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[WYD] ElectricityPatch
   
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Mod, 1.4, 1.5, 1.6
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2023년 8월 21일 오전 8시 32분
2025년 6월 13일 오전 6시 30분
업데이트 노트 7개 (보기)

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[WYD] ElectricityPatch

Monkey Magic님의 2 모음집
My Full Build [1.5]
아이템 199개
Advanced Changes [1.5]
아이템 29개
설명
A simple patch to that gates Electricity behind Smithing, Complex Furniture and Passive Coolers. Because logical progression is a thing.

Pretty much that, because how does one expect to make something like a generator without understanding the basics of smithing? Gonna hold that thing together with duct tape and bubblegum?

Other unlocks (and those that progress from Electricity) should really require an understanding of carpentry (I don't think there is a word for "furniture making" specifically, but carpentry is required in any case) and the last one is technically temperature control.

Additionally, should one be playing with Thermoregulation, or OwlChemist's Window mods, researches that should logicially apply from those mods are also added as requirements.

Anyways having fun with the added progression. This mod is especially good for Tribal or zero tech scenarios.
댓글 17
zeus57007 2025년 5월 11일 오후 6시 20분 
Yeah, nothing the mod author said was in a hostile way. They explained that they don't know, and said it might be possible that the progression mods might not be compatible. You are tripping wild, @p20 hammerpoints
Monkey Magic  [작성자] 2025년 4월 30일 오후 2시 03분 
@p20 hammerpoints Um, what? Nothing I said was hostile though Oo
p20 hammerpoints 2025년 4월 30일 오후 2시 00분 
You got hostile very quickly and had this arrogant sort of attitude. You could've just said I don't know, and that would've been fine. Good riddance.
Monkey Magic  [작성자] 2025년 4월 30일 오후 1시 58분 
@p20 hammerpoints - I answered your question. This mod is a relatively simple one. It would be much easier for the author of Ferny's Progression mods - plural - to determine how/if this one change would impact their work than for me, who'd have to test all their mods out one by one.

Not sure why you (appear) to have taken offence with my reply, but no harm was intended.
p20 hammerpoints 2025년 4월 30일 오후 1시 44분 
Literally just asking.
Monkey Magic  [작성자] 2025년 4월 30일 오후 1시 43분 
@p20 hammerpoints - Given I had no idea what you were talking about, I looked it up. Those mods are super recent. You should be asking that author is their mods are compatible with this one.

For the record, this mod does exactly what it says in the description. If their mod changes this part of vanilla research, chances are they won't be compatible. But you could always just test if for yourself
p20 hammerpoints 2025년 4월 29일 오후 1시 05분 
Is this compatible with any of Ferny's Progression mods?
Monkey Magic  [작성자] 2024년 4월 7일 오전 5시 37분 
Please note, if you have a wall of screaming red errors, please either ignore them (not recommended) or disable all your mods, and repopulate them to remove any issues caused by the name changes in the 7th April 2024 update
Monkey Magic  [작성자] 2024년 3월 5일 오전 1시 18분 
Figured I'd keep the plaster theme for all my patches
FungalFish 2023년 8월 22일 오후 7시 32분 
Oh nevermind, your mod already has that as a byproduct. I was suggesting something that was already a feature lol