tModLoader
355 人が評価
Thorium + Calamity Convergence Mod REDUX
   
アワード
お気に入り
お気に入り
お気に入りから削除
Mod Features: Utilities, Gameplay Tweaks
Mod Side: Both
tModLoader Version: 1.4.4
Language: English
ファイルサイズ
投稿日
更新日
34.806 KB
2023年12月5日 10時56分
2023年12月12日 15時30分
3 項目の変更履歴 ( 表示 )

サブスクライブしてダウンロード
Thorium + Calamity Convergence Mod REDUX

zriverazrty 作成の 1 件のコレクション
the mod pack
8 アイテム
解説
Thorium + Calamity Convergence Mod REDUX

OG Author : kittenchilly
Maintainer : zriverazrty
Fixed by : LuiAFK Reborn Team




Are you a poor soul that insists on playing Thorium and Calamity at the same time? Then this mod should at least make the experience a bit more barable.
Thorium + Calamity Convergence Mod converges the progression and reduces the redundancy that happens when both mods kinda do the exact same thing.
There's new recipe trees, maybe sometimes new recipes entirely for items, and FINALLY no identical vertebrae > leather recipe gosh dang it.
Since this can go against what much of both the wikis say, I recommend using the Guide for the new recipes or Recipe Browser if you're into that.


Changelog:

v1.0
- Added Blood Orb recipes for all the Thorium potions.
- Fixed the majority of the issues with the mod. Now, should be completely functionnal

v0.1
- Initial release
- Interlaced boot accesory progression. Normal Progression > Angel Treads (moved to post-plantera) > Terrarium Particle Sprinters > Seraph Tracers > Normal Progression
tModLoader の投稿を引用:
Developed By zriverazrty, TheBrutalSkull ^-^
160 件のコメント
VeloxusGaming 3月14日 20時05分 
Unfortunately it seems like this mod was abandoned as they haven't updated it in over a year despite many comments asking for updates. If you want a Thorium + Calamity convergence mod, there's another mod called Ragnarok that basically does the same thing that this mod does except it's still being regularly updated.
Mekha_951 3月8日 16時15分 
bro, The Windmill needs to be nerfed, because i am in master/death mode and this stuff is carrying me post plantera
Averath 2月23日 15時12分 
The reason the White Dwarf Armor is broken is probably because Thorium gives a massive bonus to damage, which eclipses end-game Calamity armor. +60% damage, +20% crit vs +30% damage, +30% crit from Auric Tesla Armor.

In addition the White Dwarf Armor also has a set bonus that can be insane in certain circumstances. 0.1% of the target's max HP as damage per crit. When combined with the throwing speed and velocity, and Calamity thrown weapons, and stacking crit? If it has no internal cooldown, there are probably weapons that hit frequently, resulting in things just evaporating.
[1337] ᴀxᴏꜱ > ᴛɪᴇʀ 8 2月14日 6時15分 
I think they're not gonna update this so far, as I can see there's only 2 updates in a changelog list
Morganruleslarge 2月5日 15時49分 
Hey so I have been playing this mod and testing it in a cheat world and it looks like the White Dwarf Armor from Thorium is ungodly broken in Calamity's endgame. Master and Death Mode DoG through Exo Mechs get shredded in seconds with this armor and the right weapons. Might want to look into that!
cuchurrumincito23 2月1日 8時48分 
do the throwing and rogue class have compatibility?
Cas 1月29日 11時17分 
Can you make it so that thorium sword sheaths actually work with swords from calamity
FileNotFound404 2024年12月20日 11時16分 
Just wondering, does this mod merge Rogue and Throwing?
Andrei 2024年10月10日 4時00分 
hey can you update this page with more info? this mod can be the best thing ever or the worst and i don't even know because you dont say everything that changes.
Serket 2024年9月20日 15時07分 
Also, it does the boots but not the shields?