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this was actually my first map built in the Definitive Edition, so theres room for improvement
Your solution looks really nice
Enemy goes straight for the gatehouse over the bridge.
In the case of your map I feel like a solution like this would be the best aesthetically: https://prnt.sc/j6K9mdMnQFpQ
This bridge can only be destroyed by the enemy with a siege weapon, but never by unit attacks.
The key is to make it so the enemy doesn't have anywhere to attack the bridge from. Stairs can't be attacked from the point where you begin walking on them.
Look at this bridge for example: https://prnt.sc/0bVB4TdXwX85
The enemy won't attack the bridge because they can't approach it from the sides due to the sea and they will never attempt to destroy the stairs because they can only approach the stairs from the front or by standing on top of the bridge (in both case they are unable to attack)
In the example I sent the enemy will be able to attack the wall part of the bridge, but even if they destroy it they won't be able to render the bridge unwalkable because they will have no way to destroy the stairs.
Furthermore, if you want the bridge to not be destructible by the player (so that the player doesn't just annihilate the bridge to be unapproachable) simply make it owned by a different player.
Sadly it wasn't in the movies