Angel Legion: LSP Idle RPG

Angel Legion: LSP Idle RPG

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Angel Legion - Complete Guide (in Progress)
mr.sicherheit68 님이 작성
A rough draft off a Comprehensive guide to everything about Angel Legion - Idle RPG.
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Intro
At the Moment (03.12.2023) there is no comprehensive guide to Angel Legion. So as a fan of guides and of the game so far, I am starting one. Anyone wanting to contribute is welcome, I'd be quite happy to include Feedback.

First of, I am not a native English speaker, so there is a chance of weird sentences or wrong spelling in this guide.
Also I am not playing for that long, so any information is bound to be geared towards a newby-perspective. Long time player probably won't find anything new here.

If you want to copy this guide or use it as a Basis to write your own guide, feel free to do it, I just ask you to mention my name and Link my guide.

With that out of the way, welcome to my guide to Angel Legion.
Base Vocabulary
To make this guide more concise and understandable, I will use certain terms. Some of theme are from the game itself, some I defined while writing. So if you find a term you don't understand, it should be listed here.

The following Terms are used in this guide:

  • -Todo-
  • Base Value
    Bese Value is used in Genes. It is the amount of genes needed to unlock a Hero of a certain Tier. This amount or multiples of it are needed in certain instances.
    These Values are:
    Tier
    Base Value
    C
    10
    B
    20
    A
    50
    S
    100
    SS
    100
Heroes
Heroes are the backbone of the game, nearly everything done in the game is done by of for Heroes.

You start the game with Mysterious Girl or Miya who is special in the regard, that you always have to use her. She has some other quirks that will be explained in an separate section.

Beside Miya there are, of course, other Heroes. They can be sorted into 4 Types, analog to most RPGs:
  • Support Type Heroes are healers. They can't attack themselves but instead heal your team.
  • Guard Type Heroes are Heroes that have the highest defense. They normally don't deal much damage.
  • Magic Type Heroes deal Magic Damage. They generally have less defense against physical damage and a bit more against magical damage though not as much as Guard Type Heroes.
  • Physical Type Heroes deal Physical Damage. Generally they have less defense against magical damage and a bit more against physical damage though not as much as Guard Type Heroes.

Besides types, heroes are sorted into different Tiers:

  • The lowest are C-Tier Heroes
    At the Moment there is just one in the game, the Kii Ninja or Oriental Ninja. She is a Support Type.
    C-Tier Heroes have one Attack (or Heal in case of a Support Type) and one active Skill (more on Skills in Combat).
    They can be evolved up to 5 bronce Stars (more on Evolving in the Evolve section)
  • The next Tier is the B-Tier.
    There are 4 Heroes:
    The Assault F-Solider or Merry, a Magic Type
    The Amoured F-Solider or May, a Physical Type
    The Special F-Solider or Ellie, a Physical Type
    The Kii Pioneer or Oriental Warrior, a Support Type
    B-Tier Heroes, just like C-Tiers have one Attack (or Heal in case of a Support Type) and one active Skill (more on Skills in Combat).
    They can be evolved up to 5 bronce Stars (more on Evolving in the Evolve section)
  • A-Tiers is where it starts to get interesting.
    There are 17 A-Tier heroes available, and finally you get every Type.
    There are 3 Support Type Heroes, 3 Guard Type Heroes, 5 Magic Type Heroes and 6 Physical Type Heroes.
    A-Tier Heroes, besides one Attack (or Heal in case of a Support Type) and one active Skill, have one passive Skill. The passive skill can either improve the Attack, the skill ore give an advantage at certain situations.
    A-Tiers can be evolved up to 5 siver stars (more on Evolving in the Evolve section)
  • S-Tier Heroes are also called Angels. Since they give the game it's name it should be clear that they are the main start.
    At the moment there are 32 S-Tier Heroes available.
    There are 3 Support Type Heroes, 5 Guard Type Heroes, 9 Magic Type Heroes and 15 Physical Type Heroes.
    Besides the one Attack (or Heal in case of a Support Type) and the one active Skill, S-Tier heroes have TWO passive Skills. Again both passive skills can either improve the Attack, the skill ore give an advantage at certain situations. They don't have to effect the same target but they can.
    S-Tier Heroes can be evolved up to 5 gold stars. They can theoretically be evolved higher but that one is handled in the next Tier.
    S-Tier heroes can also be put into 3 different sub categories:
    • Those are the most common ones. They don't deviate from the description above and are defined by not falling into anotehr sub-categorie. In the late game you normaly don't use these anymore, exept for very few exceptions.
    • Healers: They function simmulary to non-combo-heroes but are a bit rarer (thought the can be got through a specific method each) and in advancement they are their own group.
    • Combo-Heroes: These heroes have an active skill, that gets better, if they are employed with Mya holding a specific weapon (they don't need to get the Stat-Boost, Mya just has to be in the same team). There are 6 combo heroes per weapon. They are rarer but better than non-combo-heroes, so in the late game you want your team mainly consist of these.
  • After you fully evolved your Angel you can evolve her to SS-Tier.
    The hero does not get any new skills, but she can be evolved up to 5 red stars, with all advantages.
    More on SS-Tiers later.
  • Legendary Tiers.
    These are again upgrades.
    More on them to be inserted later.

