This Mod Does
- Mastery of Nature can be repeated/enhanced at the cost of Influence and an increasing cost of Energy/Minerals
- Energy/Minerals cost increases exponentially, but is reduced on larger planets
- Mastery of Nature is moved to the top of the Decisions list
- Justifies playing Life-seeded for once
No deposits are added, all handled with the Planet Modifier itself.
Note: "Max Resource Districts" is unaffected, and will remain as +50% for any amount of enhancements.
10 Comments
Cheesemongle  [author] Dec 27, 2024 @ 5:17pm 
Or you could spend that influence on habitats instead.
Forever Dec 27, 2024 @ 12:50pm 
Of course, like 30 usages for Big planets, 20 for Medium Planets and 10 for small planets
Forever Dec 27, 2024 @ 12:48pm 
The mod is amazing! However, I personally think it could be more balanced by doubling the cost with each use and implementing a limit of 30 uses, with the final 10 being significantly more expensive. I'm not criticizing the mod itself, but I feel that the tradition is currently too accessible, allowing players to spam the feature making strong planets early on.
Lucius Oct 29, 2024 @ 10:39am 
it is always the simple mods who add the most. thanks man
Krusken Jan 13, 2024 @ 7:47am 
Awsome dude, thanks! =)
Cheesemongle  [author] Jan 13, 2024 @ 2:44am 
There is no limit - the cost of mastery of nature just increases the more you use it
Krusken Jan 13, 2024 @ 1:57am 
How many times can you increse max number? the usal or have you increse it?
Cheesemongle  [author] Jan 12, 2024 @ 7:40pm 
The AI will use it, yes
I've played with it in zero-habitable galaxies, they tend to go up to 11 districts then stop
Pvt. Parts Jan 12, 2024 @ 6:21pm 
Does the AI use this?
Krusken Dec 28, 2023 @ 2:17am 
nice