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To be clear I think since Biogenesis is adding genetic portrait ascension tiers a'la cyborgs that's why it'd break the mod. Since the DLC is just a week away I was planning to wait till then.
go to workshop\content\281990\3108740586\gfx\models\portraits\extradimensional file name: _extradimensional_portrait_entities.asset
open it (I use notepad++)
search: sound = { soundeffect = "incoming_ex_message_state_01" } } change this(there are too many) incoming_ex_message_state_01 to necroid_portrait_16_death_worshipper_03
Save the file.
That's it! You're all done. Now you can take a break from those awful noises