For Tiers the rule generally is, that at same Level and level of evolution, a higher tier hero is always stronger.
But:
You first have to unlock the hero which is a lot easier for lover Tiers
Getting higher in Evolution is a lot cheaper for C and B Tear.
Getting to the next evolution Stage (silver stars) is easier with A-Tier heroes because you get more genes for them.
Also if you don't have an equivalent skill for your hero at an higher Tier (e.g. Gentle Healer heals more HP, based on max hp of healed hero. 2 of the 3 S-Tier Healers don't have that skill) it can be worthy to stick with a lower tier.

So the rule of thump for new players is: A-Tier heroes are pretty viable when you get them.
Normally you don't bother using c- or b-tier heroes, but you evolve them for excursions and for archivement.
If you use c- or b-tier heroes, phase them out when your team breaches silver stars/level 60
At this stage, if you don't have the genes to evolve your S-Tiers to silver yet, consider switching them with A-Tiers.

If you still use A Tear, phase them out when you pass level 110/breach gold stars.

Later you want to
Hero - Gear
Every Hero can equip 4 pieces of gear, an Amulet, an Armor, Gloves and Boots.

You get gear from the adventure, botting and from the production cabin.

Every piece has an inherent stat. Amulets give Damage, Armor health, Gloves Phy. def and Boots Magic Def. They give a fixed amount at the start and in higher tier they also give a percentual increase.

Gear comes in 5 Tiers from D to S. In the S-Tier there are also Super S. Also there are SS-Tier sets, that are above the Super S Tier.
The Tier of a gear sets up, how many Bonus stats it has at the start as well as how often it can be enhanced.

Tier
Initial Bonus Stats
Max lvl for enhancement
D
1
3
C
1
3
B
2
6
A
2
9
S
3
15
Super S
4
15
SS
5
15

The bonus stats are given random at the creation. All regular stats are allowed. This makes some gear better than other.
Enhancement increases the inherent stat of the gear. Also every 3 levels they gain a random bonus stat. If the gear already has the chosen stat, the value of that one will be increased.
In S Tier and higher, having a full set of enhanced gear will unlock Mark and Halo effects.

Sets are another important aspect of gear
In every Tier there are 6 different Sets with the same name. If you have more than one piece of the same set (the same kind but in a different tier does not count as the same set) equipped you get
  • + 1 initial energy for 2 pieces
  • one of 6 extra bonuses, depending on type for 3 pieces
  • + 2 initial energy for 4 pieces
Ideally you want to have a full set equipped on any hero.


The extra bonus depends on the Tier of the specific gear. These are:

Part 1:
Tier
Crit.Resist Name
Crit.Resist Strengh
Crit. Name
Crit. Strengh
Hit Name
Hit Strengh
D
Cavalry
4%
Stalker
3%
Swordman
4%
C
Curracier
8%
Assasin
6%
Saber
8%
B
Dragon
12%
Shadow
9%
Champion
12%
A
Knight
16%
Nightblade
12%
Fencer
16%
S
Paladin
20%
Nightmare
15%
Master
20%

Part 2:
Tier
DodgeName
Dodge Strengh
DMG Boost Name
DMG Boost Strengh
DMG Resist Name
DMG Resist Strengh
D
Solider
3%
Sergant
2%
Believer
2%
C
Fighter
6%
Lieutnant
4%
Priest
4%
B
Gladiator
9%
Colonel
6%
Sacrifice
6%
A
Warrior
12%
General
8%
Bishop
8%
S
Saint
15%
Marshal
10%
Archbishop
10%
Hero - Appearance
-ToDo-
Hero - Mysterious Girl/Miya
Mysterious Girl or Miya is a special case:

She starts as a B-Tier Hero, but she has 4 Skills like any S-Tier Hero. Or better said, she has 3 sets of 4 skills, depending on her weapon but we'll get to that.

Miya can rise her Tier through the campaign, by unlocking Memories in the campaign.
For unlocking the Memories you get:
1. Memory: Mia gets A-Tier
2. Memory: Mia becomes S-Tier
3. Memory:
4. Memory: 200 Mia-Genes

You can also get 100 shards for Miya by finishing the first 30 battles in the battlefield. Higher levels will also give you genes for Miya but in a lower rate.


