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回報翻譯問題
Unfortunately, S.T.A.L.K.E.R. 2 was delayed 'til Nov 20th 2024 the other day :(. But fortunately, the modding scene is as alive as ever from what I can tell with new stuff releasing all the time :).
Good Hunting, Stalkers o7
Sort of. if i remember correctly there is a stat that determines how much durability each shot uses, i believe it is "condition_queue_shot_dec" or "condition_shot_dec". but you can also modify the probability of misfires from the condition, to soft remove it that way. those stats are "misfire_probability" "misfire_start_prob" and misfire_end_prob."
As for health in config>creatures there is every creatures file, Actor is the player. for that i dont know if you can increase your health, but you can apply damage resistance under the "actor_immunities" section. its set per difficulty with decimal percentages. strike_immunity 0.6 means you take 60% damage from that source. so 0.0 would be totally immune.
As for creature health, you can modify that in their config file by editing the health stat directly. its "heath=[number]" though in my experience its hard to tell if this does anything.
"no real way to do it easily, since there arent mod managers for STALKER as far as i know."
- Yes there is. GIT