RimWorld
十分な評価がありません
[WYD] ElectricityPatch
   
アワード
お気に入り
お気に入り
お気に入りから削除
Mod, 1.4, 1.5, 1.6
ファイルサイズ
投稿日
更新日
289.371 KB
2023年8月21日 8時32分
6月13日 6時30分
7 項目の変更履歴 ( 表示 )

サブスクライブしてダウンロード
[WYD] ElectricityPatch

Monkey Magic 作成の 2 件のコレクション
My Full Build [1.5]
199 アイテム
Advanced Changes [1.5]
29 アイテム
解説
A simple patch to that gates Electricity behind Smithing, Complex Furniture and Passive Coolers. Because logical progression is a thing.

Pretty much that, because how does one expect to make something like a generator without understanding the basics of smithing? Gonna hold that thing together with duct tape and bubblegum?

Other unlocks (and those that progress from Electricity) should really require an understanding of carpentry (I don't think there is a word for "furniture making" specifically, but carpentry is required in any case) and the last one is technically temperature control.

Additionally, should one be playing with Thermoregulation, or OwlChemist's Window mods, researches that should logicially apply from those mods are also added as requirements.

Anyways having fun with the added progression. This mod is especially good for Tribal or zero tech scenarios.
17 件のコメント
zeus57007 5月11日 18時20分 
Yeah, nothing the mod author said was in a hostile way. They explained that they don't know, and said it might be possible that the progression mods might not be compatible. You are tripping wild, @p20 hammerpoints
Monkey Magic  [作成者] 4月30日 14時03分 
@p20 hammerpoints Um, what? Nothing I said was hostile though Oo
p20 hammerpoints 4月30日 14時00分 
You got hostile very quickly and had this arrogant sort of attitude. You could've just said I don't know, and that would've been fine. Good riddance.
Monkey Magic  [作成者] 4月30日 13時58分 
@p20 hammerpoints - I answered your question. This mod is a relatively simple one. It would be much easier for the author of Ferny's Progression mods - plural - to determine how/if this one change would impact their work than for me, who'd have to test all their mods out one by one.

Not sure why you (appear) to have taken offence with my reply, but no harm was intended.
p20 hammerpoints 4月30日 13時44分 
Literally just asking.
Monkey Magic  [作成者] 4月30日 13時43分 
@p20 hammerpoints - Given I had no idea what you were talking about, I looked it up. Those mods are super recent. You should be asking that author is their mods are compatible with this one.

For the record, this mod does exactly what it says in the description. If their mod changes this part of vanilla research, chances are they won't be compatible. But you could always just test if for yourself
p20 hammerpoints 4月29日 13時05分 
Is this compatible with any of Ferny's Progression mods?
Monkey Magic  [作成者] 2024年4月7日 5時37分 
Please note, if you have a wall of screaming red errors, please either ignore them (not recommended) or disable all your mods, and repopulate them to remove any issues caused by the name changes in the 7th April 2024 update
Monkey Magic  [作成者] 2024年3月5日 1時18分 
Figured I'd keep the plaster theme for all my patches
FungalFish 2023年8月22日 19時32分 
Oh nevermind, your mod already has that as a byproduct. I was suggesting something that was already a feature lol