Mia Weapon and Combo Heroes:

Mia can equip 1 of 3 Weapons. The weapons are available after the tutorial and can be changed anytime in the Heroes-Menu.
All weapons can be upgeraded with Artifact Crystal. You get these either by exploring (see -Adventure-) or from the Combat Supplies (See Events - Combat Supplies)

The artifact effects can be seen in the following picture. Text is below.
The weapons change Miyas skills:

Scythe:
Base Attack hits the Hero in the front row of Miyas Column and makes 165% damage.
Skill Attack hits the all Heros the front row and makes 198% dammage. It also reduces the attack of the enemys hit. (15% for 2 Rounds at Maximum Skill Lvl)

Sniper Rifle:
Base Attack hits the Hero in tha back row of Mias Column and makes 181% dammage.
Skill Attack hits the Hero in tha back row of Mias Column and makes 375% dammage. It also has increased Hit-chance (0 at the start; 25 at Maximum Skill Lvl)
Skill Attack hits the all Heros in Mias Column and makes 288% dammage. It also increases the attack of all Heroes. (312% for 2 Rounds at Maximum Skill Lvl)

Katana:
Base Attack hits the Hero in tha front row of Mias Column and makes 165% dammage.
Skill Attack hits the all Heros in Mias Column and makes 288% dammage. It also increases the attack of all Heroes. (312% for 2 Rounds at Maximum Skill Lvl)



For every weapon there are 6 Combo Heroes. These are S-Tier Heroes whose active skill gets an extra effect, when used in a team with Mia who is using that weapon. The Heros are:

Scythe:
Valkyrie
Time Guardian
Justice Knight
Flame Witch
Filial Spirit
Arcane Scholar

Sniper Rifle:
Element Sprite
Butterfly Girl
Bounty Hunter
Dark Shooter
Saint of Orleans
Time Jumper

Katana:
Sword Master
Phantom Blade
Shura Killer
Deathly Shadow
Tenka Fubu
Justice Blade


Hero - Evolve
Evolution is one of the biggest mechanic to improve your heroes and it influences a second one.

You can asses evolution through the Hero Menu, click one hero and go to the 'Evolve' Tab (second function tab)

Thought they are done the same way, there are two kinds of evolution: Gaining Stars inside a stage and changing a stage.

To evolve a hero inside a stage, you need any genes. You can be origin genes and should use these whenever possible. Alternatively you can also use genes of a specific hero in the same tier. As these genes are of a higher value you want to avoid using these, especially at the start. You need up to 4 slots of one or multiple Base Value of a certain gene. This evolution increases the stats of the evolved hero and every stage gives you one Machine Parts (see Hero - UAV)

To evolve a hero to the next stage, you need the specific genes of the hero you want to evolve. So to evolve a Gentle Healer to silver you need 50 Gentle Healer Genes (Base Value of A-Rank), for a Dragon Knight (S-Rank) you need 100 Dragon Knight Genes. In higher stages you need multiple Base Value of the hero's gene. This evolution increases the stats of the evolved hero, gives you one Machine Parts (see Hero - UAV) and increases the maximum Level the hero can be trained or Resonated (see Hero - Palace) to.

The exact values are:
Stage
Kind of Genes needed to unlock
Amount Genes needed to unlock
Available for Hero-Tier
Max Level allowed
Bronce (unlock stage)
Specific Hero's gene
1 Base Value
C, B A and S
60
Silver
Specific Hero's gene
1 Base Value
A and S
110
Gold
Specific Hero's gene
2 Base Value
S
160
SS Bronce
Specific Hero's SS gene
1 Base Value
S
210
SS Siver
Specific Hero's SS gene
1 Base Value
S
260
SS Gold
Specific Hero's SS gene
2 Base Value
S
310
SS Red
Specific Hero's SS gene
3 Base Value
S
360
Legendary
Specific Hero's SS gene
4 Base Value
S
410


This information + some more can also be seen in this picture:

Hero - Palace
In the palace you can to do 2 things: Pray and Resonance


  • Pray
    The pray menu looks pretty complicated but it is pretty simple, if you understand it.
    You have 18 slots in which you can put heroes. They don't need to be S-Rank, you can slot in other heroes too.
    On the top right your current team (in the Main Quest (not quite sure, plz comment if I'm wrong)) is shown. If the hero is gray, she does not get a bonus from praying, if she is colored and has 3 small arrows at the top left, she gets the bonus.
    To get a bonus, the hero has to be in a slot in the bottom. It does not need to be the first slot. So all heroes that are slotted in the pray menu get the bonus, even if they are not currently used in the main story. So if you have a different team for another mode, you still should slot her into the palace.
    To understand, which heroes that you don't want to use you want to put into the slots, you need to know how the bonus works:
    The bonus the heroes get are shown on the top left. It is not shown, but the bonus can be split into two parts, that both independently give bonuses to the HP, Attack, Phy. Def and Magic Def of all influenced heroes.
    • The top four stats are the first part. These bonus are influenced by the evolution of the hero and her gear. The better either is, the higher the bonus she'll give.
    • The bottom four stats are the second part. The second part is purely defined by the Tier of the slotted heroes. Also inside the S-Tier Combo-Heroes give more bonus than Common S-Tiers and Healers.
    Most times the bonus from the first part are better than these of the second part. So an higher evolved A-Tier hero with good gear gives you a better bonus than an Combo hero with a lower tier. If you not sure, try switching heroes in the slots and watch the shown bonus. Of course in the long run, you want to maximize both parts.

