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1. Comprehension +150 (helping you reach the full value of 200)
2. Luck +150 (helps you reach the full value of 200)
3. Charm +200 (to prevent your value from being too low)
4. Backpack space +30% (basically worry-free)
5. Pill cpacity +4 (total 9)
6. The elixir output is doubled and the energy consumption is halved
7, vision +3 (actually reaches 7, which is enough to fight monsters in sect missions)
8. The big map shows enemies (seeing that everyone has one, I will also make one)
9. 100% theft chance without being discovered
10. Doubled task rewards
11. Number of days to learn secrets - 5 (little change, this is the case for the time being)
12. Cultivation experience +50% (almost enough, suitable for me)
13. Interacting with NPCs will double the rate of increase in favorability
14. Expected answers to NPC discussions and interactions (required to save worry)