Project Zomboid

Project Zomboid

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Resident Evil B.O.W.s
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14.730 MB
23 NOV 2023 a las 9:01 p. m.
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Resident Evil B.O.W.s

Descripción
This mod is an alteration of Satispies's "[COS] Custom Zombies" mod. it features enemies from the resident evil series of games. all models used are modified versions of existing content. this includes: Nemeth's RE2 zombies mod, Nemeth's Nemesis mod, Glytch3r's LeaperZed Mod, Chakal16's Licker to Leaper re-skin, and Authentic Z (for textures). the custom hunter and plant 43 (Ivy) enemy models are also modified versions of Glytch3r's leaper and Satispie's Models altered in Blender 3D. for anyone's work used in this content all credit goes to them. their mods will be linked below.

Workshop ID: 2907628879
Mod ID: Custom Zombie
Workshop ID: 2918037441
Mod ID: RE Zombies
Workshop ID: 2915642712
Mod ID: RE NPC
Workshop ID: 2335368829
Mod ID: Authentic Z - Current
Workshop ID: 3012992497
Mod ID: LeaperZed
Workshop ID: 3063080992
Mod ID: SZ_LeaperToLicker
And a collection of faithful Resident Evil 3 (1999) content by author Negan.
https://steamcommunity.com/sharedfiles/filedetails/?id=3062933311

Mod options is recommended to alter creature stats
Workshop ID: 2169435993
Mod ID: modoptions

B.O.W. list
cus01: Crimson Head, REmake 1 2002. A faster and more vicious version of a regular zombie.
cus2: Hunter, RE1 1996. has high health and runs after player, smart enough to open doors.
cus3: U.S.S. Zombie, (if killed, will trigger explosives.)
cus4: Licker, RE2 1998. Tough Creature that skitters along the ground and will crawl under vehicles.
cus5: Nemesis, RE 3: Nemesis. Rarely spawns but is the most powerful B.O.W. it will hunt players relentlessly restoring HP if they get too far away as well as knocking them down in combat.
Nomal1-6: various zombies that have appeared throughout the series. can be dangerous if outnumbered.
cus7: Tyrant T-00 (Mr. X), RE2 1998. A powerful Bio weapon that is akin to a walking tank. these creatures are second to only the Nemesis. knocks the player down in combat.
cus8: Plant43 (Ivy), RE2 1998. will grab the player.

the stats of every bio organic weapon are in the mod images at the end. these can be altered with mod options

Workshop ID: 3093572973
Mod ID: Custom Zombie
130 comentarios
七夜向日葵 26 MAY a las 7:52 p. m. 
Is this mod compatible with cdda?
泉此方 24 MAY a las 7:05 a. m. 
42?
WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW 11 MAY a las 3:26 a. m. 
zombies even with modoptions runs too fast
inkribbons7132  [autor] 10 MAR a las 4:17 p. m. 
Yes, if you remember the classic RE trilogy from the 90s they were slow. And I have no plans to update this to 42, as if you read this description, it is an alteration of the custom zombies mod by Satispie. If he updates the code then I will update this mod more than likely. 42 isn't multiplayer yet anyway.
Kai_Ma-401 10 MAR a las 10:52 a. m. 
RE zombies are slow?
kisssj89 10 MAR a las 1:26 a. m. 
Is it not possible to change it to build 42?
Artshadows 19 FEB a las 9:26 a. m. 
The mod is simply amazing. Is there a chance of an update to build 42?
χεας 19 FEB a las 8:57 a. m. 
If i change their HP to 5000 or 10000 they disappear never spawn again
χεας 19 FEB a las 7:39 a. m. 
I use this mod and host sever to play with my fr but they re like normal enemies even mr X or nemesis, i kill these special Zom with only 1 bullet how can i fix this
inkribbons7132  [autor] 20 ENE a las 3:15 p. m. 
You can alter the enemies with the modoptions mod as the description says