RimWorld
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Dress for the Weather
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Mod, 1.4, 1.5
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2.873 MB
9 Νοε 2023, 15:46
12 Απρ 2024, 14:26
8 σημειώσεις αλλαγών ( προβολή )

Συνδρομή για λήψη
Dress for the Weather

ΠΕΡΙΓΡΑΦΗ
Have you ever lived on an ice sheet? Do you keep getting trade caravans and guests who dress like they're on summer vacation, pass out from hypothermia and lose toes to frostbite, and when you rescue them, they keep passing out before they can leave the map? Don't you wish guests had some common sense?

Fear not! With Dress for the Weather, trade caravans and guests will enter the map with weather-appropriate apparel. Upon spawn, this mod will replace guests' worn apparel with clothes that withstand the current outside temperatures - No matter if it's hot or cold. In cold climates, pawns will typically wear parkas, and in hot climates, dusters and cowboy hats come into play.

On heavily polluted maps or in toxic fallout, guests from factions that have at least industrial tech level will wear gas masks to protect themselves.

There is an option to extend this weather-aware behavior to raiders as well.

Guests (and raiders if enabled) will always wear apparel that matches their faction's tech level.

You can adjust which apparel guests will consider wearing in the settings. By default, all armor and utility is disabled, preventing pawns from wearing your sleek modded War Caskets for a light breeze.

Compatibility

Dress for the Weather is compatible with CE. Thanks to the authors for testing and notifying me.

If you find incompatibilities with other mods, please let me know. I'm happy to fix those.

FAQ
Q: Is this mod safe to add mid-save?
A: Yes.

Q: Is this mod safe to remove?
A: Yes.

Q: Does it impact performance?
A: When idle, it does not impact performance at all. When guests, trade caravans (and raids if enabled) spawn, it will have some performance impact that scales with the number of pawns spawning and the outside temperature. The more extreme the temperature, the harder it will try dressing the pawns appropriately. This may lead to a small but noticeable lag when pawns spawn in. It goes back to zero when the spawn is done, having guests and raiders on the map does not further impact performance.

Q: I found a bug!
A: Please post the full error log in the comments. I will fix it as quickly as possible. Please note that this mod is new, and bugs are to be expected.
Δημοφιλείς συζητήσεις ΠΡΟΒΟΛΗ ΟΛΩΝ (4)
3
24 Σεπ 2024, 14:57
Issues with Toxic Fallout
LittleEevee
3
21 Νοε 2023, 12:58
Issue - DFTW + More Faction Interaction + VFE Mechanoids
Winter
2
4 Φεβ 2024, 11:05
Issue while spawning caravan
Kahned
125 σχόλια
JOЯDΛИ 20 Απρ, 8:44 
Same as Kiss I can't access the mod options. The drop down menus are blank. Too bad, it's a much needed mod imo
猫雷Kiss 18 Μαρ, 1:34 
Bugged when open this mod's setting menu and keep getting this, may not compatible with WhileYoureUp mod or VEF mod.
Exception in Verse.Window.InnerWindowOnGUI: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 599ADF8E]
at Verse.Listing_TreeThingFilter.DoCategoryChildren
at Verse.Listing_TreeThingFilter.ListCategoryChildren
at Verse.ThingFilterUI.DoThingFilterConfigWindow
at DressForTheWeather.DressForTheWeatherMod.DoSettingsWindowContents
at RimWorld.Dialog_ModSettings.DoWindowContents
- POSTFIX ModSettingsFrameworkMod: Void ModSettingsFramework.Dialog_ModSettings_Patch:Postfix
- POSTFIX CodeOptimist.WhileYoureUp: Void WhileYoureUp.Mod+Dialog_ModSettings__DoWindowContents_Patch:CheckCommonSenseSetting
at Verse.Window.InnerWindowOnGUI
- TRANSPILER net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler
foxxy 8 Φεβ, 19:06 
I'm currently playing on sea ice and the caravan just left because of dangerous weather despite all of them wearing appropriate clothes for the weather. I would love for you to fix this issue, if possible.
猫雷Kiss 4 Φεβ, 19:45 
Hi will this mod got any update in the future?
csfireworks 18 Ιαν, 22:28 
very funny for some stackable cloth lolllll
GVLT 15 Οκτ 2024, 15:48 
Hi! Great idea and mod. As a frozen rimworld enjoyer I see that game is not really made to be played in permanent arctic temperatures. Can this behaviour you provided to visitors can be extended to pawns in raider camps and bases so they won't spawn empty or half-dead in -90?
Bad Connection * 15 Οκτ 2024, 15:22 
im sorry, but this seems broken right now. someone already made a discussion about it, but tribals will spawn in the 100s and pretty much tank the game entirely when this is enabled. a shame, since this is a pretty good mod
vin 8 Οκτ 2024, 19:58 
Not sure why but I can't select the option in the mod options to make raiders use the dress logic. I downloaded this mod because they'd always die of hypothermia before reaching my base. :(

Is there a way i can manually change the value to enabled in the mod option? I'm guessing that some sort of mod is interfering with me being able to click on it.
(OriginalOwl) 18 Αυγ 2024, 13:23 
Does anyone know of a mod that makes pawns take parkas off when cold, and vice versa?
Nightfish 9 Ιουλ 2024, 14:42 
Great mod. I failed to read all of the description and had to do a double take when a caravan showed up with full gas masks during a toxic fallout. Amazing!