Left 4 Dead 2

Left 4 Dead 2

651 ratings
Alt - reduced "Black Mesa View Tilt" (Script)
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Survivors: Survivors
Game Content: Scripts, Miscellaneous
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Sep 6, 2023 @ 11:30am
Sep 6, 2023 @ 8:27pm
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Alt - reduced "Black Mesa View Tilt" (Script)

In 1 collection by NB
T.A.C.M ⚙️Scripts / Mods Compatibility⚙️
54 items
Description
Black Mesa and Half-Life inspired view roll ; all credits goes to "VIC" I just did a reduced version of the effect for those who might experience motion sickness using the original ; the effect is reduced by half but it works in the same way as the original.

and yes the effect also applies to clients without the mod.
Original-Black Mesa View Tilt by "VIC"

(DISCLAIMER) Do not hold your left and right keybinds when the map transition is about to begin otherwise your camera will be tilted forever on the next chapter (FIX) go afk and return ; the cam angle should be back to normal after that.

(Works only on Singleplayer and Hosted local servers)
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43 Comments
SonBroku May 8 @ 4:05pm 
Any plan on making this able to work with online play? Love to just have this as my default all the time
Player 5 Apr 27 @ 4:08am 
Sometimes the screen would stuck crooked to the left after saferoom checkpoint, and always left side.
Kaisy Mar 14 @ 5:15pm 
Can you make a version where you reduce it more?
Water SUCC Doge Feb 11 @ 12:52am 
Even I don't have a motion sickness, I still think this is too much. Maybe 75% or 80% would be better if you're glad to make it.
Dune Jumper Jan 23 @ 8:46pm 
It's crazy how such a small detail drastically alters the feel of a game
Tradewind Jan 21 @ 4:20pm 
If it's not too much of a hassle, do you think you could perhaps do a reduced by 75%? I like the idea of it but find it wobbles just a bit too much still.
.deckuser Jan 18 @ 4:29pm 
Paired with MW19 reanims this really elevates the feel of combat!
Oberon Jan 14 @ 9:09pm 
very cool! thanks a lot, the normal one does really feel quite excessive
osprey Dec 3, 2023 @ 3:21pm 
good thing im a producer
Nomar Nov 16, 2023 @ 11:01pm 
much better, thanks for adjusting this