STAR WARS™ Battlefront™ II

STAR WARS™ Battlefront™ II

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How to use Luke Skywalker properly
By Loykedaboss and 1 collaborators
how to effectively hookswing with him, his weaknesses and his easier targets. star cards and tips too
If this guide was helpful, make sure to comment and check out my other guides!
Video Version soon!
   
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About guide:
covers how to effectively hookswing with him, his weaknesses and his easier targets. star card including and tips!
If this guide was helpful, make sure to comment and check out my other guide

1. tips
Everyone wants to be Luke. Everyone. He's probably not as powerful as Yoda or as quick as Rey, but Luke can soak up regular blaster fire all day long and cause damage to other Heroes too.
Luke is used to ledge people a lot and are often smurfs.
2. Star Cards
Jedi Fighter
this means his melee attacks and blocks drain less stamina.
Deflection Mastery
blocked shots are more accurate, but drain more stamina for a powerful lightsaber build.
Stronger Push
to knock enemies back (and off edges). It's a surprisingly effective method of scoring kills, especially in Co Op Mode
3. STRENGTHS AND WEAKNESSES
3a. Strengths
HP - 750
HP Regen - 200
HP Regen Delay - 2.7 Seconds
HP Regen Rate - 100 HP/Second
Front Damage - 130 (Slowly Increases to 166 with Intensify)
Back Damage - 160 (Slowly Increases to 196 with Intensify)
Swing Speed - 2.1 Swings/Second
Offensive Stamina - 10 Swings (16 with Jedi Fighter)
Lightsaber Defensive Stamina - 10 Blocks (16 with Jedi Fighter)
Blaster Defensive Stamina - 1112 Damage (1711 with Jedi Fighter)
Stamina Recharge Delay - 1 Second
Stamina Recharge Time - 3 Seconds
Left Ability Info - Push
Damage - 150 to non-Heroes and 90 to Heroes
Knockback Range - 10 Meters (20 with Stronger Push)
Area of Effect - 12 Meters In Front (15.6 with Extended Push Reach)
Ability Cooldown - 20 Seconds
3b Weaknesses
Vader Palpatine & Dooku
Why be aware of Vader?
Vader has a huge health pool.
Just to be specific here are his stats.
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HP - 800 (950 with Bonus Health)
HP Regen - 250
HP Regen Delay - 5 Seconds
HP Regen Rate - 50 HP/Second
Front Damage - 130
Back Damage - 160
Swing Speed - 1.7 Swings/Second
Offensive Stamina - 10 Swings (+2 Swings per Kill with Surrounded by Fear)
Lightsaber Defensive Stamina - 14 Blocks (+3 Blocks per Kill with Surrounded by Fear)
Blaster Defensive Stamina - 2121 Damage (+425 Damage per Kill with Surrounded by Fear, 2828 Damage with Deflection Stamina, +566 Damage per Kill with Surrounded by Fear and Deflection Stamina)
Stamina Recharge Delay - 2.25 Seconds
Stamina Recharge Time - 3 Seconds
Left Ability Info - Lightsaber Throw
Damage - 130 per Hit (160 on Second Hit if First Hit Connects with Intensified Lightsaber Throw, 65 per Hit While Choking an Enemy, 80 on Second Hit if First Hit Connects with Intensified Lightsaber Throw While Choking an Enemy)
Area of Effect - 20 Meters (30 with There is No Escape)
Ability Cooldown - 8 Seconds
Middle Ability Info - Focused Rage
Stat Buffs - 200 Temporary Health, +15 Lightsaber Damage (+10 with Fueling the Rage), 20 Swings, 28 Blocks, 4242 Damage Deflection (5656 with Deflection Stamina), 25% Damage Reduction with Furious Resilience
Ability Duration - 10 Seconds (16 with Fueling the Rage)
Ability Cooldown - 15 Seconds
