Rain World

Rain World

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ULTRAKILL Style Region Titles
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Oct 14, 2023 @ 3:20am
Aug 27, 2024 @ 4:18am
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ULTRAKILL Style Region Titles

Description
Displays region and subregion names in the style of Ultrakill's level name pop-ups!!

If you want to change the number, or the sub-text that shows up for your own region. you can do it like this:
First create a "ultrakillsubtext.txt" file inside your regions folder (you can add "-artificer" for example to make it slugcat specific), and use the following template:
subregion : number : sub-text
Where "subregion" is the name of your subregion (case sensitive),
"number" is a number from -2 to 10 (-2 displays "CRESCENDO", -1 displays "???", 0 displays "CLIMAX", rest display as expected),
"sub-text" being the text that appears under the first line of the title
You don't have to specify both the number and sub-text, you can do either one individually.
If you specify the number for any subregion, you must specify it for all others, else it might de-sync.

You may also specify what appears as the "region name" when the title displays (changing "shaded citadel" from the gif above for example)
To do that add a line to the top of the file with:
base : name
Where "name" is the new name you want to change

For a good example of everything said here, see the
\world\cl\ultrakillsubtext.txt
directory in this mod's files.

Credits
  • Mod by Nacu
  • Spanish translation by Wipple[www.tumblr.com]
  • Font used: VCR OSD Mono
  • ULTRAKILL by Arsi "Hakita" Patala and New Blood Interactive
Popular Discussions View All (1)
3
Jan 6, 2024 @ 3:48pm
How do i get this to work??
deanblee1
148 Comments
NonIdiot May 25 @ 1:35pm 
Huh, that's odd. The mod doesn't seem to actually do anything when installed, even at the top of the load order. No text, no blip sounds of the text, nothing. I saved my changes elsewhere, uninstalled and reinstalled (to basically revert it), and tried again, but it still doesn't seem to do anything.
Nacu  [author] May 25 @ 12:07pm 
sure :)) when you have it working feel free to add me on steam and we'll talk
NonIdiot May 25 @ 11:50am 
i volunteer as tribute to add letters to the font. translation should probably be done by someone else but i can do the funny letter thing
Nacu  [author] May 25 @ 3:04am 
@ntt_ Im not going to develop the mod any further, however if you/someone manages to do it on their own (for example add new letters to the font and/or add a translation) feel free to do that and contact me, I'll be happy to add it officially
Nacu  [author] May 25 @ 3:03am 
since when is it a "when"?
turret May 24 @ 5:56am 
when are you gonna add watcher support
ntt_ May 22 @ 3:38pm 
can you add support for ç, ã and â, please i would be very thankful if you did.
NonIdiot May 4 @ 3:16pm 
@nyxlanders all the ones used by spanish and not by english (á, é, í, ó, ú, and ñ) are already supported by the mod, install the mod and head over to C:\Program Files (x86)\Steam\steamapps\workshop\content\312520\3050636729\atlases\vcrosdmono.png for proof
christianoparadiso May 2 @ 6:35am 
this mod is neccesary for anyone ever since it looks better than black bar with text
aegagrusScholarship May 1 @ 9:10pm 
okay first of all, awesome mod that i've been having way too much fun with because now i can rename every region to something really stupid. and it's ultrakill flavoured too, so thank you very much!

however, i noticed that the displayed region names depend on which slugcat triggers the name to be displayed, rather than which campaign is currently being played. would it be possible to add a menu option that tweaks the mod behaviour so that it displays region names based on the currently played campaign instead?

if it helps, i'm pretty sure this is because you are checking for SlugcatStats.Name .[slugcat] when choosing which region title to display, which checks for currently played character. i've found that checking for self.abstractCreature.world.game.StoryCharacter == SlugcatStats.Name .[slugcat] returns the current campaign instead.

thank you!