Roboquest

Roboquest

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Data-Log Locations
By Jakapoa
Documentation of all Data-Log locations.
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Intro
Data-Logs will be organized by level, and titled as followed:
Data-Log #: Title Requirements: _____ Random: Yes/No Location: _____
If you a missing a specific Data-Log, you can search for the missing #. Otherwise, consult the World board in the museum for incomplete levels.

A majority of the data-logs will require you to have some way to reach high places. This can include:
  • The Rocket Pants triple jump
  • The Jetpack
  • The Pogostick
  • The Grappling Hook
  • Rocket jumping via the Commando's Rocket ability
  • Rocket jumping via an explosive weapon
Data-logs found in such places will be listed as requiring a "Jump Upgrade".

Some data-logs will require you to have the shovel equipped to dig up the data-log. These dig spots can be hard to see and sometimes even spawn inside walls. It's recommended to save these data-logs for last, and use the Metal Detector gadget once unlocked for easy locating.

Some data-log locations are also randomized across save files. They can spawn in a general area, which the guide will describe.

The final data-log in Haven City will require all six power crystals.

EDIT: If it looks like an image is missing, it's because Steam is having a stroke and deleting random images from guides. Sorry.
Canyons
Data-Log 1: 1969 - The Historic Footsteps
Requirements: None
Random: No
Location: The starting room inside a radio antenna.

Data-Log 42: 2736 - The Punisher
Requirements: None
Random: No
Location: Directly above the starting door is a data-log. As pointed out by paul_entah, ff you don't have a jump upgrade you can do a bit of parkour to reach the ledge.

Data-Log 43: 2744 - An Unexpected Buddy
Requirements: Jump Upgrade
Random: Yes
Location: Placed on the upper level somewhere on the level will be a camp with a data-log.

Data-Log 26: 2590 - Friendly Letter
Requirements: Jump Upgrade
Random: No
Location: Right before the mid safe room, jump up to the upper area to find Buddybot's campsite.

Data-Log 3: 2020 - Climate Emergency
Requirements: None
Random: No
Location: Right before you enter the Oasis will be a radio antenna. Open it to find the data-log.

Data-Log 44: 2744 - Good Old Days
Requirements: Ruins Key
Random: No
Location: Right after you enter the Ruins route, the data-log will be on a cliff directly behind you. There are metal platforms on the edge of the canyon walls that will let you jump up to it.

Data-Log 40: 2711 - The Builder
Requirements: Quarry Key, Jump Upgrade
Random: No
Location: Before entering the door to the dig site, jump up to the upper area. There will be an opening in the right side, where a data-log will be hidden.

Data-Log 22: 2450 - Kicked Out
Requirements: Shovel
Random: Yes
Location: A random dig site will contain a data-log.
Oasis
Data-Log 27: 2605 - Spring Break
Requirements: Buddybot
Random: No
Location: Inside the locked room behind the waterfall. You will need to find Buddybot and have it equipped to open the door.

Data-Log 45: 2744 - An X Marks the Spot
Requirements: Jump Upgrade
Random: Yes
Location: In the first main area before the mid safe area (the big circle where the corrupted area and Johnny Waterfall can be found. Up on a ledge will be a small camp, which can be seen from the ground when looking up.

Data-Log 41: 2722 - A Slice of Paradise
Requirements: Jump Upgrade
Random: No
Location: In the back of the secret area where you can find Johnny Waterfall will be a ledge way up high. On top will be the data-log. Even if you on;y have an explosive weapon, you can pick up the data-log by getting close enough to the edge of the ledge.

Data-Log 25: 2583 - A Helping Hand
Requirements: None
Random: No
Location: Tucked into a corner of the mid safe room.

Data-Log 12: 2135 - The Oracle
Requirements: None
Random: No
Location: Right before the mid safe room of the Oasis will be an antenna. The data-log is inside.

Data-Log 9: 2125 - We Got This
Requirements: Shovel
Random: Yes
Location: Randomly placed, must be dug up.
Ruins
Data-Log 46: 2745 - Security System
Requirements: Jump Upgrade
Random: No
Location: Upon entering the Ruins, the data-log will be directly up behind you.

