The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Siahnorra Spell Pack - Charms and Curses - Expert
   
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Aug 26, 2014 @ 10:00am
Sep 25, 2014 @ 7:45am
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Siahnorra Spell Pack - Charms and Curses - Expert

Description
Hello and welcome to Siahnorra's Spell Pack - Charms and Curses! This spell pack started as a way to get you to fuel your magic while in battle, and now it's becoming much, much more! With it becoming now a way for you to make your character more unique, more what you want out of your game. Everyone has certain play styles, and I hope to be able to implement them all! Below are the charms and curses I am working on. Suggestions and comments, requests and concerns are always welcome. Bold spells are already created and ready to go. V1.4 is out! tell your friends and family! This is going to change the way you play skyrim for good!

Charms can be purchased at Farengar of Whiterun and Collete of the College of Winterhold.

Expert Charms now implemented. Some charms have hidden effects and abilities that come with them.

Complete schedule for mod as of now.

Charms and effects:
APPRENTICE: 3
MAGICKA - 25% magicka regen
HEALTH - 25% health regen
STAMINA - 25% stamina regen

WEEK:1

ADEPT: 10
CONJURER - +1 max summons double duration 10% destruction
KNIGHT - 20% heavy armor 25% stamina regen
PRIEST - 20% restoration 25% magicka regen
LIGHT FOOT - muffled movement 30% movement speed fall further without damage
ATRONACH - 50% elemental resist
ANTIMAGE - 100% magic resist
ELEMENTAL - 30% fire damage 30% ice damage 30% electric damage
FLAMES - 50% fire damage 50% fire resist
FROST - 50% ice damage 50% ice resist
SHOCK - 50% electric damage 50% electric resist

WEEK:2

Expert: 10
marksman - 20% bow 20 sneak muffled movement
gladiator - 20% one handed 20% block 20% heavy armor
barbarian - 20% 2hander 20% light armor 25% stamina regen
armsman - 20% one hander additional 20% if dual wielding 20% light armor
rogue - 20% onehanded additional 20% if daggers 20 sneak 20% light armor
spellblade - 20% destruction 20% onehanded 25% magicka regen
wizard - 20% illusion 20% alteration 20% magicka regen
warlock - 20%destruction 20% illusion 20% conjuration
thorns - attackers take damage 50% disease resist +20 to armor rating
destroyer - 50% destruction

WEEK:3

Master: 10
Paladin - 20%resto 20%one handed additional 50% damage to undead 20% block
necromancer - +3 to max summons illusion spells work 2x the level 100% disease and poison resist
dread knight - 100% disease and poison resist 20% 2hander 50% resist cold
beast - 50% unarmed 30% movement speed 100 peak stamina 100 peak health
ranger - 20% bow 20% onehanded 30 to movement speed 20 to light armor
blood tank - the more enemies around you the more damage you can take
juggernaut - the more enemies around you the more damage you can deal
shadows - 20 sneak muffled movement when sneaking 30% movement speed and 50% invisibility
druid - 30% alteration 100% disease and poison resist 10% destruction
paragon - 30% onehanded 20%movement speed 25% attack speed 100 stamina 50 health

Curses and effects:

WEEK:4

Expert: 5
DECAY - target no longer regnerates anything
aging - the target becomes very old and slow and weak
withering - target loses health slowly overtime
weakening - the target loses their stamina very quickly
rippening - rip the targets magical abilities from them

WEEK:5

Master: 5
stone - the target turns to stone becoming paralyzed
hell's hysteria - the target completely loses their mind to fear
hellfire - the target becomes covered in hellfire, losing health overtime and is more susceptable to fire damage
hungering cold - the target moves more slowly and is more susceptable to frost damage
overcharge - damages over time, causes the target to be way faster than normal





http://www.nexusmods.com/skyrim/mods/57548/? <------- Nexus Version

Other spells that can be found in a scavenger hunt around the campus of the College of Winterhold:
Magicka Siphon - Siphon magicka out of your enemy. Concentration spell, if you don't hit a target with magicka it will cost you magicka to keep up the spell.
Osmosis Link - Link up with your allies or enemies and absorb their magical aura. Great for followers that aren't mages. Fire and forget spell, lasts 10 seconds. Also this is not hostile.
Dark Invigoration - Siphon the life force out of your enemy to fuel your spells. Fire and forget spell, not meant for hardcore damage, just mild as it converts their health into magicka. This is a destruction spell, while the other 2 are alteration spells.
Disarm - The ability to disarm an "armed" opponent (meaning in their hand) without the shout, because less face it, a mage should be able to do this to their enemies, considering naming this "expeliarmus" any upvotes?
Suffocate - A new illusion spell that allows you to cause your opponent to choke, and stumble about while fleeing combat to catch their breath, it damages them over time.
Time Ward- (yes I am a Who fan) A new ward spell that allows you to summon a ward for 10 seconds, instead of holding it on. Allows longer time if dual casted, and allows to dual cast spells while ward is up.

I'd like to try and keep the spells balanced, I'm not into being OP. I mean I do believe a mage should feel powerful, but nothing like "lets go
kill that big bad boss in 2 hits." So your feedback is VERY welcome,
tell me if i should strengthen or weaken any aspect, THANKS.

Please feel free to upload your screenshots of when and where you use the spells. But try to keep this as spoiler free as possible! I'll be uploading new screens of the spells soon.

There are no requirements to download this, just install and play!

Thanks for downloading and the feedback! Hopefully I think of more somewhat unique spells.

Credits:
Bethesda
My Mom and Dad for creating me.
BestInSlot for teaching me to not be stupid.
All the awesome modders who create spells and mods that I use day in and day out.
29 Comments
Dym0niter Nov 22, 2017 @ 1:38pm 
can you make it so that the curse of decay prevents healing spells too?
Dark midnight Jan 2, 2017 @ 2:07pm 
where can i get the curses
bruski4321 Dec 10, 2016 @ 9:15pm 
CONJURER says plus 1 but it dont stack with the perk tree extra still could only have 2 max
Suckeychicken Dec 5, 2016 @ 10:26am 
magicka siphon appears to have a net change of 0 in magicka
bruski4321 Dec 4, 2016 @ 7:54pm 
haveing hard time buying the charms only ever like 3 available and keep seeing the same ones
bruski4321 Dec 4, 2016 @ 7:53pm 
i found alteration spell locate object really helpful in finding them
Crimson Apr 21, 2016 @ 10:41pm 
Just use psb in console..
ᛟ Bellerophon ᛟ Nov 28, 2015 @ 11:24am 
No Farengar only has Charms and I checked the college of winterhold Nothin Not even charms T_T
Moko Moko Oct 18, 2015 @ 10:12am 
so where are the curses? are they with farengar as well?
Master_Sehrix Dec 3, 2014 @ 2:14pm 
UPDATE: FOUND IT!!! Oddly enough, as I was completing the college quest line, I noticed a deformed banner, and before knowing what it was, I went to take a look. Sure enough, a stretched banner, and right next to it, the Dark Invigoration tome. Lol thanks anyway though, I would still aprreciate any other hints for Osmosis Link, if you have anything.