Rain World

Rain World

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Verde's World Fixes
   
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File Size
Posted
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9.743 MB
Nov 18, 2023 @ 11:36pm
Mar 1 @ 11:50am
25 Change Notes ( view )

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Verde's World Fixes

In 1 collection by VerdeBlue
Quality-of-Life Recommended
31 items
Description
This mod's world changes work by loading each region, which may require loading new Story or Expedition files.

If you have it, do put Roasted's Threat Themes after this mod.

FEATURES:
- Slightly tweaks spawns, primarily to:
-- Smoothen out most difficulty spikes in Monk's campaign
-- Make engaging the lineage system increase the game's difficulty more consistently
- Replaces some Spitter Spiders in the (non-Downpour and Expanded) Leg with Wolf Spiders, making the place less of Spitter hell
- Fixes up spawns in all region expansion mods
- A Lizard Customizer pack in the files, for use with that mod

DOWNPOUR FEATURES:
- Easier unused-campaign spawns, for full compatibility with Rotten City, Hunter Expansion (for Submerged Superstructure-Bitter Aerie passage), Shoreline Is Over, and Fading Expanse!
- Overhauls the name and soundtrack set of pre-Hunter Garbage Wastes.
- Fixes certain palette combinations for Artificer's campaign, as well as early- and late-timeline Sump Tunnel and Rivulet's Shoreline.
- Improves naming for a few subregions, namely those of Iterators.
- Incorporates unused threat theme layers into some campaigns of a few regions.
- Implements Roasted's Communications Array and The Rot threat themes into Windswept Spires and Deep Maw, respectively (Thanks for letting me use your soundtracks, Roasted!).
- Removes some soundtracks from Saint's campaign, to give an increased feeling of desolation and time passage.
- Fixes up the precycle spawns of Saint's campaign, allowing some (canonically non-extinct) different special enemies to appear when the Force Shelter Failures mod is active.
- Partially renames some, but not all, of the regions in Rivulet's campaign, befitting their changes in atmosphere.
Popular Discussions View All (1)
0
Jan 17 @ 10:40pm
Saint Soundtrack & Riv Region Changes
VerdeBlue
46 Comments
mourning_glory Dec 18, 2024 @ 8:08pm 
TY
VerdeBlue  [author] Dec 17, 2024 @ 11:32pm 
I removed that issue. Hopes it now works for y'all.
mourning_glory Dec 2, 2024 @ 12:12pm 
this breaks SU_A23 for every campaign :(
Bumper Nov 14, 2024 @ 6:23am 
Seems to break outskirts in monk's campaign with expanded outskirts enabled making the game soflock when entering certain rooms. Maybe related to the spawn changes?
mourning_glory Nov 5, 2024 @ 10:35pm 
hey just letting you know that this breaks spearmaster's SU_A23, i think it breaks the connection? game softlocks when you go through the pipe through SU_A22
riley_ Nov 2, 2024 @ 5:25pm 
suggestion: compatibility with hunter's exclusive garbage wastes, renaming that version of the region to "collapsing station"
although idk how good of an idea that is when hunter's exclusive garbage wastes is still kinda buggy and is part of a larger project that is still very unfinished
User Profile Sep 30, 2024 @ 1:32pm 
B l u e P r e c i p i c e I love it /gen
Blizzard Psyche Jul 9, 2024 @ 7:25am 
To those who use Roasted's Threat Themes, you'll probably realize that Vents doesn't have any threat track playing. If you're like me and too lazy to check, you can instead do it the harder way (or honestly just better way if you don't like checking its position in the load order) and go into DM's txt file (dm.txt) in the procedural folder from the Roasted mod. I think its in modify idk I forgot lol its not hard to find once you're there (the mod folder's name is the numbers after id= when you press the share button). When you're there, you'll have to change Looks to the Moon (Vents) to just Vents. Will work after that. Though, if you obey the load order, you probably won't have a problem.
SockGobbler37 May 17, 2024 @ 1:56am 
@Blizzard Psyche Did you just call me a nerd, GEEK?
riley_ May 6, 2024 @ 6:33pm 
dude it's a bunch of joke names it's not that deep