Garry's Mod

Garry's Mod

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Extended AI Navigation
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Realism
File Size
Posted
Updated
307.742 KB
Oct 10, 2023 @ 6:30am
Nov 21, 2024 @ 5:27am
14 Change Notes ( view )

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Extended AI Navigation

In 3 collections by Zippy
Zippy's Stuff
44 items
Zippy's Server
96 items
ZBASE - Recommended Addons:
8 items
Description
THEY CAN MOVE, FINALLY!!!
Helps NPCs that need special nodes or path_tracks to move on maps that do not have them. Basically, NPCs that almost never move/navigate can now do so on any map with a nodegraph.

Features
- Navigation for all flying NPCs (such as manhacks, helicopters, and flying SNPCs)
- Strider navigation
- Rollermine navigation
- Adds a combine APC to the spawn menu that can move/navigate

CVARS
"mfs_be_navigatin" - Enable/disable addon.
"mfs_be_navigatin_random" - Make NPCs move randomly when it can't reach or doesn't have an enemy, does not affect the APC.
"mfs_be_navigatin_aircraft_nocollide" - Nocollide aircraft NPCs.
"mfs_be_navigatin_heli_enhance" - Make combine helicopters drop bombs and fire their gun more.
"mfs_be_navigatin_goofy_ahh_strider" - Strider navigation system, disable if you find it too yanky.
"mfs_be_navigatin_dropship" - Enable dropship navigation.
"mfs_be_navigatin_critters" - Enable small aircraft, such as manhacks and cityscanners, to use the system.

Notes
- The map needs a nodegraph in order for it to work. If it still doesn't work even though there is one, try setting "ai_norebuildgraph" to "1" and restarting the map.

- Can probably impact performance if you have many NPCs on a large map

- Does not affect VJ Base SNPCs

- Works with APCs from Combine Units +PLUS+: https://steamcommunity.com/sharedfiles/filedetails/?id=2918634728

Join the discord server (by clicking the image below) if you want to discuss my addons!
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