Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Medieval 1177 AD campaign: Crusaders vs Saladin
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Tags: mod, Campaign
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233.460 MB
16 sep 2023 om 6:25
13 jun om 5:24
29 wijzigingsnotities (weergeven)

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Medieval 1177 AD campaign: Crusaders vs Saladin

Omschrijving
Move this mod above Part 1 in Mod Manager!

Hello knights! In honor of the 10 years anniversary of great Rome II game and 5 years anniversary of Medieval 1100 AD mod our international team presents you new big project: Medieval 1177 AD Crusaders vs Saladin campaign!

A lot of things were changed: added 30+ unique factions, 10 new settlements (like Tripoli) got walls, added famous leaders, events, new roster for Roman Empire etc. Four major campaign characters are immortal: Baldwin IV of Jerusalem, Richard the Lionheart, Frederick Barbarossa and Salah al-Din. Campaign starts at famous Battle of Montgisard in 1177 AD!

32 factions playable:
1. Roman Empire
2. Almohads
3. Ayyubid Sultanate
4. Banate of Bosnia
5. Bavandids
6. County of Tripoli
7. Cumans
8. Duchy of Aquitaine
9. Duchy of Saxony
10. Duchy of Silesia
11. Hamdanids
12. Holy Roman Empire
13. Khwarezmian Empire
14. Kingdom of Aragon
15. Kingdom of Danes
16. Kingdom of England
17. Kingdom of France
18. Kingdom of Georgia
19. Kingdom of Hungary
20. Kingdom of Jerusalem
21. Kingdom of Portugal
22. Kingdom of Sicily
23. Kipchaks
24. Lombard League
25. Principality of Antioch
26. Principality of Halych
27. Republic of Pisa
28. Seljuk Sultanate
29. Venetian Republic
30. Zengids of Mosul
31. Bulgaria
32. Duchy of Bohemia
33. Sultanate of Rum

Campaign is still in beta, so a lot of things to be done like historical events (Third Crusade, sack of Constantinople, Mongol invasion etc), many new units (like Ibelin and Santiago knights) and more.

P.S. Special thanks to Xenon97(Joker) for great historical info of that time period and help with 1177 AD campaign creation!

P.P.S. One of the goals of new campaign is partition of late 12 century units from early.
All mask and capelina helmets and most tunics were removed from 1100 AD mod and stay only in 1177 AD.

Submods only for 1177 AD:
1) 12 turns per year
https://steamcommunity.com/sharedfiles/filedetails/?id=3215247643

1100 AD fans' Discord:
https://discord.gg/WxWVkeYNB7
347 opmerkingen
Myth 18 uur geleden 
Does this work with the multiplayer campaign? We keep getting desynced in the start when playing it.
Starsmil  [auteur] 13 jun om 5:26 
Updated. Made playable Sultanate of Rum faction.
Starsmil  [auteur] 10 jun om 13:52 
it's Macedon
GC-[20thNY(A)[VOL]Lion 10 jun om 11:50 
I cant find france? Do i need a DLC?
Starsmil  [auteur] 5 jun om 4:58 
if Baldwin or Saladin die first turn, it will break immersion for other. So we choose majority.
apocalypseharbinger 5 jun om 2:22 
take off immortality tbh it breaks my immersion
Xenon97 (Joker)  [auteur] 4 jun om 6:17 
@Jarikas Military traditions have been removed as they give too much advantage to the player's armies. However, the general's abilities still remain.
Jarikas 2 jun om 8:43 
Why i cant choose military traditions? that button just doesnt work
B.I.S.D. Master Ki Adi Mundi  [auteur] 28 mei om 9:02 
Pay attention
Important! The Greek States Culture Pack DLC is required to play with England, Hungary and HRE; to play with Rum, Cilicia, Khwarezm and Genoa is required Empire Divided DLC.
Phonrat 28 mei om 6:54 
why i can't play England faction ?