Phoenix Point

Phoenix Point

49 oy
Configurable Phoenix Weapon Stats
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24 Eki 2023 @ 20:25
9 Oca @ 23:38
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Configurable Phoenix Weapon Stats

theasl tarafından 1 koleksiyonda
Configurable Weapon Stats
8 öğe
Açıklama
Allows some stats of the 18 Phoenix Point weapons (Ares AR-1, Mercy SG3, Slamstrike, Vidar Grenade Launcher, Firebird SR, Hawk-41K, Gungnir SR-2, Cypher HG, Tyr-1 Autocannon, Hel II Cannon, Jormungandr Cannon, Goliath GL2, Destiny III, Ragnarok, Gorgon Eye-A, Scorcher AT, Phoenix Shock Lance, Neurazer) to be customized via the mod settings menu:
- Damage (limited to the types innate to the weapon, including shred, pierce, blast, fire, shock)
- Ammo capacity
- Clip charges (for the Ragnarok)
- Burst
- Projectiles per shot
- Effective range (value may not show up as changed, but will take effect when using the weapon)
- AoE radius (for the explodey weapons)
- AP cost
- Hands to use
- Weight
- Stop on first hit (if disabled: hit multiple enemies, through cover, etc. with one shot)

Heavy, turret, and melee weapons may have limited configurability.
Promotional versions of weapons are not affected.
Probably does not work with any other mods that in any way modify the included weapons.
26 Yorum
asia 15 May @ 2:28 
thanks bro,can you make a new mod for promotional versions of weapons and armor
Leto 15 Kas 2024 @ 4:20 
thanks for the mods, but what would be really great would be a mod that does the same for armor and implants too
theasl  [yaratıcı] 25 Eki 2024 @ 18:44 
Some people do say that the range is affected even if the display number is not changed (which iirc they use two different values to calculate, dumb I know). I didn't really test every weapon so idk
jay 17 Eki 2024 @ 14:12 
Great mod. Modding effective range on some weapons does not appear to work however. Neither Tyr or Mercy show an updated range when changed by the mod.
Michael 14 Eyl 2024 @ 18:29 
amazing, have an award
Russel From Up 12 Tem 2024 @ 18:16 
Ayy, thanks for clarifying that chief
theasl  [yaratıcı] 12 Tem 2024 @ 17:54 
I believe it affects all instances of the weapon regardless of who is using it, yes
Russel From Up 12 Tem 2024 @ 16:58 
I know that enemy pandorans and the other factions also use the same weaponry, does changing the stats for any of the weapons also reflect when the ai use the modded weapons?
leandro.lenchinski 31 May 2024 @ 13:05 
Muito bom, obrigado pelo serviço.:steamthumbsup:
Moisesjns 24 May 2024 @ 14:34 
Works for me with TFTV. i did 3 missions so far and i can notice the changes so. as of this post its working .