  • Resonance
    Using Resonance is pretty simple:
    For it your 6 heroes with the highest Level are taken into account.,The Level of the hero with the lowest Level of these 6 sets your Resonance Level to that same Level.
    E.g., if your top 6 angels' levels are 160, 140, 140, 130, 120 and 120, then the resonance level is 120 (thx @casimodo).
    The resonance Level gets updated automatically, so if you level or reset a relevant hero, it will change the resonance level accordingly.
    After that, all Heroes that are slotted in a resonance-slot get pulled to that level as long as they are slotted(and can get that high, else the stop at the max Level for their evolution).
    While they are slotted in, they can not be leveled normally.
    If you remove a hero from a slot, the hero will revert to her 'natural' level and the slot will be blocked for 24 hours. The blocked time can be shortened with diamonds but if you time the switch well, paying these is normally is not worth it.
    There is also a workaround to the cooldown: If you dismiss a hero it allows you to instantlintly put a new Hero into the Slot, she blocked before.
    You can then resummon the Hero. As long as the Hero ist 1 gold star and below you won't loose any genes for doing so. If she has 2 gold stars or higher, this method will cost you some S-genes, so you'll have to consider, if it is worth the cost. (thanks to sylvansnake )


To see this information in an picture check out these guides:
https://steamcommunity.com/sharedfiles/filedetails/?id=2944270386
https://steamcommunity.com/sharedfiles/filedetails/?id=3044271902




Hero - Horcard
The Horcard menu is a sub-menu avaiable in the Hero menu.

It shows you the active horcards as well as the unclaimed horcards for which you own shards.

Horcards give passive bonuses. They can be gained by getting 100 shards in their respective Time-Limited Event.
Hero - Elf
-Todo-

To see this information in an picture check out this guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=2944266462
Hero - UAV
UAVs are a piece of equipment for a hero.
They take a certain time to prepare a release. A release is an action, that can be used instead of an attack or skill in battle.

There are 3 kinds of UAVs:

UAV
Unlocks at
Effect
Preparation Time
Protector
3 silver stars
Increases Damage Resist for 1 round
2 rounds
Hormone
4 silver stars
Lose percentage of max HP to Increases Damage for 1 round and get energie
1 rounds
Rescuer
5 silver stars
Recover percentage of max HP and chance to get energie
2 rounds
Hero - Gods
Gods are a kind of special equipment. They can be equipped to a team instead of a specific hero.

Goods have a tier, a passive effect and one active skill.
In every Tier there are 2 gods one who deals physical damage and one who deals magical damage.

Tier
passive effect
Damage (Percent of average dam. of deployed Heros)
Name physical good
Effect physical good
Name magical good
Name magical good
B
+ 20% HP
+ 15% Attack
+ 15% Phy. Def
+ 15% Magic Def
75
Minotair
50% chance to stun hit heros for 1 round
Medusa
Petrify one random Hero for 2 rounds
A
+ 45% HP
+ 30% Attack
+ 30% Phy. Def
+ 30% Magic Def
150
Hercules
Stun hero w. highest attk for 3 rounds, cannot be resisted
Pandora
Sleep hit heroes for 2 rounds, cannot be resisted
S
+ 120% HP
+ 60% Attack
+ 60% Phy. Def
+ 60% Magic Def
300
Ares
Defeat Heroes with HP <40%
Athena
Reduce 2 points of energy from hit heroes, all heroes gain 2 energie

can be unlocked. More Text to follow, for now just see information in the picture
.
Getting Heroes
-Todo, but it is referenced so I'll put it in sometime -
Heroes - SS-Tier/Legendary-Tier
After they have reached 5 gold stars, you can't evolve your S-Tier heroes any higher until you can rebirth them.

To rebirth them you need 2 Things
  • Your resonance-level musst be 160 (see Hero - Palace)
  • You need 100 SS-Genes of the Hero you want to be reborn.

To get SS-Genes you need to go to the Biological Cabin to the 'Advance'- menu.

To advance Genes you need:
  • 100 S-Genes of the Hero you want to rebirth
  • 300 generic S-genes (either Origin or from Angels, you don't need
  • 100 Genes of a specific angel

The specific angel depends on the Angel you want to advance and can be seen here:

At this point in the game you normaly know, which way you want to go, so you know which Angels you want to evolve further so don't waste resources to evolve Heroes you don't want to use. Exeptions can be non-combo heroes, you want to use to fill your team spots until you've got the genes to evolve the "better" combo-hero.
Adventure
-Todo-
Challenge
-Todo-
Combat
-ToDo-
Legion
The legion is the equivalent of the guild in other games.

To join a legion you have to find a legion with free spots, apply to it and get your application accepted.

After you join you can open the Legion page. Here you can open the following menus:
Hall
Dungeon
Store
Virtual Battlefield
Galaxie Wars
Technologie
Cabin - Part 1
The Cabin gets the mechanics that fit it's theme. (That is being the Cabins of your spaceship and as such your personal base of operation)
Said otherwise, it is a place where you set up actions, that will take idle time to be done, do some some mechanics that are adjacent to them and has some minor mechanics that don't fit in other places.

