Stellaris

Stellaris

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More Picks & Points: Traits|Civics|Ethics [FLEX EDITION]
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Sep 19, 2023 @ 10:04am
Mar 6, 2024 @ 4:42pm
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More Picks & Points: Traits|Civics|Ethics [FLEX EDITION]

In 2 collections by hubertkenobi
Stelaris Realistik Collection [SYNC FRIENDLY]
68 items
Stellaris Realistik Collection 3.11+
9 items
Description
[For 3.11+ and now compatible with almost all future versions!]

Welcome to More Picks & Points "FLEX EDITION"
This is the Flex Edition of "More Picks & Points: Traits|Civics|Ethics" older versions, or just MPP. This edition offers you the freedom to customize the mod settings without manually editing any files, thanks to our new (optional) Flex(ible) Script tool. Just download it and run it.

(Note: "Flex" in this edition stands for "Flexible" and not any other possible meaning. The goal is to provide customization options, not to imply anything else.)

• MOD DESCRIPTION •
This mod provides players (and NPCs) with expanded freedom and realism when creating a new empire. It offers increased trait points, ethics, and civic picks. Whether you're looking to craft a unique civilization or simply experiment with different combinations, this mod enhances the Stellaris empire-building experience by increasing the diversity of alien species and ecosystems, improving biological realism.

Vanilla Values:
- ETHOS_MAX_POINTS: 3
- GOVERNMENT_CIVIC_POINTS_BASE: 2
- Machine Trait Points: 1
- Biological Trait Points: 2
- Max Machine Traits: 5
- Max Biological Traits: 5

Standard (Mod Default Preset) Values:
- ETHOS_MAX_POINTS: 5
- GOVERNMENT_CIVIC_POINTS_BASE: 5
- Machine Trait Points: 4
- Biological Trait Points: 5
- Max Machine Traits: 8
- Max Biological Traits: 8

Custom Values:
With flexScript[github.com], you can freely customize these values to your preference.

• WHAT'S NEW IN THE FLEX EDITION? •
The FLEX EDITION introduces a revolutionary way to tweak the mod's settings. With the flexScript[github.com] (FS), you can:
  • Set the mod to vanilla default values.
  • Use the standard or beast presets (similar to the previous STANDARD and BEAST editions).
  • Fully customize the points and picks to your liking.
  • Prepare MPP for server gameplay.
FS is open source and was developed in Python. You can easily check its code in our GitHub repository.

• HOW TO USE THE FLEXSCRIPT •
  1. Download the latest release from the Releases Page[github.com].
  2. Follow the instructions in the Readme.md file at flexScript[github.com].
  3. Run the script and follow the on-screen prompts to customize your mod settings.

• HOW TO UPDATE MPP •
With FS, you don’t have to wait for the mod to be updated—you can update it yourself whenever Stellaris gets a new version. That’s one of the main reasons this script was developed. Just follow these steps:
  1. Run FS and let it check all folders and files to ensure everything is in place.
  2. Choose option 6: UPDATE. If you're in SERVER MODE, deactivate it before proceeding.
  3. Wait for the update to complete: This may take a few moments, so please be patient.

• EASIER MULTIPLAYER SETUP •
Hosting a multiplayer game with friends? FS simplifies the process! FS's new server mode ensures that all players have identical mod settings, reducing the risk of desyncs or compatibility issues. Just run FS in server mode, and it will handle the rest, making your multiplayer experience seamless and enjoyable. Remember to test your online games after customization, and let us know if you encounter any issues. Read more about this process in the Readme[github.com].
Happy gaming!

• WARNING •
Please note that this mod also alters the picks and point limits for NPC Empires. This is not intended to function as a Cheat Mod. Instead, these changes enhance the diversity of traits across different species and empires, both player-created and AI-controlled. This affects game balance and may make the game harder or easier depending on the species you create.

• COMPATIBILITY •
This mod is compatible with Stellaris 3.11+. The STANDARD, BEAST, and LITE versions are no longer maintained. Instead, all features have been integrated into this FLEX EDITION for a more streamlined and user-friendly experience, making maintenance easier and more autonomous.

• KNOWN ISSUES •
  • Occasionally, running FS might trigger Windows Defender due to its interaction with mod files and Stellaris installation. Rest assured, this script is safe, and you can verify its harmless nature by checking the code on our GitHub repository, it's open-source.
  • Some mod incompatibilities may arise when using other mods that modify trait points, ethics, or civics. More details are provided in the Compatibility section above.
  • There's a known issue with the "Tactical Algorithms" civic for machine empires that may prevent leader trading. We are investigating this and working on a fix. In the meantime, if you encounter this issue, avoid using this civic if you need to trade leaders.

Popular Discussions View All (2)
30
Mar 7 @ 5:13pm
🛠️ Share Issues & Feedback Here! 🛠️
hubertkenobi
0
Sep 19, 2023 @ 10:55am
🌌 Show Off Your Empires: The Flex Edition Chronicles! 🌌
hubertkenobi
150 Comments
hubertkenobi  [author] May 19 @ 9:34am 
@SilverVixen Nice that's great to know!
Btw I think at this summer I will have plenty of time to update it. Anyways you guys know Paradox update it's games really often, so my efforts are always delayed... that's why the FS.
SilverVixen May 19 @ 9:20am 
yea dw, i firgured it out and the mod works great
hubertkenobi  [author] May 19 @ 9:18am 
It's an executable software...
hubertkenobi  [author] May 19 @ 9:17am 
You guys don't need to know anything about coding... that's why I made a script for you. You just need to run it it's almost entirely autonomous, and you don't need a IQ of 10 to run it.

Also I made it specially cause I don't even have time to get on my PC while i'm in university time. I can only get on my pc at university and job holydays, and even that sometimes is impossible for me.

Check out the description and download FS. Otherwise it's impossible, I'm sorry ;)

@bascott83 @SilverVixen
bascott83 May 19 @ 7:10am 
I know nothing about flexscript or coding. Is there any chance you can update this for the ones like me that done know how to fix it ourselves.
SilverVixen May 17 @ 3:41am 
i see, main issue i had so far was a crash upon entering the trait menu but that might be me on 4.0 and not knowing to update it
hubertkenobi  [author] May 16 @ 4:01pm 
@F. Thot Bitchgerald
Did FS tell you the update was successful and the whole path finding too?

@SilverVixen
For what I remember the file i've uploaded was meant for 3.11. Anyways you can autoupdate it with flexscript.


I will be able to update this after my exams phase. Finally, in june +/- july.
I will also try to update flexscript with some bugs people have reported and maybe some new features fans have told me to implement on: https://steamcommunity.com/workshop/filedetails/discussion/3038118849/5966762781879865589/
SilverVixen May 15 @ 8:15am 
so for some clarification as its not too clear for me is this for 4.0 or 3.14?
F. Thot Bitchgerald May 8 @ 5:12pm 
My game is crashing on launch, even after updating through FlexScript. Both as part of load order and as the only active mod.
Replacing 00_species_archetypes.txt and 00_defines.txt with the vanilla files and manually updating the values did prevent the game from crashing though!
Spongebrain May 7 @ 1:40pm 
Thank you for being so responsive to your comments. I got frustrated when quickly installing last night while tired, then tried again this morning with no more success. Lo and behold, the solution was 4 comments down. Bless you, my friend.:steamthumbsup: