Crusader Kings III

Crusader Kings III

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AGOT: More Actions
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Oct 23, 2023 @ 9:09am
Apr 13 @ 1:36pm
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AGOT: More Actions

Description
AGOT submod that adds new actions to the game with the aim of increasing the intensity.
Every action can be performed freely if the action is not on cooldown. For AI there is also a realm cooldown, meaning if someone performs an action noone else can perform the same action within the same realm for a certain time.

Reveal Bastards action:

Your target requires to:
- have the Disputed Heritage trait

I always found it strange that characters with Disputed Heritage can remain in their House even though they are clearly bastard. This mod changes this base game behaviour, and it can shake things up in some cases.

Cooldown on this action is 2 year (per character).
Realm cooldown for AI: 5 years.


Dynastic Claimant action:

Your target requires to:
- be the dynastic head of your dynasty

Characters in cadet houses often lose their claims what their ancestors gained. This action let's you recover these claims.

Cooldown on this action is 50 years (per character).
Realm cooldown for AI: 10 years.

Provoke War action:

Your target requires to:
- have at least one claim on a duchy or higher tier title
- be landed

Not many characters push their claims, but a professional instigator can help with that.

Cooldown on this action is 15 years (per character).
Realm cooldown for AI: 15 years.

Buy Betrothal:

Your target requires to:
- be the child of the King of the Iron Throne
- be betrothed to a minimum duchy level ruler or to one of their child (not married)

The king will break betrothal with the previous betrothed character. The previous betrothed character's house head will become angry with the king, who then declares war of revenge against the ruler of the Iron Throne.

Your selected kin who will marry the king's child temporarily gets the "Refusing Marriage" trait, which will disappear once the plot is over (even if the plot fails because someone important in the plot dies)

Cooldown on this action is 50 years (per character).
Realm cooldown for AI: 15 years.

How to use the interaction?


You'll find the interaction in the 'Personal' interactions list when you right click on a character that is available for the action. It start a scheme which has 100% success rate.
AI can use these interaction too.

The more Intrigue skill points you have the faster the schemes will finish.

The schemes have 100% success, you need only time to complete it (1-2 years, depending on the schemer character's skills).



This mod works only with AGOT. Load this mod somewhere after AGOT. If you are using my other submods, this mod needs to be the last in the list.

Example load order:
- A Game of Thrones
- AGOT: House Founders
- AGOT: More Actions

Check out my other submod which works just fine together:
124 Comments
Sqidman 2 hours ago 
pls update bro
GodFear 14 hours ago 
plz update
Relok  [author] Apr 13 @ 1:40pm 
@KosmasKeletzis That is needed for my other mod, "House Founders" if you are also using Minor House Flavour
KosmasKeletzis Apr 8 @ 4:09pm 
Do we not need the Compatibility Patch (https://steamcommunity.com/sharedfiles/filedetails/?id=3351589841) that you previously had before @Relok?
Relok  [author] Apr 6 @ 12:32pm 
Updated for AGOT 0.4.0

@DiscoH0BBIT - I think it is possible. Never tried it, but in theory should be doable.
@Ranger - Problem is if I allow it for more characters, it will cause performance issues.
@Romwill - I'll try to look into it. It is also possible that the mod was not up to date, as recently I was busy so I couldn't update it in time.
@ahk528 - I think that is more of a base game question. This mod doesn't do such thing.
ahk528 Apr 5 @ 5:26pm 
any way to negotiate alliance? like the double marriage between dorne and iron throne allowed dorne to be folded into 6 kingdoms 'became the 7 kingdoms' diplomatically instead of through conquest??!?!?!??!
Romwill Mar 31 @ 1:07am 
Hi! Is "Investigate True Parentage" scheme still in the mod? For some reason I don't have it.
Ranger Mar 25 @ 1:35pm 
Have you thought of making the schemes not have a 100% success rate and instead make them difficult but available to more people so that it happens more dynamically?
DiscoH0BBIT Mar 22 @ 5:05am 
anyway to reveal heritage of ulf?
Relok  [author] Mar 17 @ 7:24am 
- Updated for CK3 1.15.0
- Updated for AGOT 0.3.12.1