Data-Log 28: 2605 - 250 Decibel
Requirements: None
Random: No
Location: Upon leaving the Ruins starting room, the data-log will be to your right up high behind a car.

Data-Log 14: 2140 - Roboquest
Requirements: Ruins puzzle completion (None)
Random: No
Location: Inside the secret area in Ruins will be a dead robot. Interact with it to find the data-log.

Data-Log 31: 2615 - Sick Note
Requirements: None
Random: No
Location: Inside the mid safe area, behind a rock wall.

Data-Log 32: 2663 - Genius Investment
Requirements: Jump Upgrade
Random: Unknown
Location: Inside a moss covered pipe near the corrupted area.

Data-Log 4: 2106 - Dying Planet
Requirements: Jump Upgrade
Random: Yes
Location: Inside a radio antenna past the second arena fight, up high on a ledge.
Quarry
Data-Log 5: 2115 - IRIS Project
Requirements: Jump Upgrade
Random: No
Location: Inside the starting room, jump up to the upper area behind you to find a data-log inside a radio antenna.

Data-Log 47: 2745 - The Lone Digger
Requirements: Jump Upgrade
Random: Yes
Location: In the first section of the map will be a camp on the upper area. You will not hear electro-swing nearby.

Data-Log 7: 2121 - The Last Resort
Requirements: None
Random: No
Location: In the first section of the map will be a radio antenna with a data-log inside.

Data-Log 30: 2611 - Alarm Clock
Requirements: None
Random: Yes
Location: In the room before the final boss.

Data-Log 11: 2129 - The Guardian Protocol
Requirements: Secret area door code
Random: No
Location: Inside the secret area will be a hole with a data-log at the end.
Fields
Data-Log 10: 2126 - Healing Earth
Requirements: Jump Upgrade
Random: No
Location: Directly behind where you spawn, way up top.

Data-Log 21: 2450 - Banished
Requirements: Jump Upgrade
Random: No
Location: Next to the corrupted area, on a ledge up high.

Data-Log 48: 2746 - Happy Day
Requirements: Jump Upgrade
Random: Yes
Location: In the first section of the map will be a campsite on the upper area with the data-log.

Data-Log 19: 2448 - Protective Mother
Requirements: Jump Upgrade
Random: No
Location: Inside the locked tech room in the mid safe room, in a small duct.

Data-Log 24: 2556 - The Weirdos
Requirements: Shovel
Random: Yes
Location: Buried in a random dig spot.
Aqua Station
Data-Log 2: 1997 - Chess Challenge
Requirements: Jump Upgrade
Random: No
Location: Outside the door to the Waste Station. This is in the upper-right corner of the room right before the mid safe room, hidden behind some vines.

Data-Log 39: 2708 - Super Butler
Requirements: None
Random: No
Location: Inside the mid safe room.

Data-Log 8: 2124 - Impressive Power
Requirements: None
Random: No
Location: Also inside the mid safe room, on a ledge next to the exit.

Data-Log 49: 2746 - Surrounded!
Requirements: Jump Upgrade
Random: No
Location: Inside the arena down the route to the Energy Center, on the upper area.

Data-Log 6: 2120 - Under Pressure
Requirements: None
Random: No
Location: Right next to the exit door to the Energy Center.
Energy Center
Data-Log 23: 2451 - Army of Minions
Requirements: Elemental Code
Random: No
Location: After getting the full code from the Tech Lab, open the door at the start of Energy Center. The data-log will be in a hole at the back of the room.

Data-Log 50: 2746 - Machinarium
Requirements: Jump Upgrades
Random: Yes
Location: On the upper area of the first part of the level will be a camp with the data-log.

Data-Log 29: 2608 - Judged!
Requirements: None
Random: No
Location: After entering the mid safe area, there will be a small corridor next to Med Bot. The data-log can be found at the end.