The Cabin is split into 7 actual or 4 effective different parts. Each part has it's own set of sub menus. Every Cabin has at least the Upgrade-Menu which explains the effects the current Level gives you, allows you to see what effects lower or higher level of the cabin give and the requirement and costs (Star dollars and Titanium) to upgrade the cabin to the next level. The maximum level of the cabins is 13.
The different parts are:

  • Master Cabin
    The master Cabin has no active function but a lot of passive ones:
    • The first one is, that it restricts the level of every other cabin. No other cabin can be of a higher level than the master cabin.
    • It unlocks more explore missions (see Botting)
    • It increases the amount of chances to explore (see adventure)
    • It increases the amount of gains of Botting (see Botting)
    • It increases the amount of Rapid Looting chances (see Botting)
    • It increases the maximum amount of elves you can own (see Hero - Elf)
    • It reduceses the time needed to spawn a new element in the adventure (see adventure)
    • It unlocks new resonance-slots (see Hero - Palace)
    • It enables the cruse-option in the adventure (see adventure)
    • It increases the amount of turntables you can buy (see Challenge)
    Besides the Update-menu the only menu the Master Cabin has is the Appearance-menu here you can change the appearance of your spaceship in the campaign (your own campaign as well as the look if your account gets put into another players campaign). Every odd level of the master cabin until level 11 you unlocks a new skin. You can change freely between all unlocks skins as long as you can access the menu.

  • Production Cabin
    This cabin is responsible for gear (see "Gear" section) and Comander Item (see "Battle" Section)
    The lower Level (until level 5) unlock the quality of the gear that can be produced, the level after reduce the time needed to produce them (up to a 50% reduction at lv. 13)
    To use the cabin there are three sub-menus:

    • Produce
      Here you can queue up to 5 items to be produced. You can produce all possible items that fit in the following groups:
      Group name
      Tier
      prod. time
      hh:mm
      prod. cost gold
      prod. cost alloy
      Comander Items
      B
      00:30
      25.000
      25
      Equipment
      C
      01:00
      100.000
      10
      Comander Items
      A
      01:00
      150.000
      50
      Equipment
      B
      04:00
      800.000
      100
      Equipment
      A
      20:00
      10.000.000
      500

      Normal you get Commander Items from the Adventure so you don't need to produce them except for very specific cases.
      As for gear, in comparison, the time and alloy cost scale 1:1 so if you produce one A gear directly you pay the same amount as you'd pay if you produced 5 B gear and fuse them. In contrast directly producing the A gear costs more money (10M for A Tier instead of 4M for the B Tiers) but you can choose exactly, what gear you'll get.
      So you normally want to produce C-tier gear and fuse it. you only deviate if you need a specific gear (e.g. for equipping a hero) or if you go offline for a longer time and want to preserve production time.

    • Fusion
      In this menu you can Fuse gear together, to get gear of the next higher tier. The number you need depends on the tier of gear you want to produce. The amount needed is:
      Tier Produced
      Number needed
      C
      3
      B
      4
      A
      5
      S
      8

      While fusing, gear can stay slot-specific. This means, that if you fuse e.g. 3 D-tier amulets you are guarantied a C-tier amulet. If you mix it up the chance is split e.g. 2 D-tier amulets and one D-tier Armour have a 66% chance to produce a C-tier amulet and a 33% chance to produce a C-tier Armour. The specific kind of Amulet is always random and cannot be influenced.
      Normally you try to stay true to the slot, so you don't randomly fuse. Exceptions are, if you need a fusion for a quest and can't wait, have the maximum gear you can store and need to reduce the amount. (see Storage Cabin) or are at a stage, where you don't care about the kind of gear you get at the next stage (usually when you just fused all of your C-tier and have no specific slot you want to push.
      As was explained in production, generally it is cheaper to produce lover tier gear and fuse it. Also you'll get gear from the adventure, that you can fuse.
      Be aware, that when fusing A-Tier into S-Tier, there is a chance, that you'll get Super-S gear. This is also random and can not be influenced.

    • Recycle
      In this menu you can destroy gear you don't want to use or fuse. You get the amount of alloy you need to produce the same tier of gear (or the amount you'd need, if you could produce it in case of d and s-tier) but nothing else. So recycling produces gear results in the loss of the time and the gold spend.
      Generally you don't want to do any recycling. There are just two exceptions:
      1. There is a daily quest to recycle an item. It rewards 10 Hunter Certificates and 50 Alloy on top of the amount you get from the recycling itself. So you want to recycle one item per day.
      2. If you want to update or produce a certain gear but don't have the needed amount of alloy it can be an option to recycle other gear to get the amount directly. This is a very rare occurrence and many players may never encounter it.
Cabin - Part 2
  • Biological Cabin
    This cabin is responsible fo genes

    • Origin Gene
      This menu allows you to extract Origin genes (generic genes that can be used to evolve heroes instead of specific genes) from your heroes. You can generally extract any gene from the start, but to extract gene you need to have the requirements. You can extract the following genes:
      Gene Tier
      Amount recieved
      Number of Heroes needed
      Level of Heroes needed
      Time needed
      C-Tier
      10(Base Value)
      3
      Lv 1
      00:30:00
      B-Tier
      20 (Base Value)
      3
      Lv 10
      01:00:00
      A-Tier
      50 (Base Value)
      6
      Lv 60
      09:00:00
      S-Tier
      15 (NOT Base Value)
      6
      Lv 120
      24:00:00