Right Ability Info - Force Choke
Damage - 129 (181 with Punishing Grip, 194 Against Multiple Enemies with Last Gasp, 271 Against Multiple Enemies with Punishing Grip and Last Gasp)
Ability Duration - 1.5 Seconds (2.1 with Punishing Grip)
Ability Cooldown - 25 Seconds
Why be aware of Palpatine?
Palpatine is hard to hit with Luke Skywalker and due to Palpatine's strong damage, he is unable to be beaten by Luke.
Palpatine Stats:
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HP - 700
HP Regen - 250
HP Regen Delay - 5 Seconds
HP Regen Rate - 75 HP/Second
Damage - 14 Every 0.3 Seconds with One Hand and 28 Every 0.3 Seconds with Two Hands (37.5 Every 0.3 Seconds with Two Hands to Enemies Affected by Electocute with The Rule of Two)
Time to Drain Stamina - 10 Seconds with One Hand and 6.67 Seconds with Two Hands (11.9 and 7.94 Seconds, Respectively, with In Full Control)
Lightning Range - 14 Meters (18.2 with Lightning Reach)
Melee Damage - 90
Left Ability Info - Chain Lightning
Damage - 120
Number of Targets Affected - Up to 6 (10 with Surge of Lightning)
Area of Effect - 18 Meters
Ability Cooldown - 15 Seconds (Slowly Reduced to 10 Seconds with Show No Mercy)
Middle Ability Info - Dark Aura
Damage - 15 per Second (19.5 per Second to 3+ Enemies with Amplified Aura)
Area of Effect - 10 Meters (Slowly Grows to 12 Meters with Growing Darkness)
Ability Duration - 8 Seconds
Ability Cooldown - 25 Seconds
Right Ability Info - Electrocute
Area of Effect - 15 Meters (18 Meters with Forked Lightning)
Ability Duration - 1 Second (1.3 Seconds to 3+ Enemies with Prime Electrocution)
Ability Cooldown - 20 Seconds
Why be Aware of Dooku?
The stats can speak for itself.
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HP - 750
HP Regen - 250 (370 with Sith Control)
HP Regen Delay - 5 Seconds
HP Regen Rate - 50 HP/Second
Front Damage - 130 (180 Every 15 Seconds with Initiative)
Back Damage - 160 (210 Every 15 Seconds with Initiative)
Swing Speed - 2.0 Swings/Second
Offensive Stamina - 14 Swings (22 Swings with Finesse)
Lightsaber Defensive Stamina - 14 Blocks (22 Blocks with Finesse)
Blaster Defensive Stamina - 1112 Damage (1711 Damage with Finesse)
Stamina Recharge Delay - 2 Seconds
Stamina Recharge Time - 2.1 Seconds
Left Ability Info - Lightning Stun
Damage - 160 to non-Heroes and 120 to Heroes (-10 for Every Extra Target Hit up to Five Times)
Area of Effect - 9 Meters (30 Degrees Wider with Blind Spot)
Ability Cooldown - 14 Seconds (10 Seconds with Last Seconds)
Middle Ability Info - Duelist
Stat Buffs - +25 Lightsaber Damage (+45 with Masterful Duelist), 3.0 Swings/Second
Ability Duration - 10 Seconds
Ability Cooldown - 13 Seconds (9 Seconds with Balanced Duelist)
Right Ability Info - Expose Weakness
Increased Damage - +20% (+40 with Dominance)
Area of Effect - 11 Meters
Ability Duration - 5.5 Seconds (7.5 Seconds with Superiority)
Ability Cooldown - 16 Seconds (0 Seconds if Dooku Kills the Target During the Ability)
4. How to beat the 3 weaknesses
Vader

Darth Vader is very powerful but you can parry his attacks until ir stamina is gone. When depleted, jump away but make sure he does not force choke you. After that come back and dash around and keep attacking him.
Dooku
To beat dooku just dash around him and keep slashing him until he dies.
Palpatine
You cant unless the palpatine is a absolute noob.
[Bonus] Hookswing

Jump, turn and hit while in air.
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