Stellaris

Stellaris

54 ratings
Extradimensional Portraits
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211.734 KB
Dec 8, 2023 @ 9:12am
May 6 @ 6:12pm
9 Change Notes ( view )
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Extradimensional Portraits

Description
Added the four variants of the new Astral Planes extradimensional portraits. Call it unbidden, extradimensional, psionic entities, formless, whatever (gotta capture those searches). There are two versions of every portrait, a wispy version with the background effects, and one without those effects. You should be able to change from portrait to portrait just like you can with any other once you get the proper genetic engineering techs.

I've also added the extradimensional trait to species creation.

The AI WILL NOT use these portraits so no need to worry.
If you're looking for an unbidden shipset mod to pair with this try out Pilgrim's Unbidden Shipset: https://steamcommunity.com/sharedfiles/filedetails/?id=2545935786&searchtext=unbidden

If you encounter any bugs let me know and I'll correct them asap. If you want to use the mod for your own projects feel free!

Known Bugs:
- Fungoid City set is now named "Extradimensional City," this is just a cosmetic issue though. Fungoid shipset is still "Fungoid," only the city has for some reason renamed itself. If you know of a fix for this let me know below.
54 Comments
TR33demon May 8 @ 1:34pm 
thank you
Schmeeda  [author] May 6 @ 6:14pm 
@TR33demon just updated
Schmeeda  [author] Apr 23 @ 9:41pm 
I can check but last time I tried it the portraits were working, lmk if I'm wrong though. With portraits even if they're technically out of date often they'll still work since PDX rarely change portrait code (except with DLC like machine age and biogenesis).

To be clear I think since Biogenesis is adding genetic portrait ascension tiers a'la cyborgs that's why it'd break the mod. Since the DLC is just a week away I was planning to wait till then.
Schmeeda  [author] Apr 23 @ 9:39pm 
I'm waiting to update it when the Biogenesis DLC drops since I wouldn't be surprised if the new DLC would break something.
TR33demon Apr 23 @ 8:14pm 
hey sorry for the bother but will there be a chance of this getting updated with the current version of stellaris?( btw thank you for doing this its a shame there is such limited interaction with the formless despite how cool they are)
Tora Jan 14 @ 9:31am 
Awesome!
PAVLIK Jan 13 @ 5:32am 
lright guys, I've found a solution

go to workshop\content\281990\3108740586\gfx\models\portraits\extradimensional file name: _extradimensional_portrait_entities.asset

open it (I use notepad++)

search: sound = { soundeffect = "incoming_ex_message_state_01" } } change this(there are too many) incoming_ex_message_state_01 to necroid_portrait_16_death_worshipper_03

Save the file.

That's it! You're all done. Now you can take a break from those awful noises
PAVLIK Jan 13 @ 4:16am 
Any idea how to turn off those background noises?(AHHH UHHH) I'm trying to find the sound file, but it's nowhere to be found.....
Tora Dec 12, 2024 @ 12:49pm 
Yeah, I'll try with just it turned on later.
Schmeeda  [author] Dec 11, 2024 @ 7:21pm 
Do you have any other mods active?