Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

196 ratings
Historical Name Expansion
   
Award
Favorite
Favorited
Unfavorite
Type: UI
Setting: Native
Game Mode: Singleplayer
Compatible Version: v1.1.6, v1.2.7, v1.2.8, v1.2.9, v1.2.10, v1.2.11, v1.2.12
File Size
Posted
Updated
1.842 MB
Dec 16, 2023 @ 1:48am
May 11 @ 5:22am
7 Change Notes ( view )

Subscribe to download
Historical Name Expansion

In 1 collection by Vova
日本語対応modリスト
14 items
Description
This mod adds thousands of Historical Names for random NPCs. This mod is highly compatible with various versions and mods. This mod will produce many synergies with almost all of the other mods, such as adding extra random NPCs.

Please note that Calradia is a fictional continent. In high school, I was never taught about the historical, cultural, or other aspects of the integrity between Sturgia and Kievan Rus. I DON'T have time to respond to anyone talking about historical accuracy based on such a novel historical theory. I hope you understand this fact if you're an "expert on history".

Over 3,700 given names and clan names are added for the vanilla cultures. In addition, extra modded cultures like Huaxia and Tetsojin are supported. This mod provides around 7,000 names in total.

Extra names are from historical sources and are picked with a view to lore-friendly. E.g., Ancient to Medieval Greek and Latin names for the Imperials, Old English Anglo-Saxon names for Vlandians, and so on.

Load this mod after any other mod that changes the culture settings. If you don't know, you may load this last.

My another mods are recommended.

* Better Name Dice: https://steamcommunity.com/sharedfiles/filedetails/?id=3492680625
* Rebel Clan Name Changer: https://steamcommunity.com/sharedfiles/filedetails/?id=3492671006


See the details at https://www.nexusmods.com/mountandblade2bannerlord/mods/6129
29 Comments
Vova  [author] May 17 @ 7:30am 
@米塔 Interesting. Yes, my source also says so. I accept the spell "Nai-ma-chen" because the Bannerlord can't display its letter (J + a caron). I will change the spell if it sounds Chinese to some people. (Additionally, I found I mistakenly assigned Nai-ma-chen and Töregene as male names. I will fix this too.)
MAX CASH Jan 30 @ 10:27pm 
it is already 1.2.12 pls update thank you:steammocking:
Apother Oct 29, 2024 @ 6:39am 
Turkish language pls
米塔 Oct 27, 2024 @ 11:15am 
I saw a "Nai-ma-chen" as a Khuzait noble name, and I guess this one is probably what taylanylcn was talking about. This name should be a result of translating Mongolian (the surname of Töregene Khatun, indicating she is from Naiman tribe) into Chinese (乃马真) and then into English. A more appropriate spelling could be "Naimajin".
Vova  [author] Oct 19, 2024 @ 11:43pm 
@ColdStream Yes. I prapared Chinese text only for names belonging to Huaxia culture that the mod Huaxia Kingdom added. Huaxia is a culture inspired by Medieval China. On the orher hand, I assume Chinese and Japanese need to transcribe European names into their respective letters but I don't familiar with Chinese. So I said "partial."
米塔 Oct 16, 2024 @ 1:53pm 
I just noticed that "This mod currently supports localization, including full Japanese and partial Chinese text" in the Nexus page, and I wonder if that "partial Chinese" means all for the modded Huaxia culture?
(yeah European languages don't really need translation for names)
Bohmuckl Sep 29, 2024 @ 10:18pm 
Ty for this mod. don't care about these twitter rambos like gbr000 and taylanylcn. These both watch rings of power together.
Vova  [author] Apr 30, 2024 @ 3:35am 
@taylanylc What did you mean? I haven't added Chinese names to the Khuzait names.
Vova  [author] Apr 30, 2024 @ 3:32am 
@endospore64 No, it's still "Blah blah clan" but "Blahblah" will be picked from this name lists. I'm also dissatisfied rebel clan name but it's somewhat difficult to fix
aceboy_21 Mar 10, 2024 @ 1:16pm 
1.2.9 ???