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however, i noticed that the displayed region names depend on which slugcat triggers the name to be displayed, rather than which campaign is currently being played. would it be possible to add a menu option that tweaks the mod behaviour so that it displays region names based on the currently played campaign instead?
if it helps, i'm pretty sure this is because you are checking for SlugcatStats.Name .[slugcat] when choosing which region title to display, which checks for currently played character. i've found that checking for self.abstractCreature.world.game.StoryCharacter == SlugcatStats.Name .[slugcat] returns the current campaign instead.
thank you!