      At the start you have two slots to extract genes, higher level cabins will unlock up to 5 slots. The slots will be worked in order and not all at the same time.
      Generally as soon as you can you want to extract as high as possible, thought sometimes it can be beneficial to extract genes a tier lower if needed.
    • Breed
      In this menu you can spend time, star coupons and force to produce gene boxes. Higher level unlock better boxes. You can breed the following genes:
      Gene Tier
      Amount recieved
      Star Coupons needed
      Force needed
      Time needed
      B-Tier
      10
      4.000
      2.000
      01:30:00
      A-Tier
      10
      64.000
      32.000
      09:00:00
      A-Tier
      50 (Base Value)
      192.000
      96.000
      23:00:00
      S-Tier
      10
      1.000.000
      500.000
      30:00:00
      S-Tier
      100 (Base Value)
      10.000.000
      5.000.000
      168:00:00 (7 days)
      There are 5 slots available, the slots will be worked in order and not at the same time.
    • Gene Recycle
      In this menu you can recycle genes you don't want to use.
      You get an amount of star coupons, force, blue crystals and War spirit, depending on the tier of the recycled gear:
      Gene Tier
      star coupons received
      Force received
      Blue Crystals received
      War spirit received
      C-Tier
      250
      500
      1
      0
      B-Tier
      250
      500
      1
      0
      A-Tier
      500
      1.000
      2
      1
      S-Tier
      6.250
      12.500
      20
      5

      There is a daily quest to recycle an item. It rewards 10 Hunter Certificates and 5 A-tier Gene Shards on top of the amount you get from the recycling itself. So you normally want to recycle genes once per day.
      Generally you want to do any gene recycling, if there is a worthwhile quest for it (Time-Limited events and Combat supplies can have these) and if you need the resources gained by recycling. Normally after you phased out the heroes of a specific tier it can be beneficial to recycle the corresponding genes and it is definitely not necessary to store genes of a lower tier.

    • Advance
      In this menu you can advance S-Tier genes to SS-tier genes. To do this, you need 100 genes of the hero you want to advance, 100 genes of a specific hero (see Heroes - SS-Tier) and 300 Origin (or specific S-Tier) genes.
    • Gene Pool
      Here you can buy S-Tier genes for War Spirit. For more see the "Getting Heroes" section.
    • Convert
      In this menu you can change S-Tier genes for elves. Normal S-Tier heroes give one elemental elf, healers and combo heroes give a light or darkness elf.
    • Elf Recycle
      In this menu you can recycle elves you don't want to use.
      You get an amount of star coupons, force, blue crystals and War spirit.



  • Storage Cabin
    The storage cabin is again a very passive cabin.
    It has the following effects:
    • The first one is, that it restricts the amount of resources you can collect until you can't collect them any more. Claiming the resources will reset the timer.
    • It increases the time until you will hit the maximum amount of loot while blotting. Claiming the rewards will reset this timer. (see Botting)
    • It unlocks more queues for opening chests (see Botting)
    • It increases the amount of chances to explore (see adventure)
    • It increases the amount of fashion or gases of the same type that you can own (see Heroes - Appearance)
    • It increases the maximum amount of gear you can own at the same time. Every piece of equipment takes up the same space, regardless of it's tier.

  • The Collectors
    Technically there are 3 different collectors but mechanically they are identical if opened they lead into the same menu where each collector is one sub menu.
    The Collectors generate passive income, that is stored in the Storage Cabin. There is one collector for Diamonds, one for Blue Crystals and one for Alloys. Upgrading a collector costs the same as the storage Cabin. The upgrade increases the amount of currency produced by the collector per 8 hours. They have no other effect.


Upgrating the cabins
To upgrade a cabin you need gold/Star coins and Titanium. Since you get Titanium only in very low amounts in ftp and can't spend earned diamonds to get more, to process faster you have to spend actual money.

Upgrading the master cabin is the most expensive one and is one hard barrier to your process.
After the master cabin the second most expensive cabin is the biological cabin.
Next is the production cabin.
Last is the storage cabin and the Collectors, that are the cheapest upgrade of all cabins.
Botting
The Botting-Menu is the menu for that contains around 80% of what makes Angel Legion an Idle Game.

