RimWorld
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Medieval Overhaul : LWM's Deep Storage Patches
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Mod, 1.4, 1.5
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29 ago 2023, ore 7:39
12 set 2024, ore 1:44
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Medieval Overhaul : LWM's Deep Storage Patches

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Medieval Overhaul : LWM's Deep Storage Patches

Make sure your modlist is sorted correctly:
Medieval Overhaul(1.5)
LWM's Deep Storage
Medieval Overhaul : LWM's Deep Storage Patches
Medieval Overhaul haven't been officially updated , so please use the unofficial version.
28 commenti
Bananabob 8 lug, ore 13:56 
any chance you could make it work for
https://steamcommunity.com/sharedfiles/filedetails/?id=3373064575
as well?
姬酱  [autore] 10 apr, ore 12:49 
Idk
thesoupiest 10 apr, ore 12:41 
Is this compatible with Shallow Storage?
姬酱  [autore] 12 set 2024, ore 1:44 
update
kittysmugglers 21 mag 2024, ore 14:37 
this mod causes empty shelves to appear white no matter what material used
CrackaJack 17 mag 2024, ore 4:03 
dutchman, appearantly an only child, certainly cant make you a better version- but he does like to bash people, which is a terrible practice.
also just ordinary player here, but i think this beeing a patch wouldnt actually have advantages.
"PatchOperationReplace" would do the same thing the mod does anyway, and im not sure if "PatchOperationAdd" would even make sense, despite using those would require you to rewrite the entire thing i think.. and since the def names dont change, any patch loading after this should totally work. you could add "MayRequire="random.mod" for additional things if you want to support more then this one mod
姬酱  [autore] 4 mag 2024, ore 21:51 
It's not just practice, I'm just an ordinary player who encountered a feature that couldn't be implemented in the game, so I attempted to create it myself. If you can, please make a better version.
The Dutchman 4 mag 2024, ore 16:59 
These arent patches, you're just overwriting the defs. Which is terrible practice...
Type Writer 1 mag 2024, ore 17:51 
Okay, false alarm here. It seems like LWM's Deep Storage had a bad update, which has since been rolled back. Verifying game cache, and thus forcing the mod to update the correct version, seems to have fixed the issue. Sorry for bothering you, it just didn't occur to me to check upstream for problems at first.
Type Writer 1 mag 2024, ore 17:23 
Update: I've also loaded an earlier save, to test whether it might be related to my specific combination of research mods (I was worried that perhaps completing a research project might have somehow broken storage usage.) I can replicate the behavior on old saves, by dumping things out of storage and telling my pawns to pick them up, and they are just as unable to put things in baskets and boxes as in my current saves.