Data-Log 34: 2677 - Addiction
Requirements: Tech Lab Key
Random: No
Location: After entering the mid safe area, there will be a locked door. The key can be found after exiting the level "Doom Gardens" and entering the Aqua Gardens. Inside the room will be a hole where the data-log can be found.

Data-Log 37: 2699 - The Squire
Requirements: None
Random: No
Location: Inside the room before the boss tucked into a corner.
Haven City
Data-Log 13: 2140 - Mission Complete
Requirements: None
Random: No
Location: Top of the spawn room, to the left.

Data-Log 36: 2698 - Undercover
Requirements: None
Random: Yes
Location: There is a camp randomly placed on the upper area of the level with the data-log.

Data-Log 15: 2200 - Absent Minded
Requirements: None
Random: ♥♥♥♥ Yes
Location: This one is tucked away in a back corner of the map. A random corner. Just run around the edges of the marked areas on your map.

Data-Log 22: 2325 - The Dream
Requirements: Red Ticket
Random: No
Location: Inside the Cinema, at the back.

Data-Log 24: 2445 - Harmony
Requirements: Blue Ticket
Random: No
Location: Inside the Museum, directly above the entrance.

Data-Log 23: 2422 - Punk's Not Dead
Requirements: Green Ticket
Random: No
Location: Inside the Stadium, directly above the entrance.

Data-Log 38: 2705 - The Hero
Requirements: None
Random: No
Location: Outside the secret area (yellow on minimap).

Data-Log 51: 2749 - The Final Fight
Requirements: All 6 Crystals
Random: No
Location: Inside the secret area (yellow on minimap).
District XIII
Data-Log 33: 2670 - The Cleaner
Requirements: None
Random: No
Location: Next to one of the corrupted areas.

Data-Log 35: 2683 - The Dance King
Requirements: None
Random: No
Location: Next to the other corrupted area.

Data-Log 20: 2450 - The Breakdown
Requirements: Jump Upgrade
Random: No
Location: In the room before the boss, to the right on top of a ledge
16 Comments
Jakapoa  [author] Mar 26 @ 4:25pm 
@Mark Z. Spot
#27 is "2605 - Spring Break", #28 is "2605 - 250 Decibel".
I just did a fresh save and #28 is still the same. If it's not there for you then the save may have bugged? Not sure what to say really.
Mike Oxlong Mar 26 @ 10:44am 
Data-Log 28: 2605 - 250 Decibel is incorrectly numbered, I believe. The only one that I'm missing is 250 Decibel. 2605 is already in my museum and called Spring Break. Also, I can't find this log anywhere in Ruins, even with the metal detector on.
Jakapoa  [author] Mar 17 @ 1:55pm 
Double check you have the shovel one.
Sieg Hart 89 Mar 12 @ 2:45pm 
Hi !
In my game I'm at 4/5 datalog in the field and yet I have all the datalog you listed in this level. Did they changed a location ?
Beside that, great guide, with a good presentation !
Paz Dec 31, 2023 @ 7:32pm 
For Data-Log 41: 2722 - A Slice of Paradise you can also double jump off the dudes head to the ledge and reach it (so without rocket jump)

No gadgets needed i think
Cyberslam8 Dec 18, 2023 @ 5:53pm 
Also Recon's Blink ability can be used instead of a jump upgrade in a lot of cases
Cyberslam8 Dec 18, 2023 @ 5:32pm 
For The Breakdown data log in District XIII you don't need a jump upgrade. There's some ledges around the right wall you can make parkour with just double jump to make it up there.
Jakapoa  [author] Dec 7, 2023 @ 9:50am 
Yes, that one is the worst one on the list. Try looking in the section of the map that doesn't have any of the three ticket areas, exit, or entrance.
Deerable Dec 6, 2023 @ 8:53am 
i have no clue where to find "absend minded". I search where guilde tell me to search for multiple runs and i still didnt manage to find it
Jakapoa  [author] Nov 20, 2023 @ 8:55am 
@Noelle"Good at Minigolf"Holiday Fixed.
@Dedlok Fixed.
@paul_entah Thanks for pointing that out!