You Will Die Here Tonight

You Will Die Here Tonight

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No Spoiler Puzzle Guide
By @willoneill
Stuck on a puzzle in You Will Die Here Tonight? Become unstuck with this helpful guide!
This guide contains solutions for all puzzles in You Will Die Here Tonight. Spoiler tags are in effect, and no additional information is provided beyond exactly what is required to solve the puzzle.
Library Puzzle
The Blue book is placed in Section 500.
The Red Book is placed in Section 900.
The Yellow Book is placed in Section 100
Shotgun Puzzle
After taking the shotgun, you must wait three seconds before moving.

There is an audio clue that counts the number of seconds, and the drips from the bottle in the left of the room can act as a visual clue as well.
Iron Maiden Padlock
4 5 9 6

Wall Safe Combination
0 7 9 8
Statue Rotation Puzzle

Three-Headed Dog: Right
Bird: Left
Demon: Down
Lucifer: Left
Art Gallery Puzzle
Flower Painting (Upper-right corner)
Child Painting (Upper-left corner)
Bumblebee Painting (Lower-left corner)
Butterfly Paining (Empty space in lower-right corner)
Skull Painting (Lower-right corner)
Heart Painting (Empty space in upper-left corner)
River Painting (Lower-left corner)
Lake Painting (Upper-right corner)
Animal Head Puzzle
Moose, Rhino, Goat, Lioness
Shield Knight Padlock
The solution to this puzzle can be derived by combining information from the billiard ball numbers and looking at corresponding rows on the mansion chessboard.

The order of pieces for input into the padlock are:

King, Rook, Pawn, Queen
Organ Puzzle
The solution for the organ puzzle is found by using the Elegant Crank on the Gramophone.

The notes required are:

Low A, E, High A, D Sharp, E, F

True Ending Puzzle
WARNING: This section contains HUGE spoilers. Review only if you have already made an unsuccessful attempt to flee Breckenridge Hall and are at a complete loss over what to do next.

To unlock the true ending, there are two things you must do in the mansion before returning to ARIES HQ:

1. Unlock the Firewall. Begin this quest by selecting Specialist Mike Kelly and interacting with the KRKN Terminal once you have progressed to a certain point in the game.

2. Discover the Checkmate Move. Select Captain Vincent Charles and inspect the chessboard in the Secret Lab.

Once you have achieved both of these conditions and return to ARIES HQ, you must interact with the computer at Katherine's desk. KRKN will speak to you and provide you with a final mission. At this point, you must:

1. Take the Brass Knuckles. These can be acquired from Sergeant Javier Rodriguez's desk after he is distracted by KRKN.

2. Take the Armory Key. You must go into Captain Vincent Charles' office and interact with the chessboard. This will result in the Captain coming over to the game and becoming focused on it. You can now take the Armory Key from the hook in his office.

3. Knock out Eric. Go to the firing range and repeat the combat tutorial with Eric. When you reach the final section on hand-to-hand combat, you will punch him with the brass knuckles. This will leave him unconscious.

4. Enter the armory and take the grenade launcher. With Eric knocked out and the key in your possession, you can now enter the final room of ARIES HQ and take what you need to destroy the wall in Captain Charles' office. The rest is up to you!
Fade_7k Nov 6, 2023 @ 11:55am 

Give the rat the muffin.
BP Nov 6, 2023 @ 12:39am 
Hello that could you explain how to get the wall safe code?
Hellblazer40K Nov 4, 2023 @ 9:54am 
Not all heroes wear capes
@willoneill  [author] Nov 4, 2023 @ 7:29am 
Guide updated with image of organ keys!
Hellblazer40K Nov 3, 2023 @ 2:50am 
thanks for the update sadly enough i tried the combinations for the piano and didnt work can you double check they are correct and if possible upload a photo with numbered keys to press to make it easier ?? thanks !!
@willoneill  [author] Nov 2, 2023 @ 2:15pm 
Have updated the guide with a bit more info requested! Apologies for not adding explanations about 'why' puzzles are solved the way they are, this guide aims to be completely free of spoilers! I'd suggest taking questions like that to the discussion forums where other players might be able to answer. :)
N Nov 2, 2023 @ 1:51pm 
Can you please also add explanations as to why the puzzles are solved the way they are solved? Some of the puzzles in this particular game often make no sense at all to me. For example, why is the shield knight padlock this exact code? I guess it has something to do with the captain's chessboard, but I don't see how one leads to the other. Or the statue rotation puzzle, why is the lucifer also on the left with the bird ?
Hellblazer40K Nov 2, 2023 @ 8:58am 
hi does anyone manage to play the music notes for piano??? i tried a few combinations but i dont know how to read music notes
Miller Nov 1, 2023 @ 1:42pm 
If like me you missed getting the grenade launcher early on. You need to open the bird cage, which can be done by getting the lockpick in the room south-east of the birdcage room. The lockpick is in the fireplace. Grab the crank from the birdcage, and take it to the music room where you killed the woman for her mask. Use the crank on the music box, and it will give you music notes... take that to the piano and play the notes. Grenade launcher will be given to you. (coffins either side can be opened with brooches)
Nachtmahr Nov 1, 2023 @ 10:57am 
How do you get that order for the knight shield puzzle? Via the chess memory? But I cannot see how to deduct the correct order from it. Also, for the shotgun puzzle, is it really 3 seconds or 3 ticks? Because I still fell