It hat 3 Parts:

  • Loot
    This is your passive income. Here resources and experience will cumulative passively for up to (TO BE INSERTED LATER). Beside Gold, Force and Experience other loot will accumulate in the loot window. The longer you wait till you reset, the more rewards you will get. You can get the rewards and reset the timer by claiming the reward.
    Beside normal looting you can use Rapid Looting to directly get the rewards of 120 minuets of waiting. To do this you need to use have one chance available. You gain a certain amount of chances every day. To use these you needs Catalyst, every Chance is more expensive than the last.
  • Explore
    Here you can send your heroes on missions to explore that will find supplies. The number of missions is dependent on your Maser Cabin Level (see Cabin)
    A mission has a duration and an amount of heroes needed. The heroes need to be at a certain level of evolution or higher. These numbers are the lowest for the first mission and increase for every new unlocked mission.
    Missions will reset every day. If your mission is not done you won't loose the process but completing it will count for the new day.
    As rewards you will get Gold, Force and either Alloy or War Spirit
  • Chests
    Here you can open chests. There are three different kind of chests that will need 6, 12 or 24 to open.
    To unlock a chest you have to put it in a queue and wait for the specified amount of time. You have 3 queues available in the start, every new level of the storage Cabin after level 5 will unlock another queue (so Level 6 unlocks the 4th)
    The reward is randomly chosen from a pool. Every kind of chest has it's own pool.
Storage
In the storage-menu you can see all Items that you own.

They are sorted into these Tabs:
  • Item
    Here you find all items that don't fall into any other tab.
    Some of these items can be used (consumes the items to obtain better items.
    Commander Items can be sold for Star Coupons.
  • Gene
    Shows you the genes of a specific hero as well as Origin Genes you own.
  • Horcard
    Shows you shards of specific horcard you own. You can't unlock horcards with a full set of shards in this menu.
  • Equipment
    Shows the Equipment, that is currently not equipped by a hero.
  • Fashion
    Shows you all shards of specific outfits you own. You don't find generic fashion shards (these are found in the 'Item-' Tab.
    If you don't have a full set, you can gift the shards to another player through this menu.
    You can't unlock outfits with a full set of shards in this menu.
  • Glasses
    Shows you all shards of specific Glasses you own. You don't find generic glasses shards (these are found in the 'Item-' Tab.
    If you don't have a full set, you can gift the shards to another player through this menu.
    You can't unlock glasses with a full set of shards in this menu.
  • Equip
    Shows the gear, that is equipped by a hero. You can remove, replace and enhance gear through this menu.
Mall - Normal
-Todo-
Name because the menu is called from the starting screen. Name is the same as the Menu where you can recharge and spend star dollars.
Mall - Recharge
-Todo-
Rebate
-Todo-
Target
-Todo-
Events - Benefits
If you open the Event menu, you start with the Benefit page. This side is always there, you'll find the following sub-menus:

  • 30 Day Bonus
    Will disapear after the first month. Here you'll get 32 rewards, every day you can claim one. They come in 5 sets of 5 rewards in the following order:
    • Todo
    • 50 A Gene Shards
    • Todo
    • 10 S Gene Shards
    • 20 Shards of the Hero/Angel Justice Knight/Agraia
  • Month
    Here you can claim Privilege, if you bought it. If you didn't buy it you find a button to bring you to the Recharge Menu.
  • Daily Giftpack
  • Double week Giftpack
  • Hero's Shard
  • Mobile Version



Events - Combat Supplies
The next page contains the Combat Supplies.
The Combat supplies refreshe every 7 days (168 hours). In this time you can get and use Timed Combat Coupons. After the time you'll loose all Coupons not spend.

The Combat supplies have the following three sub-menus:

  • Combat Support
    This is the shop, where you can buy different rewards for your Timed Combat Coupons. Higher Level of the Master Cabin (See Cabin) will unlock more options to buy. Every event you can spent up to 8000 Coupons, 3800 you can get without spending real money.
    Some rewards give you heroes and are described in the 'Getting Heroes' Part of this guide.
    Other rewards are:
    • Boxes with Star Coupons, Force or Blue Crystals.
      You can either get boxes that give you the equivalent of 2 hours waiting for 20 Coupons (up to 50 each every reset) or boxes with 6 hours for 55 Coupons (up to 10 each every reset). It normally is better to buy the bigger ones, but since these are the only rewards that cost not an amount that can be divided by 10 you may have the situation, that you can't take advantage of the discount.
    • Equipment:
      You can buy up to 4 Class A equipment for 200 Coupons each, 1 Class S equipment for 1300 Coupons, one Class S equipment for 1600 Coupons or one Super S equipment for 4000 Coupons. The equipment is always random. The more expensive S-class equipment has a chance to be a class Super S equipment.
    • Transpose Card for 2000 Coupons, up to 2 are available
    • Artifact Crystal
      Here you can get 10 Crystal for 600 Coupons, 15 Crystal for 900 Coupons or 20 Crystal for 1200 Coupons. Each option is only available once.
    • 100 Elf Shards for 600 Coupons
  • Combat Bonus
    Here you can see what rewards you can get for getting/recharging and spending Star Dollars. As you get Star Dollars only by paying cash for ftp-players this menu is not relevant.
    If you fulfilled the called amount you can claim the reward.
    You can get up to 2100 Coupons for recharging Star Dollars and 2100 Coupons for Spending Star Dollars. Normally the second last (recharging 988 Star Dollars) and last (recharging 1998 Star Dollars) reward for recharging and the last reward for spending (consumption of 1998 Star Dollars) give you an extra reward, depending on the Time-Limited Event (See Time-Limited Event). It the Event has no special reward, the extra reward is a golden Crystal (see 'Getting Heros')
  • Combat Adventure
    Here you can see what rewards you can get for fulfilling tasks in the adventure or adjusting content. These are the coupons you can get without spending money.
    The tasks are random generated from a pool of tasks, not every task will be choosen every week.
    If you fulfilled the specified task you can claim the reward.
    You can get up to 3800 Coupons by doing all tasks. There are 15 tasks one is to fulfill 11 other missions. This tasks gives you an extra reward, depending on the Time-Limited Event (See Time-Limited Event). It the Event has no special reward, the extra reward is a golden Crystal (see 'Getting Heros')
    The tasks are only available for 6 days (144 hours), so be sure to fulfill them. In the time between the end of the Combat Adventure and the rest of the Combat Supplies this menu is not available. You can still spend the claimed Coupons in the Combat Support Menu.

