Victoria 3

Victoria 3

264 ratings
[1.5.10] Playable Late Game
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Oct 17, 2023 @ 11:19am
Dec 5, 2023 @ 8:27am
20 Change Notes ( view )

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[1.5.10] Playable Late Game

Description


This mod aims to address the problem of late-game unplayability by implementing structural changes to the construction, migration, and population growth systems for AI. It strives to maintain the highest possible integrity while ensuring optimal performance.



Click above to the original mod (1.4) ⬆️

The changes below are only valid for AIs and require starting a new game

What Has Changed?

Construction sectors have been disabled to prevent the additional ticks required for construction effects like increased hiring, changes in living standards, state alterations, wages, etc.

However, you as the player will not notice significant differences, as the GDP of the countries will continue to grow (along with other factors such as prestige and literacy) through a simplification of the game's economic system.

Game Pops

Countries' populations will now experience neither real growth nor decline, replaced instead by a growth in population based on GDP increase. Furthermore, migration between AI states will be disabled, and emigration from smaller countries to developed ones has been completely halted.

AI will make an effort to convert and assimilate their population into the primary culture, thus sparing your CPU from doing this work. Assimilation and conversion of the population for the player will be a decision they must make.

AI

Besides the above-mentioned changes to the AI, they are now also less likely to engage in large-scale wars with each other in the late game, which previously caused significant lag. These wars were frustrating for players since they did not directly involve the player and yet still resulted in performance issues without providing any engagement or benefit.

Furthermore, repetitive events such as 'inefficient agriculture' and 'Oil!!' have been reduced for the player, to accommodate the game's increased speed, which made these events occur too frequently. For AI-controlled entities, these events have been completely removed, reducing the overall processing demands and contributing to a smoother gameplay experience.

Although the AIs no longer construct military buildings, they now benefit from a more progression every decade, reflecting not only an increase in military might but also in various resources such as coal, steel, iron, and oil. This progression, based on their initial GDP, ensures a consistent growth in vital sectors. Therefore, there's no need to worry about the AI becoming too weak without new construction, nor is there a need to concern oneself with them lagging in economic resources. This balanced and nuanced approach ensures that the AI remains competitive and engaging across multiple aspects of the game, without unnecessarily taxing the game's performance.

Recommendation

Please disable V-Sync and set the maximum FPS to 30 to ensure that the problem with your lag is not related to your GPU, but rather your CPU. This should increase your game speed considerably, depending on your GPU.



Problems This Mod May Cause
  • Lack of fidelity to local cultures and assimilation.
  • AI trade routes will not expand due to the simplification of the economy.
  • Forming a customs union with another AI country may lead to strangeness due to inconsistent GDP and market size ratios.
  • Non-historical data on population, GDP, or living standards for AI due to the approximations made in this mod may not be exact.

Donation

If you enjoy using this mod and would like to support its ongoing development, consider making a donation. Every contribution, big or small, helps to ensure continuous improvements and updates.

[www.buymeacoffee.com]

Supported Languages

The mod was created for English and Portuguese but also includes automatic translations (hence I could not confirm their accuracy) for Japanese, Chinese, Spanish and Russian. Other languages have English set as the default.
189 Comments
DERD15 Apr 18 @ 12:46pm 
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Manubs Apr 3 @ 3:22am 
For the diplomatic options problems: go to mod files, delete the folder "GUI" - inside in the mod main folder, play for fun!
Wazter Feb 24 @ 1:03pm 
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Dr. Quackers M.D. Feb 17 @ 1:03pm 
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magui84 Feb 14 @ 8:07am 
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Noir Cat Feb 6 @ 8:38pm 
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Sr_Remedy Jan 10 @ 8:58am 
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Sr_Remedy Jan 5 @ 9:35am 
Atualiza aí man, esse mod é mt foda, parece que na nova versão não funciona direito na construção. Quando vc lançou consegui jogar uns 4 games até o fim sem ficar devagar igual o jogo base.
[Z] EMKP Dec 21, 2024 @ 7:19am 
I this this mod is breaking all the diplomatic options
Strawberry SwitchBladee Dec 13, 2024 @ 11:58am 
does this work in any capacity? :(