Events - Time-Limited Event
The last page contains the Time-Limited Event.

A Time-Limited event lasts for 7 days (168 hours). As there are different kind of events, this page is the most prone to change.

If the event is a recruiting-event the first menu allows you to do the recruiting. Normally you can pay 50 of the current recruiting currency for one recruiting and 500 for 10 at a time. More on the recruiting part is described in the 'Getting Heroes' Part of this guide
Most menus contain special offers to spend Star Dollars.
Often the second last Menu contains a Content that will give you rewards if you place high enough.
The last menu contains tasks that will give you free rewards. In a recruiting-event you can get up to 500 current recruiting currency here. This menu is available only for 6 days.

As with Star Coupons the current recruiting currency not spend is lost at the end of the event.
Sozial Menus
-Todo-
Friend
Mail
Rank
Notice
Credits
Of course I didn't find all the Infos by myself. A lot of Information I gathered from other parts to have it in one place and in text.

So for doing a lot of the actual info-gathering work a special thanks to:


MKxJUMP (https://www.youtube.com/@MKxJUMP) whose YouTube Chanel contains quite a lot of videos about Angel Legion. Check it out, it's worth a watch. Just be aware, that he has also a lot of Idle Hero Content.

The Angel Legion Discord (an actual Link can be found here on Steam) for giving me more Infos, if you're playing the game, please consider joining.
A special thanks to the user '@Talking Scribe' for posting the Info-pictures used in this guide and to '@Makoto Niijima' for helping with gathering this Information as well as being the moderator for the Discord Server.

The existing guides on Steam, check these out too.
댓글 14
losmitano 2025년 3월 23일 오전 10시 29분 
Bonjour, merci beaucoup pour ce guide ! j'aurais une petite question : est-ce que vous savez comment faire le défi hebdomadaire ( 1 fois recherché dans l'aventure ) ? car je ne sais pas comment le faire :(
Niko Nismo 2025년 2월 16일 오전 5시 18분 
Thank you very much for this guide !
leprmy 2024년 11월 22일 오후 6시 31분 
hi can someone help, i want to unlink my steam account and restart the game?
mr.sicherheit68  [작성자] 2024년 11월 10일 오전 6시 20분 
Sorry for not looking after this guide for a while, rl took my time away (still does)
I've done some small updates and corrections.
Thanks @Jaim Sandar, I've changed the direction, if I'm tiping to fast I often switch up left and right, don't know why.
crazy rocker 2024년 11월 7일 오후 11시 19분 
artifact crystals u get for adventure map using the explore button when its avaliable. its the prymid shaped 1. it doesnt come up often but sometimes u can get 2 or 3 come up in the same day. they normally give u 5 from each 1 u beat.
... 2024년 10월 21일 오전 7시 30분 
ho do u get artifact crystal ?
... 2024년 10월 19일 오전 5시 25분 
hi, how do i lvl up in endless trial
Jaim Sandar 2024년 5월 24일 오전 9시 25분 
About prayer in the Palace:
"On the top left your current team (in the Main Quest (not quite sure, plz comment if I'm wrong)) is shown."
Do you mean "top right"? Because that is where the bonus stats are displayed on my PC.
And:
"The bonus the heroes get are shown on the top right."
Same thing... do you mean "top left"?
Are only Angels on a team eligible for the bonus? It seems that some Angels don't display the "three up arrows" when I put them in a slot. I think those are not on a team, so is that it?
sylvansnake 2024년 2월 26일 오후 10시 57분 
Good guide. Another thing I want to add about resonance slots. If you want to put a different hero in a slot, you can dismiss the hero and resummon her. Dismissing the hero allows you to put a different hero in the resonance slot immediately, skipping the 24-hour timer. Dismissing heroes up to 1 gold star can be done at no cost. But keep in mind that once you get them to 2 gold stars or higher, you will lose some of their S-gene material each time you dismiss them.
mr.sicherheit68  [작성자] 2024년 1월 1일 오전 7시 08분 
Happy new year.

Some -Todo-s are replace with content, Cabin Part 2 was updated, a new -Todo- was added, 15 -Todo-s remaining

@rob_s_cat2: thx, done :steamhappy: